nitrofurano Posted October 28, 2012 Share Posted October 28, 2012 In the mean time that Jim Bagley developed his PacManicMinerMan ( ), i were collecting information at some Boriel's ZXBasic-Compiler wiki pages at http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Other_architectures#arcade_systems: What i'm curious to know is if is someone else developing homebrew games for this kind of hardware, and where are people talking about this kind of development In the meanwhile, i were trying to do something for hardware like PacMan or Scramble, and i have a special curiousity about Darius hardware (because that triple display, but i'm struggling a lot on 68000 assembly, specially some snippets that could help to start something, or having cross-compilers commandline-based available on Linux) Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted October 28, 2012 Share Posted October 28, 2012 As mentioned in the video it was at Play Expo a couple of weeks a go. I didn't see it myself but plenty of people passed comment on it when they came to our stand. Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 29, 2012 Share Posted October 29, 2012 The closest thing I can think of is an indie video game console that can be installed in Jamma compatible arcade cabs: http://uzebox.org/sh...?products_id=43 ..effectively making any UzeBox software an arcade game. I'd still rather see a ZX Basic ported to Sega Master System first, though 1 Quote Link to comment Share on other sites More sharing options...
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