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High Score Club 8.06 - Blueprint


Ze_ro

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Important Note: This weeks competition is over and no futher scores will be accepted.

 

That nasty old troll, Ollie Ogre, is at it again. He is chasing poor Daisy Damsel all across the neighborhood! So what are you waiting for, hero? Get out there and stop him! You have the blueprint (plans) for the only contraption that can knock him off. All you need now are the parts with which you build it and they're hidden in the houses of the neighborhood. What you don't need are the bombs you may pick up and encounters with fiendish Fuzzy Wuzzy! But if you complete your contraption in time you'll be able to stop Ollie and save Daisy!

 

So get a move on already! Daisy's counting on you!

 

blueprint-attract.jpg

 

Game Information
  • Game Name: Blueprint
  • Released By: CBS Electronics, 1983
  • Left Difficulty: N/A
  • Right Difficulty: N/A
  • Game Mode: Default

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday September 22nd at 1:00 AM (Central Time, UTC-6).

 

Challenges
  • Design a Contraption - Design a contraption that could be used to save your girl from monsters (draw something, make something out of Lego, write a story about how it works, anything) and you'll get 3 bonus points! The crazier and more Rube-Goldbergian the better!
    • Scrabbler15 [+3]
    • JacobZu7zu7 [+3]
    • Miss 2600 [+3]
    • toymailman [+3]

 

Current High Scores
  1. 20,000 (Scrabbler15) [+11]
    20,000 (toymailman) [+11]
  2. 12,000 (JacobZu7zu7) [+10]
  3. 11,775 (Deteacher) [+9]
  4. 6750 (roadrunner) [+8]
  5. 3275 (keilbaca) [+7]
  6. 2850 (oyamafamily) [+6]
  7. 2775 (ClassicGMR) [+5]
  8. 2625 (Miss 2600) [+4]
  9. 275 (doctorclu) [+3]

Best Tips
  • JacobZu7zu7 [+2]

TwinGalaxies Top 3
  1. 264,825 (Scott Stilphen)
  2. 198,050 (Mike K Morrow)
  3. 115,200 (Rodrigo Lopes) (Emulator)
(Game 1, Difficulty B)
Current Standings
  1. toymailman [71]up.gif
  2. Scrabber15 [62]
  3. Jifremok [54]down.gif
  4. JacobZu7zu7 [49]
  5. Deteacher [46]
  6. oyamafamily [43]
  7. zylon [43]
  8. roadrunner [24]
  9. ClassicGMR [19]up.gif
  10. LarcenTyler [17]up.gif
  11. HatefulGravey [17]down.gif
  12. pis [14]up.gif
  13. Chuck D. Head [14]down.gif
  14. Pioneer4x4 [12]down.gif
  15. keilbaca [10]new.gif
  16. Zoyx [8]up.gif
  17. MrJimbo [8]down.gif
  18. satan165 [7]down.gif
  19. Miss 2600 [6]up.gif
  20. Mister VCS [5]down.gif
  21. 4Ks [4]down.gif
  22. SeaGtGruff [4]down.gif
  23. ed1475 [2]down.gif
  24. pacmanplayer [2]new.gif
  25. Austin [1]down.gif
  26. rmaerz [1]down.gif
  27. littleman jack [1]down.gif
  28. MIKE5200 [1]

 

Scoring Points in Blueprint
  • Attach a Part - 100 points
  • Defuse a Bomb - 25 points
  • Knocking off Ollie
    • Level 1 - 200 points
    • Level 2 - 400 points
    • Level 3 - 600 points
    • Level 4 - 800 points
    • Level 5 and up - 1000 points
    • Note: You are awarded bonus points for using less power on your shots

 

Hints and Tips

The Manual

 

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy and a scanned copy available online. Here are the hints it provides:

  • Save your speed supply for times when you'll really need it like maneuvering through the houses on the upper blocks of the neighborhood or when you unexpectedly pick up a bomb with a short fuse.
  • Once you pick up a part, you'll be able to avoid Fuzzy Wuzzy by ducking into any nearby house. As long as you have the part you won't be able to pick up anything else.
  • Blueprint is, most of all, a memory game. Younger players (as well as absent-minded ones) might find it easier to play as a team. One member moves through the houses while the other member keeps track of where they've already been.

 

JacobZu7zu7

 

The Neighborhoods

  1. First round, [3] pieces of the contraption are hidden, you should be able to memorize where the parts are being dropped off since there's only 3. Basically just run to each of those houses and complete contraption and the level.
  2. Second round, [5] hidden parts now... and this round is tricky.. pay CLOSE attention to what areas the pieces are hidden, you don't have to be exact, just be sure what part of the neighborhood has the 5 pieces, and try to memorize the where the last piece is as you don't want to forget suddenly after doing well finding the others parts easily. By recalling where the last piece is it helps you finish up the level smoothly.
  3. Third Round +, From now on, there are [8] missing pieces/parts of the contraption...the best way I done these levels so far, is by memorizing where the first 2 or 3 missing parts are, and also, the last 2 parts. also I try memorizing which houses have no parts at all, which is only 2 houses! so I avoid them and start my search, quickly tracking down the first few parts, and maybe making a few guesses in mid-game. A few errors seem inevitable, but with some luck or if an easy pattern develops for you, you can do well and finish without losing a life!

IT'S PROBABLY MORE IMPORTANT TO REMEMBER WHICH 'CORRECT' HOUSES YOU HAVE ALREADY BEEN TO AND FINISHED SEARCHING, THEN IT IS TO MEMORIZE THE HOUSES THAT HAVE PIECES IN THEM! BY KNOWING WHERE YOU HAVE BEEN HELPS QUITE A BIT IN THE LATER STAGE OF THE GAME, AND IT WILL PREVENT YOU FROM GOING TO THE SAME PLACES OVER AND OVER AND HOPEFULLY NOT LOSE CRITICAL TIME IN SAVING DAISY.

 

THE TOP HOUSES ARE TOUGHEST TO RUN BACK DOWN, AND DEFUSE A BOMB!SO TRY TO BE AWARE HOW MANY PIECES ARE HIDDEN UP THERE... MISTAKES MADE AT THE TOP HOUSES, SEEM TO BE THE MOST COSTLY OR TIME CONSUMING.

 

Beginner tips,

  1. Practice , practice, practice... focus, focus, and relax! Read the whole manual. It gives you the idea of how to play and what to do. Pieces of the Contraption need to be completed in sequence from bottom to top. This is the only way, to advance you to shooting down Ollie.
  2. Ollie is chasing Daisy, and THAT Troll needs to be SHOT before you can advance to the next level... you have a Contraption to fire at him to save Daisy, you ONLY can save Daisy when all pieces of your Contraption are collected and placed in the "correct" order!
    Best and fastest use of the Contraption is by,... pulling the joystick up/away from you till you see the meter read (I) straight up (right top corner)...this means the weapon will fire directly upwards, and also seems the fastest... this aim works best for me, in shooting down Ollie.
     
    To hit Olle "most times" accurately, wait till Daisy is about to run across the screen, she will be near the edge of the left side, (with your contraption aimed UP) hit the fire button at the moment Daisy is about to cross the screen at the left, this should hit Ollie on his return to the middle... although Time differences in how fast or slow you completed the Contraption effects how accurate your timing is in hitting Ollie. YEAH, so make adjustments to this, you can move the Contraption left and right, but I found this no real help...as I memorized my aim and shot "straight down the middle", and I recommend that area to hit Ollie.
  3. Bombs, these need to be disposed at the BOMB PIT, the right corner of the screen, it's a red circle, put the Bomb in that red circle... moving diagonal to the bomb pit ACTUALLY SAVES TIME! So if the color of the bomb turns red, you should cut an angle holding the joystick down/right. Hit the pit right in the middle...till you hear the fuse go out!
     
    If you complete a level very quickly, you can dump off 3-5 bombs for about 50 to 200 points extra on your score. Only do this if you have good consistent aim against Ollie.
  4. Button pressing Hold the button down when you search the houses!! You will move at a much faster pace... though when the color reads RED, you have run outta' gas, and need to find the next part for you to become a quick mover again... and when you do... hold that button down!
  5. Fuzzy Wuzzy, one way you can escape him besides running away is, by hiding in one of the houses till he is gone, try to run to a save house with no bombs if you can, also use caution when you are near him, try to stop and check his movement before going on your way, he can double back and hit you sometimes.

 

Scrabbler15

 

First, I numbered the houses in my mind like this -

 

_1_2_3_

 

_4_5_6_

 

__8_9__

7_____10

 

As the pieces are going in the houses, I count out loud each of the first five houses. I keep repeating the order of the first five houses while I watch where the other three pieces are going. I can usually get the last three pieces right without using the numbers. I found that if I count higher than five numbers, it's too many for me to remember to keep the order right.

 

After I get the last three done, I call out the five numbers, e.g. One Three Six Seven Ten. Whatever the last number called out is where I go next. In the example, that would be Ten. Then I call out the four that are left and go to the last one, which now is Seven, and so on.

 

A big advantage in getting the order right is that every piece placed adds to the 'green speed' time. So most of the round can be played at top speed. It also means getting to Ollie quicker, which brings me to the way I take the shot.

 

I never add power to the gun. I take the shot at lowest power when Ollie passes under the left edge of the scoreboard at the top of the screen. Ollie will lap the screen twice and then run into the bullet. It also means maximum bonus points for the hit.

 

--Zero

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I have Blue Print but I have never played it before. I don't think I've ever popped it in the console, so this one ought to be interesting for me.

 

Same here, I've never played it before. I'm looking forward to it. :)

 

 

Wow, never played you two? It's not very rare, I think it's been released on Commodore as well as Colecovision. I thought about this game Blueprint yesterday,

knowing that the 2600 HSC never played this one yet. I almost suggested it to Zero. :!: Hope you guys enjoy it, it's pretty fun... though difficult! as it's a mostly a memory game.

 

I have 2 other common games in my head, which haven't been played here so far,

 

they are OINK!, and STAR VOYAGER.

 

Zero do you have a list of games that have, or haven't been played yet?

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Here is the list I have put together to track the "HSC Unplayed Games". Note that some are not possible in the HSC as they are two-player only, or some other factor to disqualify them.

 

I have also attached my Excel file that I periodically update to capture what has been played.

 

HSC_GamesPlayed.xls

 

Unplayed Games as of Season 8 - Week 6:

Crypts of Chaos - 20th Century Fox

M*A*S*H - 20th Century Fox

Mega Force - 20th Century Fox

Revenge of the Beefsteak Tomatoes - 20th Century Fox

The Earth Dies Screaming - 20th Century Fox

Worm War I - 20th Century Fox

Pete Rose Baseball - Absolute Entertainment

Title Match Pro Wrestling - Absolute Entertainment

Tomcat: The F-14 Fighter Simulator - Absolute Entertainment

Barnstorming - Activision

Bridge - Activision

Checkers - Activision

Laser Blast - Activision

Oink! - Activision

Pitfall II: Lost Caverns - Activision

Private Eye - Activision

Sky Jinks - Activision

Space Shuttle: A Journey into Space - Activision

Tennis - Activision

Tax Avoiders - American Videogame

Mogul Maniac - Amiga

Off Your Rocker - Amiga

Surf's Up - Amiga

Gauntlet - Answer Software

Malagai - Answer Software

Final Approach - Apollo

Guardian - Apollo

Racquetball - Apollo

Shark Attack - Apollo

Skeet Shoot - Apollo

Space Cavern - Apollo

Wabbit - Apollo

3-D Tic-Tac-Toe - Atari

Air-Sea Battle - Atari

Alpha Beam with Ernie - Atari

Asterix - Atari

Atari Video Cube - Atari

Backgammon - Atari

Basic Math - Atari

Basic Programming - Atari

Big Bird's Egg Catch - Atari

Blackjack - Atari

Brain Games - Atari

Breakout - Atari

Casino - Atari

Championship Soccer - Atari

Codebreaker - Atari

Combat - Atari

Concentration, A Game of - Atari

Cookie Monster Munch - Atari

Dark Chambers - Atari

Demons to Diamonds - Atari

Desert Falcon - Atari

Double Dunk - Atari

Flag Capture - Atari

Football - Atari

Hangman - Atari

Haunted House - Atari

Home Run - Atari

Hunt & Score - Atari

Math Gran Prix - Atari

Maze Craze - Atari

Miniature Golf - Atari

Motorodeo - Atari

Night Driver - Atari

Off the Wall - Atari

Oscar's Trash Race - Atari

Outlaw - Atari

Pele's Soccer - Atari

Raiders of the Lost Ark - Atari

RealSports Baseball - Atari

RealSports Boxing - Atari

RealSports Football - Atari

RealSports Soccer - Atari

RealSports Tennis - Atari

RealSports Volleyball - Atari

Rubik's Cube - Atari

Secret Quest - Atari

Sentinel - Atari

Slot Machine - Atari

Slot Racers - Atari

Sorcerer's Apprentice - Atari

Space War - Atari

Sprintmaster - Atari

Star Raiders - Atari

Star Ship - Atari

Street Racer - Atari

Super Baseball - Atari

Super Football - Atari

Swordquest: Earthworld - Atari

Swordquest: Fireworld - Atari

Swordquest: Waterworld - Atari

Track & Field - Atari

Video Checkers - Atari

Video Chess - Atari

Video Olympics - Atari

Warlords - Atari

Xenophobe - Atari

London Blitz - Avalon Hill

Out of Control - Avalon Hill

Assault - Bomb

Great Escape - Bomb

Wall Defender - Bomb

Z-Tack - Bomb

Berenstain Bears (Kid Vid) - Coleco

Donkey Kong Junior - Coleco

Smurfs Save the Day (Kid Vid) - Coleco

Smurfs: Rescue in Gargamel's Castle - Coleco

Cakewalk - CommaVid

Cosmic Swarm - CommaVid

Magicard - CommaVid

Mines of Minos - CommaVid

Room of Doom - CommaVid

Stronghold - CommaVid

Video Life - CommaVid

Airlock - Data Age

Bermuda Triangle - Data Age

Bugs - Data Age

SSSnake - Data Age

Warplock - Data Age

Tooth Protectors - DSD/Camelot

California Games - Epyx

Summer Games - Epyx

Winter Games - Epyx

Video Jogger - Exus

Video Reflex - Exus

Cruise Missile - Froggo Games

Karate - Froggo Games

Sea Hunt - Froggo Games

Spiderdroid - Froggo Games

Task Force - Froggo Games

Atlantis II - Imagic

Fire Fighter - Imagic

Riddle of the Sphinx - Imagic

Shootin' Gallery - Imagic

Star Voyager - Imagic

Trick Shot - Imagic

Marine Wars - Konami

Pooyan - Konami

Spider Maze - K-Tel Vision

Vulture Attack - K-Tel Vision

Survival Run - Milton Bradley

Armor Ambush - M-Network / Telegames

Glacier Patrol - M-Network / Telegames

International Soccer - M-Network / Telegames

Night Stalker - M-Network / Telegames

Quest for Quintana Roo - M-Network / Telegames

Space Attack - M-Network / Telegames

Star Strike - M-Network / Telegames

Super Challenge Baseball - M-Network / Telegames

Super Challenge Football - M-Network / Telegames

Bachelor Party - Mystique

Beat 'Em & Eat 'Em - Mystique

Custer's Revenge - Mystique

Fire Fly - Mythicon

Sorcerer - Mythicon

Star Fox - Mythicon

Dice Puzzle - Panda

Exocet - Panda

Harbor Escape - Panda

Sea Hawk - Panda

Stuntman - Panda

Tank Brigade - Panda

Scuba Diver - Panda / Sancho

James Bond 007 - Parker Brothers

Mr. Do!'s Castle - Parker Brothers

Sky Skipper - Parker Brothers

Star Wars: Jedi Arena - Parker Brothers

Strawberry Shortcake Musical Matchups - Parker Brothers

Bachelor Party/Gigolo - Playaround

Beat 'Em & Eat 'Em/Lady in Wading - Playaround

Burning Desire/Bachelorette Party - Playaround

General Retreat/Westward Ho - Playaround

Jungle Fever/Knight on the Town - Playaround

Philly Flasher/Cathouse Blues - Playaround

Seamonster - Puzzy

Space Tunnel - Puzzy

Steeplechase - Sears

Stellar Track - Sears

Submarine Commander - Sears

Sub Scan - Sega

Up 'n Down - Sega

Glib - Selchow & Richter/QDI

Eli's Ladder - Simage

Music Machine - Sparrow

Bumper Bash - Spectravision

China Syndrome - Spectravision

Gas Hog - Spectravision

Mangia - Spectravision

Master Builder - Spectravision

Tapeworm - Spectravision

Dragonstomper - Starpath

Escape from the Mindmaster - Starpath

Frogger, The Official - Starpath

Killer Satellites - Starpath

Party Mix - Starpath

Suicide Mission - Starpath

Survival Island - Starpath

Sword of Saros - Starpath

Coconuts - Telesys

Cosmic Creeps - Telesys

Stargunner - Telesys

King Kong - Tigervision

Miner 2049er Vol. II - Tigervision

River Patrol - Tigervision

Springer - Tigervision

Threshold - Tigervision

BMX Airmaster - TNT Games

Condor Attack - Ultravision

Karate - Ultravision

X-Man - Universal Gamex

Entombed - VidTec / US Games

M.A.D. - VidTec / US Games

Picnic - VidTec / US Games

Piece o' Cake - VidTec / US Games

Raft Rider - VidTec / US Games

Sneak 'N Peek - VidTec / US Games

Towering Inferno - VidTec / US Games

Word Zapper - VidTec / US Games

Artillery Duel - Xonox

Ghost Manor - Xonox

Motocross Racer - Xonox

Spike's Peak - Xonox

Tomarc the Barbarian - Xonox

Challenge - Zellers

Inca Gold - Zellers

Radar - Zellers

Cosmic Corridor - Zimag

Dishaster - Zimag

I Want My Mommy - Zimag

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Here is the list I have put together to track the "HSC Unplayed Games". Note that some are not possible in the HSC as they are two-player only, or some other factor to disqualify them.

 

I have also attached my Excel file that I periodically update to capture what has been played.

 

HSC_GamesPlayed.xls

 

Unplayed Games as of Season 8 - Week 6:

Mister VCS favorites:

 

Tomcat: The F-14 Fighter Simulator - Absolute Entertainment

Pitfall II: Lost Caverns - Activision

Space Shuttle: A Journey into Space - Activision

Asterix - Atari

Demons to Diamonds - Atari

Desert Falcon - Atari

Night Driver - Atari

Off the Wall - Atari

RealSports Boxing - Atari

Sorcerer's Apprentice - Atari

Star Raiders - Atari

Track & Field - Atari

Xenophobe - Atari

Donkey Kong Junior - Coleco

Smurfs: Rescue in Gargamel's Castle - Coleco

California Games - Epyx

Summer Games - Epyx

Winter Games - Epyx

Star Voyager - Imagic

Trick Shot - Imagic

Pooyan - Konami

Star Wars: Jedi Arena - Parker Brothers

Gas Hog - Spectravision

Mangia - Spectravision

Frogger, The Official - Starpath not unplayed: season 1 week 22

Threshold - Tigervision not unplayed: season 4 week 68

BMX Airmaster - TNT Games

Ghost Manor - Xonox

Spike's Peak - Xonox

 

Nice list! Thank you, toymailman!

Edited by Mister VCS
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SPECIAL NOTES FOR BLUEPRINT (The scores showed below DON'T COUNT!!!):

 

1) The score rolls over at 20,000 points, because the scoreboard has 4 and 1/2 digits. So, the maximum score is 19,995 points.

 

2) You earn a special bonus life at 20,000 points!

 

3) The hidden password is showed on screenshots attached below.

 

post-24681-128468449082_thumb.jpg Score: 18,800 (Note that there's 1 life remaining)

 

post-24681-128468449754_thumb.jpg Score: 20,300 (2 lives remaining, and "0300" displayed)

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An idea for another HSC - lifetime high score threads for individual games.

 

- New sub-forum for this HSC

- Start a new thread on a regular basis for a game with rules and settings.

- Different moderator for each game.

- High scores are ranked in the original post of the thread

- Scores are time stamped. They are taken off the chart after 6 months or a year, forcing players to repost a score to get back in the rankings.

 

Good idea? Too much work? Just plain silly?

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SPECIAL NOTES FOR BLUEPRINT (The scores showed below DON'T COUNT!!!):

 

1) The score rolls over at 20,000 points, because the scoreboard has 4 and 1/2 digits. So, the maximum score is 19,995 points.

 

2) You earn a special bonus life at 20,000 points!

 

3) The hidden password is showed on screenshots attached below.

 

post-24681-128468449082_thumb.jpg Score: 18,800 (Note that there's 1 life remaining)

 

post-24681-128468449754_thumb.jpg Score: 20,300 (2 lives remaining, and "0300" displayed)

 

WOW, just yesterday was you're first time playing this game. Great score. :) :thumbsup:

 

Don't jump the gun, roadrunner. It does say above the scores he posted, they (don't count)

which probably means it's from a site... or a hacked game, and not a HSC entry, just some special notes, but it's some good info.

 

PS,

Those twin galaxie scores over 100ks... are "SICK!!!" :twisted:

 

I got 10,700 today. That might be my final score. :ponder:

post-3059-128469938304_thumb.jpg

post-3059-128469941874_thumb.jpg

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Somehow i miss read that post. :dunce:

 

LOL! remove the Dunce cap... it's happened to the best of us.

 

I notice the deadline is Sept 8. Which was last wednesday lol. so that will be corrected

by Zero to be, Sept. 22nd.

 

I played Blueprint again today, tied exactly my '10,700' score, on the same round 'n same amount of pieces found. :P

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OYAMAFAMILY'S FAVORITE GAMES - TOP 3 (in response to James Randall, the Toymailman):

 

Dark Chambers - Atari

Worm War 1 - 20th Century Fox Video Games

Xenophobe - Atari

 

Do we really want to spend a whole hour playing Dark Chambers? ;)

I rolled the score on that game once. I think it rolls at 99,900

Yeah lol... THAT game just goes on and on... and ON....

Rolling would be contagious! :thumbsdown:

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My two cents on the game.

 

I don't like it. Just something about it, I dunno if its the limited run, or how fast it is for the boogey monster to get the girl, or something, but it just doesn't feel right.

 

I got 2850 before I shut the game off. I'll give it a try this weekend, but eh. Not a big fan of the game.

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