+dhe Posted December 24, 2022 Share Posted December 24, 2022 Thanks Rich, I know you don't get the appreciation you deserve. 3 Quote Link to comment Share on other sites More sharing options...
apersson850 Posted December 28, 2022 Share Posted December 28, 2022 It's an excellent effort. Had it been available before I ventured into p-code land I would have been all over it. 1 Quote Link to comment Share on other sites More sharing options...
+TheBF Posted December 28, 2022 Share Posted December 28, 2022 1 hour ago, apersson850 said: It's an excellent effort. Had it been available before I ventured into p-code land I would have been all over it. Indeed. I would have ditched XB in a heart beat. 1 Quote Link to comment Share on other sites More sharing options...
+retroclouds Posted December 30, 2022 Share Posted December 30, 2022 Had a chance to play with RXB2022G yesterday and I really like it! Thanks for your hard work on this Rich. Now I’m still a novice what RXB is concerned, and have a question on the batch file functionality. It expects you to terminate the line with a carriage return if I’m not mistaking. Is there a particular reason for that? I made a DV80 file on the TI-99/4a itself (using my Stevie editor) and the file gets interpreted as a single line. Probably will enhance my editor so I can insert characters like cr, lf, etc. but just wondering. Also would be cool if there’s a function to load a FG99 cartridge. That way you can jump back and forth between Stevie, Force Command, RXB. (Could probably also be implemented as a small assembly program that is loaded from disk), anyway it’s just a suggestion. Quote Link to comment Share on other sites More sharing options...
SteveB Posted December 30, 2022 Share Posted December 30, 2022 Perhaps I missed it .. is there some kind of "What's new" file or posting? Quote Link to comment Share on other sites More sharing options...
+retroclouds Posted December 30, 2022 Share Posted December 30, 2022 5 hours ago, SteveB said: Perhaps I missed it .. is there some kind of "What's new" file or posting? Check here 2 Quote Link to comment Share on other sites More sharing options...
SteveB Posted December 30, 2022 Share Posted December 30, 2022 2 hours ago, retroclouds said: Check here I downloaded the ZIP file and wonder what has changed since 2022D I am currently using. I learned that SCROLL and ROLL routines have been tuned in Assembler. Any new commands I should know (without reading the full documentation all over again)? 1 Quote Link to comment Share on other sites More sharing options...
GDMike Posted December 30, 2022 Share Posted December 30, 2022 1 hour ago, SteveB said: I downloaded the ZIP file and wonder what has changed since 2022D I am currently using. I learned that SCROLL and ROLL routines have been tuned in Assembler. Any new commands I should know (without reading the full documentation all over again)? I think there's YouTube on it. 1 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted January 20 Share Posted January 20 I've downloaded 2022G I really need to make a game for this. Let me get my thinking cap on ... I haven't made a game for non-compiled XB for years. 1 Quote Link to comment Share on other sites More sharing options...
Retrospect Posted January 21 Share Posted January 21 RXB game project started today ... "Cosmic Hero". So far the title screen makes use of the CALL SWAPCOLOR routine. I must say there's some great commands in RXB, SWAPCHAR being one of them, I was experimenting late last night with that and it's great for graphical effects but could also be put to use in a game situation too. After I've finished work today I'll be back on with this project it's a Lunar Rescue type game but it's gonna be suited for the standard TI console with just RXB and nothing else. No 32K needed here. Classic99 QI399.063 2023-01-21 08-59-29.mp4 7 Quote Link to comment Share on other sites More sharing options...
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