ZylonBane Posted February 7, 2003 Share Posted February 7, 2003 whats with the giant ugly 2600 graphic, zylon??? eh? :-) I only complained about relative size, remember? My two shots are exactly the same width. Quote Link to comment Share on other sites More sharing options...
Godzilla Posted February 7, 2003 Share Posted February 7, 2003 you mean people still use that old 'modem' thing? :-) tempest lock n chase loco-motion bump-n-jump ant eater Quote Link to comment Share on other sites More sharing options...
NE146 Posted February 7, 2003 Share Posted February 7, 2003 I think these are great A lot of the ones shown slipped my mind, and the others I didn't even know had a 2600 translation! Quote Link to comment Share on other sites More sharing options...
Godzilla Posted February 7, 2003 Share Posted February 7, 2003 MOOORREEEEEE!! (zylon: dont get your panties in a bunch, it was just a lite jab, a jest) Buck Rogers Congo Bongo Targ/Universal Chaos Polaris Cat Trax - iirc this was a variant on make trax. any info? Drag Race/Dragster Pitfall II do you know if the following games might have been based on arcade games? if so what game? konamis marine wars, segas sub scan & thunderground, salu's pick-n-pile & acid drop (just computer games,) can you think of any? The box for Thunderground says 'official arcade version on it...' This is what I have found, so far :-) Quote Link to comment Share on other sites More sharing options...
Godzilla Posted February 7, 2003 Share Posted February 7, 2003 phew, im spent. Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted February 7, 2003 Share Posted February 7, 2003 Aside from their both being maze games, Make Trax has nothing in common with Cat Trax. Cat Trax is a port of an Emerson Arcadia 2001 game. Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted February 7, 2003 Author Share Posted February 7, 2003 That was awesome, Godzilla! I've never seen that Anteater game before, what the #@$% was up with that? My original intent was to show some unfaithful translations that made the VCS look silly. You found quite a few screen shots that looked remarkably close to the original --- except scaled down for the tiny Atari hardware. Anyone see the recent Slashdot story which talks about modern 2600 development? To paraphrase: "Two characters in a Microsoft Word document represents 2K. That's more than ten times the system memory that the Atari programmers had to work with." Actually, you'd better look up the exact quote, I'm mangling it. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted February 7, 2003 Share Posted February 7, 2003 What?! Still no Thrust Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted February 7, 2003 Share Posted February 7, 2003 Hi there! WTF is up with that backwards "2" in the Arcade Galaxian hack? I reversed it. Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted February 7, 2003 Share Posted February 7, 2003 I reversed it. Obviously. Why? Quote Link to comment Share on other sites More sharing options...
Cybergoth Posted February 7, 2003 Share Posted February 7, 2003 Hi there! I reversed it. Obviously. Why? Because I can. Greetings, Manuel Quote Link to comment Share on other sites More sharing options...
liquid_sky Posted February 7, 2003 Share Posted February 7, 2003 Quote Link to comment Share on other sites More sharing options...
moycon Posted February 7, 2003 Share Posted February 7, 2003 I only complained about relative size, remember? This is a bullshit statement. Can someone name me one thing ZylonBane doesn't complain about?? Anybody??? *Chirp Chirp Chirp* Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted February 7, 2003 Share Posted February 7, 2003 Anyone see the recent Slashdot story which talks about modern 2600 development? To paraphrase: "Two characters in a Microsoft Word document represents 2K. That's more than ten times the system memory that the Atari programmers had to work with." Actually, you'd better look up the exact quote, I'm mangling it. HAHAHAHA!!! "ab" in a Word document eats up 2k???? Are we making a giant leap backwards here? "I'm tryin' to program my game...but I only have a fifth of a byte to work with ovah heah!" Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted February 7, 2003 Share Posted February 7, 2003 If I open word and type AB then save, it's 19,456 bytes. That is more than 16K ! Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted February 7, 2003 Share Posted February 7, 2003 Found it... http://www.extremetech.com/article2/0,3973...3,854699,00.asp To compare, try saving a new file with the words "Hi there" in Microsoft Word 2002. "That's 20 Kbytes, five times the amount of (ROM) space developers had to work with in the 2600," said Chris Larkin, a developer who's still writing games for the console. 8 characters = 20k?? Methinks something's amiss in Word2k2 @Cupcakus You said that?? I think that they misquoted you a -bit-. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted February 7, 2003 Share Posted February 7, 2003 If I open word and type AB then save, it's 19,456 bytes. That is more than 16K ! The 16k is not used just to store "AB"...it all depends on your block size (i.e. that's the minimal amount of space a file can take on your HD). Correct? The way they made it sound is that every eight characters eats up 20k. By contrast...the block size on my system is 8,192 bytes Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted February 7, 2003 Share Posted February 7, 2003 No, it's actual data, the file would be the same size if I type "Hi there" though because of other data padding reasons. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted February 7, 2003 Share Posted February 7, 2003 Dont forgot how many "useful" informations Word is storing in every document! (created by, last viewed by, last edited by, license number, OS, language, service packs, installed fonts, network address, hardware list, root and system dir, email addressbook, password list... wait, somewhere there must be a virus! ) Quote Link to comment Share on other sites More sharing options...
theaveng Posted February 7, 2003 Share Posted February 7, 2003 Atari 2600 can't handle bit-mapped images, because of its lo-res background (25x20?), but it does a decent job on backgroundless games like Space Invaders and Defender. That it can do. The horizontal resolution of the 2600 is 40 pixels across. There really is no "vertical resolution" in the sense of the term...since it has no video memory. Vertical pixels can be displayed independantly on each of it's 192 scanlines. So, an Atari could display a picture 40x192 resolution. Has anyone ever done that? I guess E.T. qualifies! Anyway, you can see why translating a bit-mapped 244x288 videogame is near impossible. There's not enough horizontal resolution. I'm surprised programmers even bother to try. BTW, did you know the chopper in Chopper Command is actually a background image (not a sprite)? Just learned that 1 minute ago! That explains why the chopper is so lo-res...I always wondered why. Quote Link to comment Share on other sites More sharing options...
theaveng Posted February 7, 2003 Share Posted February 7, 2003 wonder how many more there are to dredge up... If you're going to compare Defender, at least include the much superior version called Defender 2. As for Galaxian, I prefer the original Atari version over the hacks. I think it has much cleaner ship designs. Only bothersome thing: That border. Why did the programmer include a border????? Dumb. Quote Link to comment Share on other sites More sharing options...
Flojomojo Posted February 7, 2003 Author Share Posted February 7, 2003 Dont forgot how many "useful" informations Word is storing in every document! (created by, last viewed by, last edited by, license number, OS, language, service packs, installed fonts, network address, hardware list, root and system dir, email addressbook, password list... wait, somewhere there must be a virus! ) Yes, all that overhead is what makes MS documents bigger to start with. And don't get me started about using Word as an HTML editor. I believe the authorities used this information to track down the author of the "ILOVEYOU" vb worm that infected so many computers a few years ago. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted February 7, 2003 Share Posted February 7, 2003 BTW, did you know the chopper in Chopper Command is actually a background image (not a sprite)? Sorry, but I have to correct you here, the chopper is a "sprite". It looks a bit blocky because an Atari 2600 "sprite" has a resolution of 8 bits. So if you want a wider "sprite" you have to double the pixels, which makes them look blocky. Compare the players chopper with the other choppers. They both have the exactly same pattern, but the players chopper is twice as wide. You can see the lowres playfield when looking at the horizon mountains. One playfield pixel equals 4 "sprite" pixels. Quote Link to comment Share on other sites More sharing options...
Godzilla Posted February 7, 2003 Share Posted February 7, 2003 well defender 2 is the 2600 version of STARGATE. -NOT- a defender remake. and it was already pictured earlier, so I didn't feel the need to repeat. Quote Link to comment Share on other sites More sharing options...
ZylonBane Posted February 7, 2003 Share Posted February 7, 2003 Because I can. So you made it look bad for no reason? Ok, just curious. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.