IntellivisionDude Posted December 20, 2012 Share Posted December 20, 2012 The pepper (ice cream, ketchup, mug, fries) shows up when the 4th ingredient is pushed down to the bottom. There 7 screens to a level. The game calls each screen a level though. Since there were only 7, this is not a big deal. With me expanding them though and making the screen selection random, it does not make sense to keep calling each screen a level. The random screen selection will help the player have a chance of seeing all the screens. At the same time, it will require you to play it a lot. Is not that the purpose With what you are saying, does that mean the very first board you start off with could randomly be the hardest board in the game? Quote Link to comment Share on other sites More sharing options...
intvdave Posted December 20, 2012 Author Share Posted December 20, 2012 It will not be. I do not want to give all the secrets out now. Think of this. What game have I worked on that was bad? Do not say SG&R!!!! Quote Link to comment Share on other sites More sharing options...
IntellivisionDude Posted December 20, 2012 Share Posted December 20, 2012 It will not be. I do not want to give all the secrets out now. Think of this. What game have I worked on that was bad? Do not say SG&R!!!! I just again watched the youtube clips of SG&R just a couple days ago and i was more intrigued by it more this time then last time i seen it. Quote Link to comment Share on other sites More sharing options...
Rev Posted December 21, 2012 Share Posted December 21, 2012 Hey, what about adding Mugsy! Quote Link to comment Share on other sites More sharing options...
atari5200dude82 Posted December 21, 2012 Share Posted December 21, 2012 That's very cool. More new levels. How about a Talking Burgertime for the intellivoice. Quote Link to comment Share on other sites More sharing options...
Utopia Posted December 21, 2012 Share Posted December 21, 2012 That's very cool. More new levels. How about a Talking Burgertime for the intellivoice. The voice could ask "would you like fries with that"? Quote Link to comment Share on other sites More sharing options...
stc2009 Posted December 21, 2012 Share Posted December 21, 2012 WooHoo more IntelligentVision games.... Does that mean the "Coming in 2013" for Fubar is real..... I hope so. Quote Link to comment Share on other sites More sharing options...
Rev Posted December 21, 2012 Share Posted December 21, 2012 Yeah! How did i not think of burgertime intellivoice. Seriously! How about everytime you get killed a voice says " you suck" hehehehee Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted December 21, 2012 Share Posted December 21, 2012 The game I really want to be Intellivoice-enhanced is Microsurgeon. The TI-99/4A version uses the speech synthesizer, and I know it'd be extremely helpful to have the game tell you when something's up. Quote Link to comment Share on other sites More sharing options...
pimpmaul69 Posted December 21, 2012 Share Posted December 21, 2012 Yeah! How did i not think of burgertime intellivoice. Seriously! How about everytime you get killed a voice says " you suck" hehehehee no it has to say "your fired" or "you have just been demoted to dishwasher" Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted December 21, 2012 Share Posted December 21, 2012 The game I really want to be Intellivoice-enhanced is Microsurgeon. The TI-99/4A version uses the speech synthesizer, and I know it'd be extremely helpful to have the game tell you when something's up. Oh my! My head just exploded with the possibilities of this. Intellivoiced Microsurgeon, wow! -dZ. Quote Link to comment Share on other sites More sharing options...
gavvv Posted December 21, 2012 Share Posted December 21, 2012 If there was only one minor gripe on the Intellivision version it would be that the enemies don't stay grouped together after you drop them on a bun. And it's harder to group them together as well. But i guess that's what makes the Intellivision version unique. I have seen some videos on Youtube on grouping the enemies and they can get scores in the Millions. But then again i guess you could say those versions are easier and wimpy because of those tricks. lol Grouping is definitely harder, but not impossible. They have some randomness to how they come out of a drop, but the layouts of the levels are such that you can time enemy paths so regrouping is achievable. I've specialized in the Inty version and the last game I played was about 508k ending at board 19, where my board 1 score was 54,500. It takes a lot of 4000 drops and being able to regroup them effectively. When they start throwing in more pickle randomness in late levels it gets harder to group but you can still pull off 8000 drops. By the time you get past three loops of 7, it becomes insanely hard. I've only gotten past board 22 maybe once. Key is maximizing points on the first loop of 7. On the other hand, the Colecovision version handles well, has more arcade-perfectish levels, and is immensely easier to score big as they don't diverge much after a drop. I've rolled past a million on all speeds of that version. (CV version also has a glitch that can end your game after a couple hundred thousand unless you avoid certain situations). gavv Quote Link to comment Share on other sites More sharing options...
gavvv Posted December 21, 2012 Share Posted December 21, 2012 This is the type of feedback I need! Thanks. We have the technology to fix it I added 3 ladders. How does this look for an updated level 7? I want you to love the Intellivision version more than the arcade. This is one port that I believe is better than the arcade. Level 7 doesn't need any baby-helpin (i keed I keeed ). It's definitely not possible to clear level 7 without use of lives or peppers but that's what the other six levels are for, building up bank. You should rarely need more than either 2 lives 1 pepper or vice versa to get through level 7, more than 2x that for level 14, etc. Key is getting the start pattern right, to get all the enemies following you either clockwise or counterclockwise around the levels 'loop' of the center, and don't leave any of them circling back the opposite way to pinch you off gavv 1 Quote Link to comment Share on other sites More sharing options...
IntellivisionDude Posted December 21, 2012 Share Posted December 21, 2012 Oh my! My head just exploded with the possibilities of this. Intellivoiced Microsurgeon, wow! -dZ. This is what i imagine for voices in Microsurgeon. Yes i know my mind is warped. Quote Link to comment Share on other sites More sharing options...
Rev Posted December 21, 2012 Share Posted December 21, 2012 Those surgeons fidnt sound like the intellivoice, dude are you drunk again? Quote Link to comment Share on other sites More sharing options...
cparsley Posted December 21, 2012 Share Posted December 21, 2012 as for the level you put in Burgertimes, completed on first crack (but probably not how you expected all to do).. put it this way... the way I did it, no enemies would come back over to the bun after I got peter pepper over to the bun... Question if I may, what would be the differences between your proposed BurgerTime x2 and this title... (screenshot of title and level 1-2 enclosed) Title Card Level 1 Level 2 Quote Link to comment Share on other sites More sharing options...
IntellivisionDude Posted December 21, 2012 Share Posted December 21, 2012 as for the level you put in Burgertimes, completed on first crack (but probably not how you expected all to do).. put it this way... the way I did it, no enemies would come back over to the bun after I got peter pepper over to the bun... I believe we did it the same way. Run over the long section as fast as possible as soon as the first hotdog goes up, then you go down to the bottom real quick to avoid an enemy, then go up the middle ladder and over. Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted December 21, 2012 Share Posted December 21, 2012 as for the level you put in Burgertimes, completed on first crack (but probably not how you expected all to do).. put it this way... the way I did it, no enemies would come back over to the bun after I got peter pepper over to the bun... Question if I may, what would be the differences between your proposed BurgerTime x2 and this title... (screenshot of title and level 1-2 enclosed) Title Card Level 1 Level 2 I guess new level designs? Quote Link to comment Share on other sites More sharing options...
IntellivisionDude Posted December 21, 2012 Share Posted December 21, 2012 I guess new level designs? No and yes, those are from the game called Burgertimes, not the game that intvdave is working on. Quote Link to comment Share on other sites More sharing options...
cparsley Posted December 21, 2012 Share Posted December 21, 2012 Actually the ones I've posted is from a ROM file that runs directly on the Intellivision, not on the PC... I can post more levels as well... Quote Link to comment Share on other sites More sharing options...
IntellivisionDude Posted December 21, 2012 Share Posted December 21, 2012 Actually the ones I've posted is from a ROM file that runs directly on the Intellivision, not on the PC... I can post more levels as well... Oh you are right my bad. I played it just this week and somehow got it confused. Quote Link to comment Share on other sites More sharing options...
cparsley Posted December 21, 2012 Share Posted December 21, 2012 for those wondering, here's level 3 and 4... Level 3 Level 4 Quote Link to comment Share on other sites More sharing options...
intvdave Posted December 21, 2012 Author Share Posted December 21, 2012 Actually the ones I've posted is from a ROM file that runs directly on the Intellivision, not on the PC... I can post more levels as well... Those are the levels I designed back in 2003 before Arnauld released his editor to the world. I am happy to see people playing them. When I finish, you will no longer need multiple ROMs to play more than 7 levels. 1 Quote Link to comment Share on other sites More sharing options...
intvdave Posted December 21, 2012 Author Share Posted December 21, 2012 The "x 2" in the title does not signify the second version. I will let you ponder on that for a bit 1 Quote Link to comment Share on other sites More sharing options...
Rev Posted December 21, 2012 Share Posted December 21, 2012 The "x 2" in the title does not signify the second version. I will let you ponder on that for a bit Crap, i think you told me what x 2 meant but i forgot. :-) Quote Link to comment Share on other sites More sharing options...
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