+therealbountybob Posted January 26, 2014 Author Share Posted January 26, 2014 Latest Tables Round 1 Overall - real HSC points! rank, name, (pal or ntsc), score, points1st SIO2 (n) 38 14pts */***2nd therealbountybob(p)36 11pts3rd McKong (p) 35 10pts4th adam242 (p) 30 9pts 5th darthkur (n) 30 9pts6th a8isa1 (n) 28 8pts7th powersoft (p) 28 8pts8th Gury (p) 26 7pts9th ballyalley (n) 25 7pts10th roadrunner (n) 23 6pts11th Algus (n) 18 6pts12th devwebcl (n) 15 5pts13th krupkaj (p) 11 6pts **14th skr (p) 8 4pts15th Sikor (p) 7 3pts16th Serious (n) 6 2pts17th JK40001 (p) 5 1ptBonuses (1pt): * Top NTSC player ** Atari Invaders Game 9 *** Beating HSC records AI: 57,510 trbb AE: 39,400 fandal Atari Invaders 1st McKong (p) 50,260 202nd therealbountybob (p) 37,850 193rd SIO2 (n) 24,910 184th darthkur (n) 23,690 175th Gury (p) 12,500 166th devwebcl (n) 12,360 157th adam242 (p) 11,130 148th ballyalley (n) 9,590 139th roadrunner (n) 9,210 1210th krupkaj (p) 8,650 1111th powersoft (p) 7,320 1012th a8isa1 (n) 6,770 913th skr (p) 6,660 814th Sikor (p) 6330 715th Serious (n) 5150 616th JK40001 (p) 4010 517th Algus (n) 3610 4 AE 1st SIO2 (n) 44,900 202nd a8isa1 (n) 38,200 193rd powersoft (p) 34,000 184th therealbountybob (p) 33,700 175th adam242 (p) 30,800 166th McKong (p) 28,300 157th Algus (n) 20,400 148th darthkur (n) 11,800 139th ballyalley (n) 11,100 1210th roadrunner (n) 10,800 1111th Gury (p) 10400 10 Bonus Point Challenge: Atari Invaders Game 9 1st krupkaj (p) 7,7502nd McKong (p) 7,0003rd ballyalley (n) 4,740 4th roadrunner (n) 3,780 Quote Link to comment Share on other sites More sharing options...
powersoft Posted January 26, 2014 Share Posted January 26, 2014 just played ATARI INVADERS Game 9 with 5580 Quote Link to comment Share on other sites More sharing options...
devwebcl Posted January 26, 2014 Share Posted January 26, 2014 (edited) atari invaders 29,590 Edited January 26, 2014 by devwebcl Quote Link to comment Share on other sites More sharing options...
jk40001 Posted January 26, 2014 Share Posted January 26, 2014 (edited) Atari Invanders: 11170 Edited January 26, 2014 by jk40001 Quote Link to comment Share on other sites More sharing options...
a8isa1 Posted January 26, 2014 Share Posted January 26, 2014 8,920 -SteveS Quote Link to comment Share on other sites More sharing options...
devwebcl Posted January 26, 2014 Share Posted January 26, 2014 Atari Invaders Game 9: 20,220 Quote Link to comment Share on other sites More sharing options...
devwebcl Posted January 26, 2014 Share Posted January 26, 2014 I just realized that NTSC is faster than PAL (as many other games), and there is an extra point for it ? I have been playing PAL :S Does it matter the video system for the HSC ? Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted January 26, 2014 Author Share Posted January 26, 2014 I just realized that NTSC is faster than PAL (as many other games), and there is an extra point for it ? I have been playing PAL :S Does it matter the video system for the HSC ? There was last season This time there's a 1pt bonus for the top NTSC player each round. If we had enough players I could run two tables but this is unlikely! I'm still tryin to get an NTSC unit if anyone has one spare and wants to quote for shipping one to the UK (I don't necessarily need the cables) Emulator users can pick PAL or NTSC... I'd suggest if you struggle with games then go for PAL but some games benefit from the extra speed. It's nice to see some of the newer games coded to automatically adjust (like the recent Pac-Man 'Arcade' version) Quote Link to comment Share on other sites More sharing options...
NIKON Posted January 26, 2014 Share Posted January 26, 2014 First Attempts AE: 14300 AI: 5220 Quote Link to comment Share on other sites More sharing options...
devwebcl Posted January 26, 2014 Share Posted January 26, 2014 AI: 41,120 Quote Link to comment Share on other sites More sharing options...
NIKON Posted January 27, 2014 Share Posted January 27, 2014 (edited) Small Improvement for AE 15600 OK 15900 on the PROPER version...lol Another Improvement: 25800 I sure am glad that all shooters are not like this..it is a fun game but you have to unlearn your basic instinct to fire away continuously..I think I have figured this shooting thing out on this game. Edited January 27, 2014 by NIKON Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted January 27, 2014 Author Share Posted January 27, 2014 ...[AE] I sure am glad that all shooters are not like this..it is a fun game but you have to unlearn your basic instinct to fire away continuously..I think I have figured this shooting thing out on this game. I'm thinking there must be another one like this somewhere? Some games have guided l/r shots but controlled height and the cluster explosion is quite a neat idea - I might borrow this for a future game Invaders: After getting landed on on Invasion 3 as the Mother Ship did the dirty on me I improved my score, but not enough to worry McKong 39,820 p.s. Nice score devwebcl Quote Link to comment Share on other sites More sharing options...
a8isa1 Posted January 27, 2014 Share Posted January 27, 2014 Head:Screen! 39,700 1 Quote Link to comment Share on other sites More sharing options...
NIKON Posted January 27, 2014 Share Posted January 27, 2014 I'm thinking there must be another one like this somewhere? Some games have guided l/r shots but controlled height and the cluster explosion is quite a neat idea - I might borrow this for a future game I was just thinking that whoever thought up the idea of this AE game....what was he on???? I mean this is completely out in left field as far as shooters go...until this round I only played this game a few times and got pretty frustrated and just gave up...but I thought I give it another go based on the advice you gave someone in an earlier post about guiding your shots...then a light bulb went off in my head and I am now starting to really get into this game..however now that I understand what I am suppose to do..I now find it equally as frustrating as when I did not know what to do...but the frustration is a good kind in that it is a challenge to me now. Sometimes when one does not know the particulars of a game one can excel at it...but once he understands the game may start to do less than good. (make sense??) Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted January 28, 2014 Author Share Posted January 28, 2014 Sounds like we need an ancient Chinese proverb.... The gem cannot be polished without friction, nor man perfected without trials or you guys can make one up... I could do with one too: After spending 4 days debugging my re-written assembler routines in order to free up some RAM (that I had originally spent many gruelling months getting to work) I think I've just found the serious bug that was corrpting my PMGs.. the 130XE is assembling again now beep beep beep... did I mention the routines are now larger than when I started ... good job the abbuc contest is still several months away; I'm aiming to be only 1 year behind with Ramp Rage! As some of you have seen the Poll for Round 2 "B" Games is now OPEN Remember this season to vote for as MANY choices as you like Quote Link to comment Share on other sites More sharing options...
Serious Posted January 28, 2014 Share Posted January 28, 2014 My A.E. score is 17,000. I used a program called XSplit to record the video. It was able to capture the emulator and mutiple webcams simultaneously. I used the free unregistered version, but I am probably going to register it as it is a really cool piece of software. Quote Link to comment Share on other sites More sharing options...
powersoft Posted January 28, 2014 Share Posted January 28, 2014 I was just thinking that whoever thought up the idea of this AE game....what was he on???? I mean this is completely out in left field as far as shooters go...until this round I only played this game a few times and got pretty frustrated and just gave up...but I thought I give it another go based on the advice you gave someone in an earlier post about guiding your shots...then a light bulb went off in my head and I am now starting to really get into this game..however now that I understand what I am suppose to do..I now find it equally as frustrating as when I did not know what to do...but the frustration is a good kind in that it is a challenge to me now. Sometimes when one does not know the particulars of a game one can excel at it...but once he understands the game may start to do less than good. (make sense??) Nikon, for me the first steps with the game where curious too as I thought what a bullshit game... but than I recognize I had pushed from the game before I played the autofire button on, which makes with AE no sense, as than the rockts just blow away the ships directly before the own ship. Meanwhile I play all day 1-3 rounds to maybe beat my highscore and get finally maybe also back on rank 3, but things won't happen, my han solo inside do not wake up for these days cheers and join playing markus Quote Link to comment Share on other sites More sharing options...
powersoft Posted January 28, 2014 Share Posted January 28, 2014 My A.E. score is 17,000. I used a program called XSplit to record the video. It was able to capture the emulator and mutiple webcams simultaneously. I used the free unregistered version, but I am probably going to register it as it is a really cool piece of software. Awesome view on gameplay... really cool software. still x-mas there ? 1 Quote Link to comment Share on other sites More sharing options...
Algus Posted January 28, 2014 Share Posted January 28, 2014 Personally I love whoever suggested AE. Here's a little game I'm loving that I would never have known about if I hadn't decided to play this week. Keep on being awesome HSC, I don't care if I'm at the bottom of the rankings! AI: 5670 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted January 28, 2014 Author Share Posted January 28, 2014 Personally I love whoever suggested AE. Here's a little game I'm loving that I would never have known about if I hadn't decided to play this week. Keep on being awesome HSC, I don't care if I'm at the bottom of the rankings! AI: 5670 Great attitude, nice post Bluecat will be playing soon and challenging for bottom of both tables What were you saying about the XL being a "display piece"? p.s. Nice hat Markus Quote Link to comment Share on other sites More sharing options...
Gury Posted January 28, 2014 Share Posted January 28, 2014 Atari Invaders - 12770 AE - 27600 Quote Link to comment Share on other sites More sharing options...
Serious Posted January 28, 2014 Share Posted January 28, 2014 Awesome view on gameplay... really cool software. still x-mas there ? Just gearing up for Groundhog Day.. Quote Link to comment Share on other sites More sharing options...
powersoft Posted January 28, 2014 Share Posted January 28, 2014 HSC players... let me know something: finally I run on Atari Invaders a really good score. it was 11.680 but it was in invasion 11... how you solve this situation? when the invaders are just one line to go? I was two times now in this invasion and failed... any hints here? Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted January 28, 2014 Author Share Posted January 28, 2014 HSC players... let me know something: finally I run on Atari Invaders a really good score. it was 11.680 but it was in invasion 11... how you solve this situation? when the invaders are just one line to go? I was two times now in this invasion and failed... any hints here? quickly take out the bottom left one and without stopping zoom across and shoot each one (be careful not to miss!!!). Every 11th wave the pressure is on but then they go back up so you can breathe again Improvemet on AE to 36,700 - still round 1 on the 2nd loop Quote Link to comment Share on other sites More sharing options...
adam242 Posted January 29, 2014 Share Posted January 29, 2014 Atari Invaders - 15540 Finally made it through Invasion 11. Quote Link to comment Share on other sites More sharing options...
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