catsfolly Posted March 22, 2012 Share Posted March 22, 2012 I thought I would start one of these game development diary threads for "Paddle Party" so people don't feel like they have to ask "Is it done yet?" Over and over (they probably will anyway, but it's worth a try...) I am still bogged down with the "Tennis in Space" game. Yesterday, I got to the point where I have a lot of animated meteors on the screen, scrolling vertically and horizontally. Luckily, the collisions don't work yet. I will have to clear out some meteors to make a path for the player to take... Other games have not changed recently. 1. Intellipongola - works, but needs some tuning and tweaks. 2. Doubleball - works and is fun (I think), but needs some tuning and tweaks. 3. Air Hockey - The first pass of the collision code is in and has many bugs. 4. Handball - looks like a game, but doesn't really work. 5. Tennis in Space - scrolling works - need to fix the tennis game and add collisions and scoring... Catsfolly 1 Quote Link to comment Share on other sites More sharing options...
+Rev Posted March 22, 2012 Share Posted March 22, 2012 Looks good still! I wont keep asking if its done yet. Thanks for the update. Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted March 30, 2012 Share Posted March 30, 2012 (edited) So... ... ... ... ... Is it done? Edited March 30, 2012 by DZ-Jay Quote Link to comment Share on other sites More sharing options...
catsfolly Posted March 30, 2012 Author Share Posted March 30, 2012 So... ... ... ... ... Is it done? Let me just check... Nope, not just yet. How's your game coming along? Catsfolly Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted March 30, 2012 Share Posted March 30, 2012 How's your game coming along? Ouch! Actually, it's coming along fine... I'm working on the final polish. I'll be posting an update and some teasers soon. -dZ. Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 1, 2012 Author Share Posted May 1, 2012 Handball physics (WIP) This is the current state of Handball physics - a key component of the Handball game in "Paddle Party", the "not-yet-finished"™ Intellivision game. In my mind, the big difference between Tennis and Handball is that in Handball, both players are on the same side of the court, so it is possible for them to interact - i.e. bash each other. Of course, in real Handball there are probably rules against such things. But in my fantasy futurist imaginary vehicular video-game type Handball, there are no rules... The gif file shows: 1. Cars colliding with each other. 2. Cars jumping. 3. Cars riding on top of other cars. 4. Cars jumping while riding on top of other cars. 5. Cars jumping with a car on top of them. 6. A car jumping off another car at the apex of its jump... Catsfolly 1 Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted May 1, 2012 Share Posted May 1, 2012 Handball physics (WIP) This is the current state of Handball physics - a key component of the Handball game in "Paddle Party", the "not-yet-finished"™ Intellivision game. In my mind, the big difference between Tennis and Handball is that in Handball, both players are on the same side of the court, so it is possible for them to interact - i.e. bash each other. Of course, in real Handball there are probably rules against such things. But in my fantasy futurist imaginary vehicular video-game type Handball, there are no rules... The gif file shows: 1. Cars colliding with each other. 2. Cars jumping. 3. Cars riding on top of other cars. 4. Cars jumping while riding on top of other cars. 5. Cars jumping with a car on top of them. 6. A car jumping off another car at the apex of its jump... Catsfolly Wow! It looks very impressive, I can't wait to play it! Any chance of releasing a test ROM? I'll test it for you. -dZ. Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 2, 2012 Author Share Posted May 2, 2012 Wow! It looks very impressive, I can't wait to play it! Any chance of releasing a test ROM? I'll test it for you. -dZ. Thanks for checking it out. I'd be very happy if you would test the game for me, once the game is actually playable. Stay tuned... Catsfolly Quote Link to comment Share on other sites More sharing options...
intvnut Posted May 2, 2012 Share Posted May 2, 2012 Throwing in my 0x02 cents: That physics demo loop you have up there looks impressive! Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 2, 2012 Author Share Posted May 2, 2012 Thanks! Your two cents are worth a lot to me! Throwing in my 0x02 cents: That physics demo loop you have up there looks impressive! Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 3, 2012 Author Share Posted May 3, 2012 Handball game play! This is what the Handball game play looks like at the moment: What do you think? Catsfolly 1 Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted May 3, 2012 Share Posted May 3, 2012 Handball game play! This is what the Handball game play looks like at the moment: What do you think? Catsfolly I think it looks fantastic! I personally would expect the physics to have a bit more weight, or higher acceleration, unless you're intention is to have it take place on the moon or something. -dZ. Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted May 3, 2012 Share Posted May 3, 2012 By the way, you weren't joking when you said you were working on a "chaos theory inspired, tank battle based, gambling simulation," where you? If so, would one be able to bet on Paddle Party? Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 3, 2012 Author Share Posted May 3, 2012 Handball game play! This is what the Handball game play looks like at the moment: What do you think? Catsfolly I think it looks fantastic! I personally would expect the physics to have a bit more weight, or higher acceleration, unless you're intention is to have it take place on the moon or something. -dZ. Yeah, that's it! It's Lunar Handball! Actually I can easily change the acceleration of gravity - it's just a constant. This speed is twice as fast as the physics demo. This speed is kind of fun (it gives me time to maneuver in the air...) but I'll experiment with other speeds... Thanks for checking it out! Catsfolly Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 3, 2012 Author Share Posted May 3, 2012 By the way, you weren't joking when you said you were working on a "chaos theory inspired, tank battle based, gambling simulation," where you? If so, would one be able to bet on Paddle Party? Thanks for the vote of confidence. The tank game is definitely on the "back burner" at this time. Thanks for remembering it. Catsfolly Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 4, 2012 Author Share Posted May 4, 2012 Paddle Party Handball rules 1. If the ball hits the ground when it's your color, you lose a point. 2. You can only hit the ball when it's moving downward. 3. It's okay to hit the ball when it's the other player's color. 4. First player to get 15 points wins. Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted May 4, 2012 Share Posted May 4, 2012 This is starting to look like a great collection of games. Well done you. 1 Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted May 4, 2012 Share Posted May 4, 2012 Paddle Party Handball rules 1. If the ball hits the ground when it's your color, you lose a point. 2. You can only hit the ball when it's moving downward. 3. It's okay to hit the ball when it's the other player's color. 4. First player to get 15 points wins. How do you get points? (I'm sorry, I don't know the rules to real Handball either.) Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 4, 2012 Author Share Posted May 4, 2012 Paddle Party Handball rules 1. If the ball hits the ground when it's your color, you lose a point. 2. You can only hit the ball when it's moving downward. 3. It's okay to hit the ball when it's the other player's color. 4. First player to get 15 points wins. How do you get points? (I'm sorry, I don't know the rules to real Handball either.) Sorry, I guess my rules weren't very clear. Rule 1 should read: 1. If the ball hits the ground when it's your color, the other player gets a point. Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted May 4, 2012 Share Posted May 4, 2012 Paddle Party Handball rules 1. If the ball hits the ground when it's your color, you lose a point. 2. You can only hit the ball when it's moving downward. 3. It's okay to hit the ball when it's the other player's color. 4. First player to get 15 points wins. How do you get points? (I'm sorry, I don't know the rules to real Handball either.) Sorry, I guess my rules weren't very clear. Rule 1 should read: 1. If the ball hits the ground when it's your color, the other player gets a point. So the player with the colour of the ball touching the ground loses a point, and the opponent gets the point? I guess it doesn't really matter. Finish the game and we'll see the rules in action. -dZ. Quote Link to comment Share on other sites More sharing options...
intvnut Posted May 4, 2012 Share Posted May 4, 2012 Paddle Party Handball rules 1. If the ball hits the ground when it's your color, you lose a point. 2. You can only hit the ball when it's moving downward. 3. It's okay to hit the ball when it's the other player's color. 4. First player to get 15 points wins. How do you get points? (I'm sorry, I don't know the rules to real Handball either.) Sorry, I guess my rules weren't very clear. Rule 1 should read: 1. If the ball hits the ground when it's your color, the other player gets a point. So the player with the colour of the ball touching the ground loses a point, and the opponent gets the point? I believe the intention is not to do both... Award a point to the other player when you drop the ball. "You drop the ball" is defined as "it's your color". What's missing is the rule for changing colors. I suspect it's like tennis: I hit the ball, and so then it's on you to hit the ball, so the color changes to the other player's color. Hence the rule "It's OK to hit the ball when it's the other player's color." It just means you can whack the ball twice on its way to the opponent, to screw up their ability to answer the volley. Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 4, 2012 Author Share Posted May 4, 2012 Paddle Party Handball rules 1. If the ball hits the ground when it's your color, you lose a point. 2. You can only hit the ball when it's moving downward. 3. It's okay to hit the ball when it's the other player's color. 4. First player to get 15 points wins. How do you get points? (I'm sorry, I don't know the rules to real Handball either.) Sorry, I guess my rules weren't very clear. Rule 1 should read: 1. If the ball hits the ground when it's your color, the other player gets a point. So the player with the colour of the ball touching the ground loses a point, and the opponent gets the point? I believe the intention is not to do both... Award a point to the other player when you drop the ball. "You drop the ball" is defined as "it's your color". What's missing is the rule for changing colors. I suspect it's like tennis: I hit the ball, and so then it's on you to hit the ball, so the color changes to the other player's color. Hence the rule "It's OK to hit the ball when it's the other player's color." It just means you can whack the ball twice on its way to the opponent, to screw up their ability to answer the volley. Exactly. You never lose any points. The opponent gets a point when you miss the ball (when it's your color). It's just like the tennis game except that the ball changes color to let you know which player has to hit the ball. When ball is your color and you hit it, it changes to the opponent's color and they are on the spot to get the ball. For the benefit of color blind people (or hard-core retro players who still have black and white TV sets), the ball is also marked with a symbol (O or X) (maru or batsu in Japanese)... You'll see... Catsfolly Quote Link to comment Share on other sites More sharing options...
Intymike Posted May 4, 2012 Share Posted May 4, 2012 Paddle Party Handball rules 1. If the ball hits the ground when it's your color, you lose a point. 2. You can only hit the ball when it's moving downward. 3. It's okay to hit the ball when it's the other player's color. 4. First player to get 15 points wins. How do you get points? (I'm sorry, I don't know the rules to real Handball either.) Sorry, I guess my rules weren't very clear. Rule 1 should read: 1. If the ball hits the ground when it's your color, the other player gets a point. So the player with the colour of the ball touching the ground loses a point, and the opponent gets the point? I believe the intention is not to do both... Award a point to the other player when you drop the ball. "You drop the ball" is defined as "it's your color". What's missing is the rule for changing colors. I suspect it's like tennis: I hit the ball, and so then it's on you to hit the ball, so the color changes to the other player's color. Hence the rule "It's OK to hit the ball when it's the other player's color." It just means you can whack the ball twice on its way to the opponent, to screw up their ability to answer the volley. Exactly. You never lose any points. The opponent gets a point when you miss the ball (when it's your color). It's just like the tennis game except that the ball changes color to let you know which player has to hit the ball. When ball is your color and you hit it, it changes to the opponent's color and they are on the spot to get the ball. For the benefit of color blind people (or hard-core retro players who still have black and white TV sets), the ball is also marked with a symbol (O or X) (maru or batsu in Japanese)... You'll see... Catsfolly but the instructions of the Inty says: Only for colour tv! :-) Kobayashi Maru Quote Link to comment Share on other sites More sharing options...
catsfolly Posted May 6, 2012 Author Share Posted May 6, 2012 Tweaking the Handball screen design. My brain is too tired for programming today, so I am fooling around with graphics and colors. Here are some different ideas for the Handball screen. What do you think? Do you like any of them? Hate any of them? Let me know.... 1. Deep Purple: 2. Purple and Black: 3. Plain Black: 4. Dark Green: 5. Color Squares accident (it was an accident, but it looks kind of interesting - maybe I could use colored square to make a more colorful background...) Catsfolly Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted May 6, 2012 Share Posted May 6, 2012 Tweaking the Handball screen design. My brain is too tired for programming today, so I am fooling around with graphics and colors. Here are some different ideas for the Handball screen. What do you think? Do you like any of them? Hate any of them? Let me know.... 1. Deep Purple: 2. Purple and Black: 3. Plain Black: 4. Dark Green: 5. Color Squares accident (it was an accident, but it looks kind of interesting - maybe I could use colored square to make a more colorful background...) Catsfolly I vote for black or green. I am more inclined towards the green one, since blank is typically the "I didn't bother painting the background" look found in old Atari VCS games. The purple one is nice, but I'm betting it will start burning into my retinas after a few minutes. I would also suggest setting the "score" boxes to black in the green screen, maybe even yellow. I like the demarkation they create. -dZ. Quote Link to comment Share on other sites More sharing options...
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