Flojomojo Posted December 2, 2002 Author Share Posted December 2, 2002 Last one: Return of the Jedi Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted December 2, 2002 Author Share Posted December 2, 2002 I just can't help myself. We've come a long way. Quote Link to comment Share on other sites More sharing options...
Cassidy Nolen Posted December 2, 2002 Share Posted December 2, 2002 You know, Venture looks the same on the arcade AND the 2600; graphics are bad on both!!! Cassidy Quote Link to comment Share on other sites More sharing options...
bluefugue Posted December 2, 2002 Share Posted December 2, 2002 I actually thought Berzerk looked better on the 2600... Quote Link to comment Share on other sites More sharing options...
King Atari Posted December 2, 2002 Share Posted December 2, 2002 What a great thread. Quote Link to comment Share on other sites More sharing options...
King Atari Posted December 2, 2002 Share Posted December 2, 2002 One more. Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted December 2, 2002 Author Share Posted December 2, 2002 I actually thought Berzerk looked better on the 2600...Yeah, me too. The arcade game is VERY crude compared to other Atari-ported games from the time. Quote Link to comment Share on other sites More sharing options...
King Atari Posted December 2, 2002 Share Posted December 2, 2002 What the crap?! It put my avatar as Mario Bros. 2600! This should be the right one. Quote Link to comment Share on other sites More sharing options...
Witchfynde Posted December 3, 2002 Share Posted December 3, 2002 What the crap?! It put my avatar as Mario Bros. 2600! This should be the right one. (laughs) That's funny...that's weird. I thought my computer was acting up for a second there. BTW, even though it doesn't look anything like the original, how did Xenophobe play as compared to the arcade game? The 7800 version isn't bad. Quote Link to comment Share on other sites More sharing options...
NE146 Posted December 3, 2002 Share Posted December 3, 2002 I know Pacman has been done already, but to do the 2600 justice we should use 'A Better Pacman' which is the new standard Quote Link to comment Share on other sites More sharing options...
Big Player Posted December 3, 2002 Share Posted December 3, 2002 A Better Pac-Man is one fine hack. Quote Link to comment Share on other sites More sharing options...
King Atari Posted December 3, 2002 Share Posted December 3, 2002 BTW, even though it doesn't look anything like the original, how did Xenophobe play as compared to the arcade game? The 7800 version isn't bad. It plays excellent (still my #1 favorite 2600 game). Very addictive gameplay, and excellent graphics. Impressive with what they could do with one button. Quote Link to comment Share on other sites More sharing options...
NE146 Posted February 6, 2003 Share Posted February 6, 2003 yes indeedy Quote Link to comment Share on other sites More sharing options...
theaveng Posted February 6, 2003 Share Posted February 6, 2003 You guys are focusing too much on the negative. There were some games where Atari actually looked *better* than the arcade: Night Driver 2600 was as good as the arcade. Breakout 2600 I think is far more beautiful (a rainbow!) than the arcade. And Space Invaders 2600 actually had COLOR! Even to this day, I can't play the arcade version. It's just not as much fun. Quote Link to comment Share on other sites More sharing options...
theaveng Posted February 6, 2003 Share Posted February 6, 2003 Another decent translation: Defender 2 Atari 2600 can't handle bit-mapped images, because of its lo-res background (25x20?), but it does a decent job on backgroundless games like Space Invaders and Defender. That it can do. Quote Link to comment Share on other sites More sharing options...
NE146 Posted February 6, 2003 Share Posted February 6, 2003 Dude.. That's not an arcade shot of Space Invaders.. that's a MAME shot! (or a cocktail shot I guess) Don't forget the real thing had background artwork and that whole "arcade ambience" going for it as well (Yeah this is part II, but the first one wasn't too much different ) As far as the gameplay 2600 Space Invaders is fun.. but the arcade version undeniably just has so much more depth to the gameplay. Don't forget the artwork in Night Driver as well! It should be this: Not this I agree about Breakout and Super Breakout though. 2600 is awesome for those games Quote Link to comment Share on other sites More sharing options...
Paul Slocum Posted February 6, 2003 Share Posted February 6, 2003 You forgot: (Now with more screenshots!) Quote Link to comment Share on other sites More sharing options...
MegaManFan Posted February 6, 2003 Share Posted February 6, 2003 You forgot: Next time I go home to my parent's house I'm getting my "Marble Craze Arcade" out of the attic! Quote Link to comment Share on other sites More sharing options...
NE146 Posted February 6, 2003 Share Posted February 6, 2003 Paul.. you really should do you game more justice and use screenshots from the later levels I mean, screw the surprise factor, think that'll enlighten those who have yet to try your awesome game out! Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted February 6, 2003 Share Posted February 6, 2003 Atari 2600 can't handle bit-mapped images, because of its lo-res background (25x20?), but it does a decent job on backgroundless games like Space Invaders and Defender. That it can do. The horizontal resolution of the 2600 is 40 pixels across. There really is no "vertical resolution" in the sense of the term...since it has no video memory. Vertical pixels can be displayed independantly on each of it's 192 scanlines. Quote Link to comment Share on other sites More sharing options...
MegaManFan Posted February 6, 2003 Share Posted February 6, 2003 The horizontal resolution of the 2600 is 40 pixels across. There really is no "vertical resolution" in the sense of the term...since it has no video memory. Vertical pixels can be displayed independantly on each of it's 192 scanlines. I wonder if anybody thought of that for a "Hangman" hack - why not just display the letters vertically to get more!! Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted February 6, 2003 Share Posted February 6, 2003 Because the horizontal rez. is still only 40. The pixels are flat wedges. Stacking the letters to make room for more would make them look squashed. A better method for this approach would be to use a player object along the side of the screen and make the letters that way. Quote Link to comment Share on other sites More sharing options...
MegaManFan Posted February 6, 2003 Share Posted February 6, 2003 Because the horizontal rez. is still only 40. The pixels are flat wedges. Stacking the letters to make room for more would make them look squashed. Whoops! Good point. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted February 6, 2003 Share Posted February 6, 2003 Caught me before the edit. Anyway, a vertical word might not look right... different than traditional Hangman. But with 2k of space, a lot of six-letter words can be put in...larger words would take up more space (less words). Quote Link to comment Share on other sites More sharing options...
Tempest Posted February 6, 2003 Share Posted February 6, 2003 How about Ikari Warriors? Tempest Quote Link to comment Share on other sites More sharing options...
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