+grips03 Posted January 25, 2014 Share Posted January 25, 2014 (edited) Level 1 - The Forest * Get to Gargoyle ASAP, stay behind the first tomb stone, stay ducked, shoot him 3 times while ducked. Jump when needed. * Duck, shoot plant, then time 3 shots at white things. * Get to boss and run right at him, he will jump over you and clear the hero. When Boss is on left of screen he will jump and start to move right and then jump one more time, on his 2nd jump, run under him. Keep shooting until Boss is dead. Make sure to stay on right side of screen while doing this. level 2 - The City * Shoot 3 golden guys, shoot plant on descent. Leave this screen on the ground not in the air. * Shoot one blue guy and run to right, run fast!!! * Don't climb ladder, shoot pig looking guy's feet by staying on level below them and going to edge of were the run back and forth and jump and shoot until dead. Hero's shots go through the stone walls, so use this to your advantage. Hero may "jump" to same level as pig guys, but keep shooting you don't need armor to defeat Boss. * Go very slow into this screen, otherwise you fall in water pit. Don't jump on all platforms, just float to right as much a possible. Shoot blue guy at halfway point. * Try to be at Boss screen with ~55 seconds left on timer, Boss has same pattern as Level 1, i.e. run right at him, he jumps. He does single jump on your right and double jump on your left. Level 3 - The Cave top score so far is 4050 At one time it seemed like the score just would keep going up and up, but then hero died Edited January 25, 2014 by grips03 Quote Link to comment Share on other sites More sharing options...
digress Posted January 25, 2014 Share Posted January 25, 2014 tip #1 first find an impossible to get copy of ghost n zombies and then... tip # 2 see point tip #1 watch a youtube video of the game 1 Quote Link to comment Share on other sites More sharing options...
scalpel Posted January 25, 2014 Share Posted January 25, 2014 I'll trade my copy soon. sold.. Quote Link to comment Share on other sites More sharing options...
+grips03 Posted February 1, 2014 Author Share Posted February 1, 2014 at the end of the game it says to be continued. Does the mean J-P is working on Ghost 'n Zombies 2? Quote Link to comment Share on other sites More sharing options...
hardhat Posted February 1, 2014 Share Posted February 1, 2014 Hard to tell. He hinted to me that he'd like to release an enhanced gameplay version. That sounds like sequel country to me. 2 Quote Link to comment Share on other sites More sharing options...
SiLic0ne t0aD Posted February 2, 2014 Share Posted February 2, 2014 Boy, I sure hope there's another coming out eventually. I missed out so far.. Even if there was an original copy I could grab, I can't afford to shell out a few hundred dollars at this point in time. Quote Link to comment Share on other sites More sharing options...
adamchevy Posted February 4, 2014 Share Posted February 4, 2014 Best score so far thanks to Dave's arcade controller. 2660 My best anyway! 1 Quote Link to comment Share on other sites More sharing options...
+grips03 Posted February 4, 2014 Author Share Posted February 4, 2014 (edited) Best score so far thanks to Dave's arcade controller. 2660 My best anyway! newcoleco has a great video on game play on youtube. Only watch if you want to beat the game quick. Game is 3 levels, so it might be best just to keep playing until you beat the last boss and then watch the video. This way you can enjoy the game more. Edited February 4, 2014 by grips03 Quote Link to comment Share on other sites More sharing options...
adamchevy Posted February 4, 2014 Share Posted February 4, 2014 Is there a way to get back to the ultimate SD load screen without having to turn your console on and off every time? Quote Link to comment Share on other sites More sharing options...
+grips03 Posted February 4, 2014 Author Share Posted February 4, 2014 Is there a way to get back to the ultimate SD load screen without having to turn your console on and off every time? press button on top of cart, then press reset. Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted February 4, 2014 Share Posted February 4, 2014 Is there a way to get back to the ultimate SD load screen without having to turn your console on and off every time? Yes, there's a little button at the top of the cartridge, which serves as a "menu reset": Press this little button, then press the reset button on the console, and you should return to the main menu of the SD cart. Quote Link to comment Share on other sites More sharing options...
NIAD Posted February 4, 2014 Share Posted February 4, 2014 On almost all games, press the reset button on the AtariMax SD Cart (this clears the selected cart) and then press the ColecoVision reset button. On some newer Homebrews, just press the reset on the SD Cart. Quote Link to comment Share on other sites More sharing options...
adamchevy Posted February 4, 2014 Share Posted February 4, 2014 Thanks! Quote Link to comment Share on other sites More sharing options...
youki Posted February 4, 2014 Share Posted February 4, 2014 Hum..you play GNZ on a ultimate SD... Quote Link to comment Share on other sites More sharing options...
bennybingo Posted February 4, 2014 Share Posted February 4, 2014 Hum..you play GNZ on a ultimate SD... That is somewhat disappointing...seeing as I just ponied up over $200 for my copy. Looks like it is time for a second run of carts Youki. PS: if I knew the ROM was available, I would have happily played that on a flash cart until I could buy a legitimate copy produced on a second run. I am sure many others would echo this sentiment. Either way, I am very happy I was able to get a hold of the one I now have in my collection. Quote Link to comment Share on other sites More sharing options...
youki Posted February 4, 2014 Share Posted February 4, 2014 That is somewhat disappointing...seeing as I just ponied up over $200 for my copy. Looks like it is time for a second run of carts Youki. PS: if I knew the ROM was available, I would have happily played that on a flash cart until I could buy a legitimate copy produced on a second run. I am sure many others would echo this sentiment. Either way, I am very happy I was able to get a hold of the one I now have in my collection. Adamchevy own the original cart as far i know. I understand it is more convinient to have all your CV game on a Ultimate SD. (i do that myself...). Just , i would prefer that the rom wouldn't be dumped. Anyway , we can not control that . 1 Quote Link to comment Share on other sites More sharing options...
+grips03 Posted February 4, 2014 Author Share Posted February 4, 2014 Adamchevy own the original cart as far i know. I understand it is more convinient to have all your CV game on a Ultimate SD. (i do that myself...). Just , i would prefer that the rom wouldn't be dumped. Anyway , we can not control that . Anything with the message after level 3 boss? Are you working on Ghost n' Zombies 2? Perhaps using a Mega cart? Quote Link to comment Share on other sites More sharing options...
adamchevy Posted February 4, 2014 Share Posted February 4, 2014 I do own the original cart. Quote Link to comment Share on other sites More sharing options...
youki Posted February 4, 2014 Share Posted February 4, 2014 Anything with the message after level 3 boss? Are you working on Ghost n' Zombies 2? Perhaps using a Mega cart? I had planed GnZ as a trilogy. Not sure it will be... but a Gnz 2 is very probable... Mega cart, i don't think. 3 reasons for that. 1- i love the 32k challenge , and i think it is more authentic . i like to think my games could have been released in 1982. 2- i know me , if i use megacart, i will never finish the game because i will add more and more and never stop until i reach the limit ... so i will take me 10 years to release GNZ 2... with 32k i must stop quickly ..i have no choice. 3- SDCC version that support megacart runs extremely slow on my computer .. and i did not figured yet why (but i did not investigate too much yet ). 5 Quote Link to comment Share on other sites More sharing options...
NIAD Posted February 4, 2014 Share Posted February 4, 2014 Hum..you play GNZ on a ultimate SD... No funny business here, I sold him my original CIB last month... although I wouldn't mind the opportunity to buy it back at the $200 price tag that bennybingo paid seeing as that is the last one to be sold and the new market standard!!!! Quote Link to comment Share on other sites More sharing options...
Kiwi Posted February 4, 2014 Share Posted February 4, 2014 I had planed GnZ as a trilogy. Not sure it will be... but a Gnz 2 is very probable... Mega cart, i don't think. 3 reasons for that. 1- i love the 32k challenge , and i think it is more authentic . i like to think my games could have been released in 1982. 2- i know me , if i use megacart, i will never finish the game because i will add more and more and never stop until i reach the limit ... so i will take me 10 years to release GNZ 2... with 32k i must stop quickly ..i have no choice. This is true. If weren't for 32KB limit, I would still be adding stuff to PONG and Computer Space now. I still have a lot of stuff I want to put into PONG. At some point it has to be completed. Quote Link to comment Share on other sites More sharing options...
+grips03 Posted February 5, 2014 Author Share Posted February 5, 2014 This is true. If weren't for 32KB limit, I would still be adding stuff to PONG and Computer Space now. I still have a lot of stuff I want to put into PONG. At some point it has to be completed. like flames on the sides of pong ball Quote Link to comment Share on other sites More sharing options...
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