rockman_x_2002 Posted October 18, 2011 Share Posted October 18, 2011 So it seems good ol' Prince of Persia has been ported from its happy Apple ][ home to the Commodore 64. There was a writeup in Joystiq about it today. I've downloaded the game and checked it out in VICE. To play on a real C64 you need an EasyFlash cartridge (or 100% compatible), which I unfortunately do not have. But it looks like a very solid port. Even Jordan Mechner commented on the port, expressing admiration on the developer's blog about the port. Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/ Share on other sites More sharing options...
A_Locomotive Posted October 18, 2011 Share Posted October 18, 2011 upon seeing the title of this thread I at first assumed it was a reference to pac jr's posts lol Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2390956 Share on other sites More sharing options...
Mark Wolfe Posted October 19, 2011 Share Posted October 19, 2011 I've got an EasyFlash... looks like fun. I'm on it! Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2391574 Share on other sites More sharing options...
MagitekAngel Posted October 19, 2011 Share Posted October 19, 2011 I'm actually sort of stunned to learn that PoP wasn't already on C64. I mean, back in the day, this game was ported to damn near everything. Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2391743 Share on other sites More sharing options...
UberArcade Posted October 19, 2011 Share Posted October 19, 2011 Any chance of this making it on a real C64 cart? Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2391985 Share on other sites More sharing options...
Bill Loguidice Posted October 19, 2011 Share Posted October 19, 2011 Any chance of this making it on a real C64 cart? Probably not due to IP issues, but it's relatively easy enough to put it on your own EasyFlash cartridge for under $40. Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2392039 Share on other sites More sharing options...
RARusk Posted October 20, 2011 Share Posted October 20, 2011 Any chance of this making it on a real C64 cart? Probably not due to IP issues, but it's relatively easy enough to put it on your own EasyFlash cartridge for under $40. Well, if Mechner himself liked it it may make it easier to deal with the IP issue. You know, given that I actually worked for Broderbund Software for awhile, I never noticed that there wasn't a C64 port of "Prince of Persia" (I did work on the PC and Commodore Amiga versions). Probably because they were too busy making C64 ports of all of the goddamn Carmen SanDiego games. Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2392193 Share on other sites More sharing options...
rockman_x_2002 Posted October 20, 2011 Author Share Posted October 20, 2011 Any chance of this making it on a real C64 cart? Probably not due to IP issues, but it's relatively easy enough to put it on your own EasyFlash cartridge for under $40. Well, if Mechner himself liked it it may make it easier to deal with the IP issue. You know, given that I actually worked for Broderbund Software for awhile, I never noticed that there wasn't a C64 port of "Prince of Persia" (I did work on the PC and Commodore Amiga versions). Probably because they were too busy making C64 ports of all of the goddamn Carmen SanDiego games. Yes, Mechner himself gave the project high praise. The only problem is that Ubisoft technically owns the rights to the game since acquiring the rights to the Prince of Persia franchise. And I figure Ubisoft would be a bit less forgiving and probably a good bit more litigious about it. Especially given the fact that ports of the original game is available on XBLA, PSN, and iOS devices (itself a port of the Mac version), and has been included with one of the modern releases in the series (PoP: The Forgotten Sands for the Wii, if I'm not mistaken, which contained the original Apple II version). Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2392220 Share on other sites More sharing options...
Mark Wolfe Posted October 20, 2011 Share Posted October 20, 2011 Over at Lemon64, the author of the port explains why he will not entertain ideas of selling this on a cart: Prince of Persia for Commodore 64/128 Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2392229 Share on other sites More sharing options...
RARusk Posted October 20, 2011 Share Posted October 20, 2011 Curious, did Mechner say why Broderbund didn't do a C64 version? They did put it out on just about everything else at the time. Hardware limitations maybe? Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2392257 Share on other sites More sharing options...
SoulBlazer Posted October 20, 2011 Share Posted October 20, 2011 Curious, did Mechner say why Broderbund didn't do a C64 version? They did put it out on just about everything else at the time. Hardware limitations maybe? According to the article that the OP linked: Mechner also solved the mystery of why there wasn't an official C64 version, even though there were so many ports: "Back in 1989, when I was making POP on the Apple II, I couldn't get anyone interested in doing a C64 port," he commented, "because it was too old a system." Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2392272 Share on other sites More sharing options...
Bill Loguidice Posted October 20, 2011 Share Posted October 20, 2011 Curious, did Mechner say why Broderbund didn't do a C64 version? They did put it out on just about everything else at the time. Hardware limitations maybe? Curious, did Mechner say why Broderbund didn't do a C64 version? They did put it out on just about everything else at the time. Hardware limitations maybe? Considering there are ZX Spectrum and GameBoy versions, among others, it was never a question of system capabilities (which the C-64 was never wanting for), just, as Mechner stated, market conditions as determined by the publisher. Quite frankly, there wouldn't even have been an Apple II version if that wasn't the original version coded, since we are talking 1989 and most major publishers had long since moved beyond the 8-bit computer markets. In any case, it's still something of a notable omission, much like the C-64 getting the only 8-bit computer port of Ultima VI in 1991, and the Apple II - which had been the lead platform for Ultima up to that - being left out entirely. Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2392408 Share on other sites More sharing options...
Mayhem Posted October 20, 2011 Share Posted October 20, 2011 Probably more a case of no one in the US wanted to take it on, and it never got offered out to Europe on the C64. The people who did the Speccy and Amstrad ports would have asked to do it from here... Quote Link to comment https://forums.atariage.com/topic/189134-prince-of-persia-ported-to-c64/#findComment-2392463 Share on other sites More sharing options...
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