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HSC8 Round 14: Threshold - Crossfire - Lunar Leaper - Marauder


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@zylon so it's official the a8 games are tougher ;)

@McKong great score for Crossfire, I just need that one for a clean sweep... c'mon guys :P

 

Lunar Leeper - EVERYONE - the ATR will run as it is (though best with the translator disk link on post 1), just the text/scoreboard is corrupted (presss option once on the control selection screen, then start). To rack up a big score don't kill any leapers and rescue the men. You can fly thorough the leapers' legs so I go for an over under flight path / fly up to them then break then go under also works well. You can make well over 10K on the 1st screen.

 

47,080 post-19705-0-10017800-1314692684_thumb.jpg

 

latest tables

Lunar Leeper

1st therealbountybob 47080 12pts

2nd Deteacher 27780 11pts

3rd McKong 22600 10pts

4th atariron82 21420 9pts

5th roadrunner 10260 8pts

6th beamer320i 3160 7pts

7th orpheuswaking 400 6pts

8th Philsan 340 5pts

 

Marauder

1st therealbountybob 137500 12pts

2nd Deteacher 122700 11pts

3rd Vaughan 109200 10pts

4th McKong 107500 9pts

5th innuendo 101900 8pts

6th atariron82 81700 7pts

7th roadrunner 76000 6pts

8th Goochman 63200 5pts

9th RKade 60900 4pts

10th Philsan 45800 3pts

11th beamer320i 37600 2pts

12th orpheuswaking 24800 2pts

 

Crossfire

1st McKong 21870 12pts

2nd therealbountybob 18580 11pts

3rd Vaughan 14980 10pts

4th atariron82 12500 9pts

5th Vandal968 11730 8pts

6th Deteacher 7130 7pts

7th beamer320i 6570 6pts

8th roadrunner 5810 5pts

9th Goochman 3880 4pts

10th sloopy 3590 3pts

11th zylon 1550 2pts

12th Philsan 1230 2pts

13th orpheuswaking 1110 1pt

14th innuendo 950 1pt

 

Threshold

1st zylon 290700# 12pts

2nd therealbountybob (35500) 83300 12pts*

3rd McKong 73600 10pts

4th roadrunner (28800) 58300 9pts

5th Vaughan 55900 8pts

6th Deteacher 49600 7pts

7th atariron82 45900 6pts

8th beamer320i 36400 5pts

9th Goochman 35400 4pts

10th innuendo 23400 3pts

11th Philsan 19900 2pts

12th RKade 11200 2pts

13th orpheuswaking 9400 1pt

*Don't forget bonus challenge - press 3 for FAST

#vic 20 ver! - 2nd place counts as the winner % towards the bonus points for most games won (see post 1)

 

Other 'catch up' scores

McKong Ms Pac-man 29330

McKong Joust 212500

roadrunner Kaboom! 482

roadrunner downhill (beginner) 60:25

roadrunner Juggler 3400

roadrunner Clowns and Balloons 45190

roadrunner Ctetris 2721

roadrunner Space Eggs 1065

roadrunner downhill (inter) 67:05

McKong centipede (a8 - should be 5200 port ;) ) 64377

McKong Oils Well 43670

Scoring at end of round - based on how these would have done ;)

 

Voting open for round 15

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"@zylon so it's official the a8 games are tougher "

 

As no one has yet offered to sell me an A8 copy of this game, I can neither confirm, nor deny that statement. :P

I can say that the 2600 version is one of the worst games I'd ever played. :x It does seem that my "crossfire" on c64 is harder than A8, but again I have nothing to compare with.

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...

Other 'catch up' scores

McKong Ms Pac-man 29330

McKong Joust 212500

roadrunner Kaboom! 482

roadrunner downhill (beginner) 60:25

roadrunner Juggler 3400

roadrunner Clowns and Balloons 45190

roadrunner Ctetris 2721

roadrunner Space Eggs 1065

roadrunner downhill (inter) 67:05

McKong centipede (a8 - should be 5200 port ;) ) 64377

roadrunner Oils Well 43670

Scoring at end of round - based on how these would have done ;) [/size][/color]

 

Voting open for round 15

Bob, the Oil's Well score was mine

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...roadrunner Oils Well 43670

Scoring at end of round - based on how these would have done ;) [/size][/color]

 

Voting open for round 15

Bob, the Oil's Well score was mine

I blame roadrunner, he's always after an extra point or two :P

Corrected above (above).

 

Beat my Threshold score - realised its better to do the honourable thing than to run out of fuel... especially when your laser has overheated :!: wonder how many different waves there are :?:

89,300 post-19705-0-64309500-1314826144_thumb.jpg

 

 

p.s. don't think I'm in any danger of catching your crossfire score... had a ton of goes ;)

great game :thumbsup:

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...roadrunner Oils Well 43670

Scoring at end of round - based on how these would have done ;) [/size][/color]

 

Voting open for round 15

Bob, the Oil's Well score was mine

I blame roadrunner, he's always after an extra point or two :P

Corrected above (above).

 

Beat my Threshold score - realised its better to do the honourable thing than to run out of fuel... especially when your laser has overheated :!: wonder how many different waves there are :?:

89,300 post-19705-0-64309500-1314826144_thumb.jpg

 

 

p.s. don't think I'm in any danger of catching your crossfire score... had a ton of goes ;)

great game :thumbsup:

I've tried to better my threshold score, have come close a couple of times.

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"@zylon so it's official the a8 games are tougher "

 

As no one has yet offered to sell me an A8 copy of this game, I can neither confirm, nor deny that statement. :P

I can say that the 2600 version is one of the worst games I'd ever played. :x It does seem that my "crossfire" on c64 is harder than A8, but again I have nothing to compare with.

 

2600 Threshold is alot more playable if you flip the diff switch to non guided shots. :)

The bad guys don't shoot guided missiles at you until 45k i think.

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Making some modest strides...

 

Lunar Leeper: Starting to get the hang of this one, as I've pulled back from my original 'Scorched Earth'(er Moon) policy :twisted:

36,620

 

post-21471-0-86999000-1314855330_thumb.png

 

Threshold: I'm finally using the 'Pull Down' option to better advantage...

59,400

 

post-21471-0-56406200-1314855557_thumb.png

 

Marauder

97,700

 

post-21471-0-65815700-1314855638_thumb.png

 

I've hit a major brick wall with Crossfire; time to reassess current strategy :ponder: ...

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Okay - fair enough. But then, you're already playing a different version of the game, so I'm not sure what difference it could make, it surely couldn't be any different than what you have now.

 

But hey, I certainly don't make the rules around here. :D It's a little strange that we're comparing apples and oranges (Atari version against another platform) since surely we all know different versions can be harder/easier etc.

 

Hm, this has probably been discussed many times before - sorry to bring it up. --lol--

 

Just to humour me, could you download the emulated version and play it? I'd like to see if you can turn the clock on the Atari version.

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I have a 5200/A8 emulator for Dreamcast I can try if it's on there. I can't download anything to this computer as I don't own it. I get to use it whenever I want though for free. :D

I agree that the C64 port of this title is rather easy. Vic-20 is much harder. I can roll it but not consistently and haven't submitted that one yet out of sportsmanship.

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Well, I was curious - I thought the score you submitted here was a non-Atari version, so I can't judge it against my own because of possible version changes. Turning the clock on the Atari version - I'd imagine - would be extremely difficult. Hence, if you could do it I'd be mucho impressed! If I'm going to win any of these competitions I'm going to need to know the easiest version to use. :D

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Got to another level on Marauder: 137,500 :)

Anyone know what the squiggle after the bonus countdown is (for) :?:

post-19705-0-73434000-1314521771_thumb.jpg

 

and how many people are playing crossfire on the keyboard?

just asking...

sloopy.

I am. :)

I think it's easier with a keyboard.

incidentally in Crossfire on the A8 (when looking for the pause key - which is P), I found that space moved you up, Control and Up fired up, and 3 fired down... can't seem to find any other controls. Wonder why these are coded :?:

 

Also discovered the 'glide and shoot' or maybe the 'crossfire' move where you move up or across and keep fire held and then shoot down all the rows/columns as you go along :cool:

 

Voting open for round 15

 

the game isnt fixed for XL/XE, which i said a few times ;'P

 

on an 800 four keys on the left of the kb fire in the four directions, and 4 keys on the right move in the 4 directions...

 

this makes it easy to shoot in the opposite direction of travel etc...

 

sloopy.

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the game isnt fixed for XL/XE, which i said a few times ;'P

 

on an 800 four keys on the left of the kb fire in the four directions, and 4 keys on the right move in the 4 directions...

 

this makes it easy to shoot in the opposite direction of travel etc...

 

sloopy.

aaahh, I should have dug out the 800 to make a push for 1st place... maybe it's having the menu/file versions that screws this up on the newer kit :ponder:

 

latest tables:

Leepers

1st therealbountybob 47080 12pts

2nd atariron82 36620 11pts

3rd Deteacher 27780 10pts

4th McKong 27620 9pts

5th roadrunner 10260 8pts

6th beamer320i 3160 7pts

7th orpheuswaking 400 6pts

8th Philsan 340 5pts

 

Thresholders

1st zylon 290700# 12pts

2nd therealbountybob (35500) 89300 12pts*

3rd McKong 73600 10pts

4th Goochman 64000 9pts

5th atariron82 59400 8pts

6th roadrunner (28800) 58300 7pts

7th Vaughan 55900 6pts

8th Deteacher 49600 5pts

9th beamer320i 36400 4pts

10th innuendo 23400 3pts

11th Philsan 19900 2pts

12th RKade 11200 2pts

13th orpheuswaking 9400 1pt

*Bonus Challenge - press 3 for FAST

#vic 20 ver! - 2nd place counts as the winner % towards the bonus points for most games won (see post 1)

 

Marauders

1st therealbountybob 137500 12pts

2nd Deteacher 122700 11pts

3rd Vaughan 109200 10pts

4th McKong 117100 9pts

5th innuendo 101900 8pts

6th atariron82 97700 7pts

7th roadrunner 76000 6pts

8th Goochman 77900 5pts

9th RKade 60900 4pts

10th Philsan 45800 3pts

11th beamer320i 37600 2pts

12th orpheuswaking 24800 2pts

 

Crossfirers

1st McKong 29610 12pts

2nd therealbountybob 18580 11pts

3rd Vaughan 14980 10pts

4th atariron82 12500 9pts

5th Vandal968 11730 8pts

6th Deteacher 7130 7pts

7th beamer320i 6570 6pts

8th roadrunner 5810 5pts

9th Goochman 3880 4pts

10th sloopy 3590 3pts

11th zylon 1550 2pts

12th Philsan 1230 2pts

13th orpheuswaking 1110 1pt

14th innuendo 950 1pt

 

Catcher Uppers

McKong Ms Pac-man 29330

McKong Joust 212500

roadrunner Kaboom! 482

roadrunner downhill (beginner) 60:25

roadrunner Juggler 3400

roadrunner Clowns and Balloons 45190

roadrunner Ctetris 2721

roadrunner Space Eggs 1065

roadrunner downhill (inter) 67:05

McKong centipede (a8) 64377

McKong Oils Well 43670

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Well, I was curious - I thought the score you submitted here was a non-Atari version, so I can't judge it against my own because of possible version changes. Turning the clock on the Atari version - I'd imagine - would be extremely difficult. Hence, if you could do it I'd be mucho impressed! If I'm going to win any of these competitions I'm going to need to know the easiest version to use. :D

It varies by game as to which port is easier. Some cases A8 is hardest, while others Vic-20 and sometimes C64 is tougher. Vic-20 is rather close to A8 as far as third-party games go. The c64 versions are usually harder or easier, but rarely the same.

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