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What have you actually PLAYED tracker for 2013 (Season 6)


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My times for the week:

 

Atari 2600:
Spy Hunter - 3 min.
Tomarc the Barbarian - 3 min.
ColecoVision:
Buck Rogers - 2 min.
Donkey Kong - 3 min.
Donkey Kong Jr. - 3 min.
Jungle Hunt - 4 min.
Genesis:
Centurion of Rome - 113 min.
David Crane's Amazing Tennis - 208 min.
ExoSquad - 362 min.
Gain Ground - 83 min.
Marko - 43 min.
Pac-Mania - 27 min.
RBI Baseball 4 - 124 min.
TNN Bass Tournament of Champions - 8 min.
Two Crude Dudes - 163 min.
Wayne's World - 180 min.
Sega 32X:
Knuckles Chaotix - 2 min.
Beat Wayne's World, David Crane's Amazing Tennis (at last!), and ExoSquad this week. The latter game I beat three times, once on each difficulty level.
I also beat Pac-Mania on Normal difficulty and, together with my fiancée, beat Two Crude Dudes on Normal, though with maxed-out continues and lives. Actually, my character ran out of continues during the final boss fight, but she finished the job! However, my attempts to beat Two Crude Dudes on my own have, so far, come to naught.
I also took a run at Gain Ground on Normal difficulty, but screwed up along the way, lost a few of my best men, and didn't have enough fast-moving characters to take out the final boss.
Otherwise I tried out a few of the games I picked up at a yard sale this weekend, got through four more games in RBI Baseball 4 and a couple levels of Marko, and worked on Centurion of Rome (which is seriously harmed by the lack of a proper savegame system, BTW).
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Atari Jaguar:
Soccer Kid - 25 min.

 

Genesis:
Burning Force - 40 min.
Chase H.Q. 2 - 20 min.
RoboCop 3 - 20 min.
RoboCop Versus The Terminator - 35 min.
Pulseman - 35 min.
Vapor Trail - 25 min.

 

Mega-CD:
Popful Mail: Magical Fantasy Adventure - 45 min.

 

NES:
Megaman 2 - 60 min.

 

SNES
Aero Fighters - 86 min.
Classic Kong Complete - 35 min.
F1 ROC II: Race of Champions - 90 min.
Knights of the Round - 45 min.
Mortal Kombat II - 30 min.
Super Street Fighter II: The New Challengers - 30 min.

Nintendo 64:
San Francisco Rush: Extreme Racing - 65 min.

PC-DOS:
Arkanoid - 15 min.
Crazy Cars III - 45 min.
Paku Paku - 15 min.
Mechwarrior - 450 min.

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Here's the summary for Week 34, running from August 19-25. We logged 3621 minutes of eligible play, playing 59 games on a total of 15 systems.


Top 10:


1. Mechwarrior (PC (DOS)) - 450

2. ExoSquad (Genesis) - 362

3. Kaboom (Atari 2600) - 316

4. David Crane's Amazing Tennis (Genesis) - 208

5. Wayne's World (Genesis) - 180

6. Two Crude Dudes (Genesis) - 163

7. Go Fish! (Atari 2600) - 158

8. M.U.L.E. (Atari 8-bit) - 143

9. RBI Baseball 4 (Genesis) - 124

10. Towering Inferno (Atari 2600) - 113

10. Centurion: Defender of Rome (Genesis) - 113


Pre-NES top 10:


1. Kaboom (Atari 2600) - 316

2. Go Fish! (Atari 2600) - 158

3. M.U.L.E. (Atari 8-bit) - 143

4. Towering Inferno (Atari 2600) - 113

5. Kaiser (C64) - 65

6. Serpentine (C64) - 60

7. Adventure (Atari 2600) - 40

8. Strip Poker (Atari 8-bit) - 32

9. Venture (Atari 2600) - 25

10. Hyper Rally (MSX) - 18


Top 10 systems:


1. Genesis (1486)

2. Atari 2600 (694)

3. PC (DOS) (525)

4. SNES (316)

5. Atari 8-bit (175)

6. C64 (169)

7. N64 (65)

8. NES/Famicom (60)

9. Sega CD (45)

10. Atari Jaguar (25)


If you like traipsing about in big robot exoskeletons, then this week's up your alley, as a pair of "mech" games take the top spots on the Top 10. Meanwhile last week's champs on the pre-NES and system charts keep their crowns.

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Atari

Centipede: 25 min

Oink!: 5 min

Popeye: 8 min

Spider-Droid: 22 min

Spider Fighter: 20 min

Sprintmaster: 5 min

Sub-Scan: 123 min

Towering Inferno: 5 min

 

NES

Tiny Toon Adventures: 23 min

 

C64

Bruce Lee: 18 min

Dragon Castle: 5 min

International Karate: 10 min

International Karate +: 12 min

Kaiser: 57 min

 

Mega Drive

Last Battle: 7 min

Wonder Boy III - Monster Lair: 20 min

 

Game Boy Classic

Shanghai Pocket: 6 min

Spiderman 2 - The sinister Six: 8 min

Tennis: 5 min

 

Game Boy Color

Cool Bricks: 10 min

Super Mario Deluxe: 8 min

 

A lot of stuff this week. Was able to finally test play some more flea market and ebay pick ups on my original hardware at home. That, and the 3-games-2-weeks round in the 2600 High Score Club (Centipede, Spider Fighter and Spider-Droid). Played two more rounds of Kaiser before messing around with a few other C64 games. I finished Kaiser with a new personal best. Became Kaiser after 34 years (rounds). That guy on the picture below is me - I took the liberty of uploading a photo from the crowning ceremony. It was a solemn and merry ceremony :-).

post-34656-0-08623200-1378053250_thumb.jpg

Edited by karokoenig
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Here are my times for this past week (August 26th through September 1st):

 

Commodore 64:

Serpentine - 301 min. in 8 sessions

 

As you can see, I haven't played many different games this week... in fact, only one. I've meanwhile made it to Level 13 on it, in which there are several open spaces which add to the difficulty of the game. It seems like the other snakes gradually speed up the longer you stay in one maze. Also, short player snakes seem to be a bit faster than long player snakes.

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Atari 8-bit:
M.U.L.E. - 142 min

 

C64:
Giana Sisters - 24 min
Pitstop II - 38 min

 

MSX:
Hyper Olympic 1 - 8 min
The Godzilla vs 3 Major Monsters - 9 min
Turboat - 37 min
Yie ar Kung-Fu 2 - 7 min

 

VIC-20:
City Bomber - 41 min
Metagalactic Llamas - 10 min
Mobile Attack - 4 min

 

I'm on my way to learn how to play Turboat, although I'm far from reaching second level on each attempt. On the MSX, I also played a session of the rather charming Bandai game The Godzilla vs 3 Major Monsters, on which I reached as far as seeing the second kind of monsters - one more left for me to discover! Mobile Attack on the VIC is a game I would like to like, but after four minutes I find it a bit too erratic (difficult?) for me to keep playing.

Edited by carlsson
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My times for the week:

 

Genesis:

Gain Ground - 83 min.
King's Bounty - 83 min.
Ms. Pac-Man - 2 min.
RBI Baseball 4 - 158 min.

Winter Challenge - 71 min.

 

Beat Gain Ground on Normal, which is arguably harder than Hard (which I beat last year) since you have to build up your army by rescuing prisoners.

 

Otherwise I won a few more games in RBI Baseball 4, got a feel for the 3D-based Olympic title Winter Challenge, and started getting into the nifty semi-tactical RPG King's Bounty.

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^Great, we'll count it with next week's time! Glad to have you aboard. :)

 

Meanwhile, here's the summary for Week 35, running from August 26 - September 1. We logged 2430 minutes of eligible play, playing 51 games on a total of 12 systems.

Top 10:
1. Kaboom (Atari 2600) - 360
2. Serpentine (C64) - 301
3. Raiden (Atari Jaguar) - 270
4. 7th Saga, The (SNES) - 180
5. RBI Baseball 4 (Genesis) - 158
6. M.U.L.E. (Atari 8-bit) - 142
7. Sub-Scan (Atari 2600) - 123
8. Gain Ground (Genesis) - 83
8. King's Bounty (Genesis) - 83
10. Winter Challenge (Genesis) - 71
Pre-NES top 10:
1. Kaboom (Atari 2600) - 360
2. Serpentine (C64) - 301
3. M.U.L.E. (Atari 8-bit) - 142
4. Sub-Scan (Atari 2600) - 123
5. Kaiser (C64) - 57
6. City Bomber (VIC-20) - 41
7. Pitstop II (C64) - 38
8. Turboat (MSX) - 37
9. Pole Position X+ (Atari 8-bit) - 30
10. Centipede (Atari 2600) - 25
10. Millipede 1983 (Atari 8-bit) - 25
Top 10 systems:
1. Atari 2600 (573)
2. C64 (465)
3. Genesis (424)
4. Atari 8-bit (297)
5. Atari Jaguar (270)
6. SNES (180)
7. MSX (61)
8. VIC-20 (55)
9. N64 (45)
10. NES/Famicom (23)
I don't know how many licks it takes to get to the center of a Tootsie Pop, but it takes six hours of Kaboom to top the charts this week, as the ol' paddle classic and its host system take the #1 spot in all three categories.
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Atari 2600

Centipede: 51 min

Spider-Droid: 47 min

Spider Fighter: 37 min

 

HSC all along. Man, I suck at Centipede and Spider Fighter...

 

Game Boy Classic

Die Maus: 9 min

Mickey's Dangerous Chase: 6 min

Pokemon Yellow: 25 min

Wario Land II: 10 min

 

These are today's flea market finds, together with a nice - and very cheap - CIB Game Boy Color I can flip. I am way too old to have been part of the Pokemon hype, but now that I played one of the games for a little, I can see what kids liked about it.

 

"Die Maus" is a famous character in Germany, from a great childrens' TV series. You know... cartoons, explaining how stuff works, etc. So it's a kids' game, of course. One of the better ones.

 

Game Boy Color

M&M's Minis Madness: 3 min

Yu-Gi-Oh Dark Duel: 3 min

 

Yeah, whatever... They can't all be winners...

Edited by karokoenig
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Arcade:
Ghosts 'n Goblins - 3 min

 

MSX:
Hyper Olympic 1 - 25 min
Salamander - 26 min

 

VIC-20:
Alien Sidestep - 8 min
Amazing Maze - 10 min
Blue Star - 5 min
Clowns - 26 min
Dragonfire - 19 min
Goblin - 8 min
Ice - 4 min
Mobile Attack - 8 min
Money Wars - 21 min
Space Snake (cartridge) - 16 min
Tenten - 3 min
Witch Way - 13 min

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Here are my times for this past week (September 2nd through 8th)...

 

Atari 2600:

Palomino - 40 min.

 

Commodore 64:

Serpentine - 275 min. in 7 sessions

 

I only played two distinct games this week. In Serpentine, I did a game at half speed using VICE, and I got to Level 20 in this game.

 

Palomino is a WIP homebrew game on the Atari 2600 which is a new type of puzzle game where you have to put together a given shape by picking up pieces and dropping them elsewhere. I got to Level 7 where the time available on the timer gets pretty short.

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My times for the week:

Sega Master System:
Global Defense - 8 min.

Genesis:
King's Bounty - 666 min.
RBI Baseball 4 - 264 min.

SNES:
Super Battleship - 2 min.
Mortal Kombat II - 3 min.

Sega CD:
Sherlock Holmes: Consulting Detective - 207 min.

3DO:
Burning Soldier - 16 min.
Psychic Detective - 287 min.
Trip'd - 79 min.

Sega Saturn:

Black Fire - 3 min.
F1 Challenge - 2 min.
Virtua Racing - 7 min.

N64:
GoldenEye - 3 min.
Super Mario 64 - 2 min.

Had a couple marathon sessions at the start of the week to beat King's Bounty, albeit only on the easiest difficulty level.

Then in the second half of the week, my fiancée and I took on a couple FMV games that revolve around sleuthing: first, the Sherlock Holmes game for Sega CD, which was frustrating and obscure despite our best efforts to be systematic; and then the loopy game Psychic Detective for 3DO, which turns out to be surprisingly fun once you tune in to its odd sensibility. So far we've played through it half-a-dozen times, and have gotten 5 of the game's 14 endings, including three bad ones and two victorious-but-not-optimal endings.

We also played a couple lengthy matches of Trip'd for 3DO (she won the first 5-4, I won the second 5-1), and played through Burning Soldier in co-op mode on Easy.

Otherwise I reached the AL All-Stars team in RBI Baseball 4 (and lost my first attempt at taking them on), and tested out various recent acquisitions. I was kind of appalled by the fact that I managed to glitch out Virtua Racing on the Saturn within only a few minutes, by taking a patently obvious "hidden" route in Amazon Falls that apparently wasn't debugged properly. The video here shows pretty much what happened to me, or you can just start the video below at about 0:56 (glitch is at 1:18):

 

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I was finally able to play a few games with my 7 year old. We fired up the Intellivision to test a couple of games and then played a few that we thought would be fun for the two of us.

 

INTELLIVISION:

Triple Challenge - 5 minutes (we both found chess and checkers to be tedious)

Pole Position - 5 minutes

Math Fun - 4 minutes

Pacman - 10 minutes (I really enjoy the Intellivision version of Pacman. He really enjoyed the Intermission screen)

Major League Baseball - 25 minutes - He loved this game. He liked being able to throw the ball around at any time and choosing your fielder and controlling the runners. I lost count on how many times he said "this game is fun". My best friend and I played a game of MLB almost every day one summer when we were maybe 11 years old. This took me back for a few minutes.

 

 

We finished the night with my son asking if he can have all the old games when I die. I'm happy and a little worried all at the same time :-o

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Here's the summary for Week 36, running from September 2 - 8. We logged 3814 minutes of eligible play, playing 53 games on a total of 18 systems.


Top 10:


1. King's Bounty (Genesis) - 666

2. 7th Saga, The (SNES) - 360

3. Kaboom (Atari 2600) - 350

4. Robotron 64 (N64) - 300

5. Psychic Detective (3DO) - 287

6. Serpentine (C64) - 275

7. RBI Baseball 4 (Genesis) - 264

8. Sherlock Holmes: Consulting Detective (Sega CD) - 207

9. Raiden (Atari Jaguar) - 180

10. Satan's Hollow (Atari 8-bit) - 130


Pre-NES top 10:


1. Kaboom (Atari 2600) - 350

2. Serpentine (C64) - 275

3. Satan's Hollow (Atari 8-bit) - 130

4. Room of Doom (Atari 2600) - 120

5. Centipede (Atari 2600) - 51

6. Spiderdroid (Atari 2600) - 47

7. Palomino (Atari 2600) - 40

8. Spider Fighter (Atari 2600) - 37

9. Salamander (MSX) - 26

9. Clowns (VIC-20) - 26


Top 10 systems:


1. Genesis (930)

2. Atari 2600 (645)

3. 3DO (382)

4. SNES (365)

5. N64 (305)

6. C64 (275)

7. Sega CD (207)

8. Atari Jaguar (180)

9. Atari 8-bit (155)

10. VIC-20 (141)


Two RPGs, two detective games, two catching games, two 64-bit versions of arcade shooters, and two games involving the Serpent: that's our top 10 this week.

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More Major League Baseball with my 7 year old. He is totally addicted to it. We played 1 game Monday, 1 game Tuesday and 2 games on Wednesday. Sometimes I'll wait to run after I hit the ball to give him a better chance of throwing me out. Maybe it's just coincidence but it seems like you're more likely to hit a homerun if you don't run after you hit the ball. Last night I had the bases loaded and put down a bunt. I didn't run and it gave me a homerun (it took a long time to reach the fence).

 

Intellivision:

MLB - 135 minutes

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Another day, two more games of MLB. He's getting better at fielding. I like how you can even the playing field by waiting a couple seconds to run when batting. Some innings I'll decide to only use certain fielders. One inning I only bunted. This is still a great game and IMO one of the best baseball games ever created. Think I'll start a different thread about the game.

 

Intellivision:

MLB - 67 minutes

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