Jump to content
IGNORED

High Score Club 8.22 - Off The Wall


Ze_ro

Recommended Posts

Important Note: This weeks competition is over and no further scores will be accepted.

 

Far away in the Mysterious East on the other side of the world, there lived an adventurous lad named Kung Fu Lu. Lu's grand longing was to crush the ancient, evil wall that plagued his friendly neighbors.

 

Guarding the wall was a mystical dragon and a cunning blackbird. The dragon would cast balls at brave Lu. If Lu successfully deflected them with his staff, he gained good fortune and special powers. If he missed a ball, it cost him one of his five lives he was granted as a child. The frightful blackbird tried to prevent Kung Fu Lu from destroying the wall, but Lu remained undaunted and continued on until he smashed the last remaining brick.

 

offthewall-attract.jpg

 

Game Information
  • Game Name: Off The Wall
  • Released By: Atari, 1989
  • Left Difficulty: Your Choice (Changes Paddle Speed)
  • Right Difficulty: N/A
  • Game Mode: Game 1 - Peasant

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday January 26th at 1:00 AM (Central Time, UTC-6).

 

Challenges
  • Arcade Challenge - This game was also released in the arcades. Play that version via MAME (or the actual arcade machine if you have access to one). Highest score will get 5 points, 2nd 5 points, etc. All scores will get at least 1 point.
    • 1819 (roadrunner) [+5]

 

Current High Scores
  1. 100,000 (oyamafamily) [+11]
    100,000 (Gorfy) [+11]
    100,000 (JacobZu7zu7) [+11]
  2. 25,594 (toymailman) [+10]
  3. 13,465 (leematari) [+9]
  4. 7510 (Scrabbler15) [+8]
  5. 6064 (Vocelli) [+7]
  6. 3757 (Miss 2600) [+6]
  7. 3487 (keilbaca) [+5]
  8. 3392 (Krytol) [+4]
  9. 3200 (roadrunner) [+3]
  10. 3048 (LarcenTyler) [+2]
  11. 2937 (Curious Sofa) [+1]
  12. 1680 (MIKE5200) [+1]

Best Tips
  • JacobZu7zu7 [+2]

TwinGalaxies Top 3
  1. 118,344 (Scott Stilphen)
  2. 35,588 (Robert T Mruczek)
(Game 1, Difficulty B)
Current Standings
  1. toymailman [292]
  2. JacobZu7zu7 [263]
  3. Scrabber15 [227]
  4. oyamafamily [217]up.gif
  5. Deteacher [208]down.gif
  6. Miss 2600 [155]
  7. roadrunner [134]
  8. Jifremok [114]
  9. zylon [66]
  10. Zoyx [55]
  11. Chuck D. Head [52]
  12. LarcenTyler [52]
  13. keilbaca [41]
  14. SeaGtGruff [33]
  15. Mingy Jongo [31]
  16. ClassicGMR [29]
  17. Gorfy [24]up.gif
  18. pis [21]down.gif
  19. lastkill3r [21]down.gif
  20. rmaerz [19]up.gif
  21. HatefulGravey [17]down.gif
  22. Vocelli [15]up.gif
  23. Mangia-Boy [15]down.gif
  24. doctorclu [13]down.gif
  25. Pioneer4x4 [12]down.gif
  26. 4Ks [10]down.gif
  27. dooglehead [9]down.gif
  28. MrJimbo [8]
  29. Mister VCS [7]
  30. satan165 [7]
  31. Curious Sofa [4]
  32. madbutscher [4]
  33. ed1475 [2]
  34. littleman jack [2]
  35. pacmanplayer [2]
  36. MIKE5200 [2]
  37. Austin [1]
  38. Player 3 [1]
  39. SpaceDice2010 [1]




 

Scoring Points in Off The Wall
  • Bricks - 1 to 5 points each
  • Catching Mystery token, Peasant level - 50 points
  • Catching Mystery token, Student level - 75 points
  • Catching Mystery token, Master level - 100 points
  • Hitting the dragon - 100 points

 

Hints and Tips

The Manual

 

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here are the hints it provides:

  • If you hit the ball at an angle into the brick field, it bounces off the
    inside bricks and knocks out far more bricks than a direct hit.
  • Be careful not to move Lu too fast or you could overshoot the ball.
  • Use your tokens strategically.
  • Try to use the Blackbird to your advantage.
  • The M token is great for killing the dragon.

 

JacubZu7zu7

 

    [*]Clearing a level = To clear a round or level, you must either clear all the bricks, or hit the dragon (6) times with the ball. It doesn't matter how many bricks you have left, if you knock out the dragon 6 total times you advance... probably saving you a life or two. Although your score may suffer. (The dragon is the red creature that zig zags above)

    [*]Controls = To start off (before or after a token), keep the ball slow paced and controlled, you should stop UNDER the ball and let it hit the staff you hold, (the staff works automatic) just before the ball is about to fly down into you. If you're running into the ball you might knock it speeding out of your direction, and cause you to lose your pattern or a life. To hit or create angles "lighty" move Lu Left or Right as you're making contact with the ball, with practice you will improve. Move the joystick in "steps" to get in place, don't run back 'n forth. Of course if the ball is moving too fast to make short steps to the ball, you will have to run, wing it! If you snatch up a token things get way easier...

    [*]Speed = Difficulty (A) Allows Lu to run faster! So, this makes it easier to run under a "far flying ball" that's away from your reach! I get higher scores on the Diff A. setting.

    [*]Bonus items = There's some bonus tokens that in my opinion, WORKS better in gameplay then others... and one GOOD tip, is if you don't like the token that falls from the bricks... you can try and AVOID it, and wait for a better one!! (if you can't get away just snag it) My favorites to blast and bash with are the -Magnetic Paddle (M) - Nuke Ball (bomb)- try your best to use these often, they do the most damage and easy to kill the dragon with the Magnetic (M). All tokens are good overall, except the BLUE "ZIG ZAG", it's hard to control and doesn't work well at all. I avoid it, I'd prefer no token over it!

     

    --Zero

Link to comment
Share on other sites

11,077

 

 

Tips:

 

1. Clearing a level = To clear a round or level, you must either clear all the bricks, or hit the dragon (6) times with the ball. It doesn't matter how many bricks you have left, if you knock out the dragon 6 total times you advance... probably saving you a life or two. Although your score may suffer. (The dragon is the red creature that zig zags above)

 

2. Controls = To start off (before or after a token), keep the ball slow paced and controlled, you should stop UNDER the ball and let it hit the staff you hold, (the staff works automatic) just before the ball is about to fly down into you. If you're running into the ball you might knock it speeding out of your direction, and cause you to lose your pattern or a life. To hit or create angles "lighty" move Lu Left or Right as you're making contact with the ball, with practice you will improve. Move the joystick in "steps" to get in place, don't run back 'n forth. Of course if the ball is moving too fast to make short steps to the ball, you will have to run, wing it! If you snatch up a token things get way easier...

 

3. Speed = Difficulty (A) Allows Lu to run faster! So, this makes it easier to run under a "far flying ball" that's away from your reach! I get higher scores on the Diff A. setting.

 

4. Bonus items = There's some bonus tokens that in my opinion, WORKS better in gameplay then others... and one GOOD tip, is if you don't like the token that falls from the bricks... you can try and AVOID it, and wait for a better one!! (if you can't get away just snag it) My favorites to blast and bash with are the -Magnetic Paddle (M) - Nuke Ball (bomb)- try your best to use these often, they do the most damage and easy to kill the dragon with the Magnetic (M). All tokens are good overall, except the BLUE "ZIG ZAG", it's hard to control and doesn't work well at all. I avoid it, I'd prefer no token over it!

 

5. TOKEN DESCRIPTIONS FROM THE MANUAL.

 

Zig Zag (Z)

 

This token makes the ball travel in a zig zag pattern after being hit by

Lu. On the way down, the ball travels in a normal, straight path.

 

Mystery Token (?)

 

This token can have any one of four effects. Three help Lu while one is a

disadvantage. The token may grant Lu an additional life, add 50, 75, or 100

bonus points depending on the current skill level, or stop the Blackbird.

Or, this token may hinder Lu by speeding up the ball, making the ball

harder to hit.

 

Magnetic Paddle (M)

 

With this token, Lu's staff becomes a magnet which draws the ball. For

example, if the ball is to Lu's left the ball moves toward him. After

hitting the ball, moving Lu to the left moves the ball in the same

direction. Because this powerful token makes the player almost invincible,

the token timer runs at twice the normal speed.

 

Nuke Ball (bomb)

 

This token causes the ball to break out a much larger chunk of bricks when

the ball hits the wall.

 

Mega Paddle (flame)

 

With this token Lu carries a much larger staff. The larger staff makes it

easier to hit the ball.

post-3059-129565954024_thumb.jpg

Edited by JacobZu7zu7
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...