Lord-Chaos Posted March 19, 2003 Share Posted March 19, 2003 Are there any games which use a split-screen for 2-player mode ? Such as the Spy vs Spy games do an the ATARI 8 Bit or the ST ? I have only a little more than 100 games , a none of them uses a slipt screen. Thimo 1 Quote Link to comment Share on other sites More sharing options...
Room 34 Posted March 19, 2003 Share Posted March 19, 2003 Well, does Street Racer count? 1 Quote Link to comment Share on other sites More sharing options...
Inky Posted March 19, 2003 Share Posted March 19, 2003 Dragster... Didn't Xenophobe? Quote Link to comment Share on other sites More sharing options...
Tempest Posted March 19, 2003 Share Posted March 19, 2003 Xenophobe had a split screen but the second player didn't play at the same time as the first player. I don't think the 2600 could have handled it. Tempest Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted March 19, 2003 Share Posted March 19, 2003 Not a release back in the day...but um... Marble Craze... Quote Link to comment Share on other sites More sharing options...
san-d-2000 Posted March 19, 2003 Share Posted March 19, 2003 Entombed, not realy splitscreen but the same idea. -sandy Quote Link to comment Share on other sites More sharing options...
smf_4ever Posted March 19, 2003 Share Posted March 19, 2003 Motorodeo.. i think... (havent played in awhile.) Quote Link to comment Share on other sites More sharing options...
Brad2600 Posted March 19, 2003 Share Posted March 19, 2003 Dragster uses a split screen. It's actually pretty nice! I think Space Shuttle uses one as well..not sure. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted March 19, 2003 Share Posted March 19, 2003 Space Shuttle is only one player. Or did you mean that it has two windows? Quote Link to comment Share on other sites More sharing options...
Brad2600 Posted March 19, 2003 Share Posted March 19, 2003 It has 2 windows then..but I knew it was 1 player only. I think that Dragster is a fine example of split screen though. What game was the original split screen though? I mean, what was the first game to attempt to use this technology? Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted March 19, 2003 Share Posted March 19, 2003 The arcade variant of Space Invaders that has both players shooting at the aliens AND each other? Can't remember what that one was called, but it seems like a very early split-screen game. Quote Link to comment Share on other sites More sharing options...
Chaotix Posted March 19, 2003 Share Posted March 19, 2003 Xenophobe was certainly an odd one Tempest, I guess that stinks of a lazy conversion, there was really no need for the 2600 version to run split screen. Quote Link to comment Share on other sites More sharing options...
NE146 Posted March 19, 2003 Share Posted March 19, 2003 Don't forget that board resident Raindog had that 'ballblazer-ish" demo thing on his site as well. Nothing playable.. but heck it looks neat Quote Link to comment Share on other sites More sharing options...
Tempest Posted March 19, 2003 Share Posted March 19, 2003 Motorodeo.. i think... (havent played in awhile.) Yes I forgot about Motorodeo, it is indeed split screen two player simultanious action game. I guess Xenophobe could have handled it after all... Tempest Quote Link to comment Share on other sites More sharing options...
King Atari Posted March 19, 2003 Share Posted March 19, 2003 Xenophobe probably could've handled it, though the size would probably be fairly huge, wouldn't it? If the characters weren't on the same line, there wouldn't be any flickering, right? Quote Link to comment Share on other sites More sharing options...
Robert M Posted March 19, 2003 Share Posted March 19, 2003 Xenophobe probably could've handled it, though the size would probably be fairly huge, wouldn't it? If the characters weren't on the same line, there wouldn't be any flickering, right? Yes, There would be no flickering. Its odd that they chose to split the screen, but then not allow simultaneous play. I suspect that the initial plan called for simultaneous play, but the ran into problem. Most likely not enough RAM. The ROM should not matter since with proper programming the same code would draw both player's views on the screen. I would think CPU cycles would not be an issue since the game could alternate between updating the players game state each frame (30 times a second per player rather than 60 for both.) Another possibility is that it was rushed to market before the programmer got a chance to implement simultaneous play. If that's the case, it may be a minor code hack to implement simultaneous play. Cheers! Quote Link to comment Share on other sites More sharing options...
bcprs1 Posted March 19, 2003 Share Posted March 19, 2003 The other 2 games I could think of is Winter Games and Summer games. Not every event is split screen, but in Winter Games you have the speed skating. Summer games has hurdles, running and rowing. Quote Link to comment Share on other sites More sharing options...
slapdash Posted March 19, 2003 Share Posted March 19, 2003 The other 2 games I could think of is Winter Games and Summer games. Not every event is split screen, but in Winter Games you have the speed skating. Summer games has hurdles, running and rowing. Ah... If you call "some events" then there's also Party Mix. Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted March 19, 2003 Share Posted March 19, 2003 Decathalon? Quote Link to comment Share on other sites More sharing options...
King Atari Posted March 20, 2003 Share Posted March 20, 2003 Another possibility is that it was rushed to market before the programmer got a chance to implement simultaneous play. If that's the case, it may be a minor code hack to implement simultaneous play. Agreed. It has a copyright date of 1990, so there wasn't much time left for the 2600 in general (if we're talking U.S. releases here). Could anyone take a look at Xenophobe and see what's going on? Quote Link to comment Share on other sites More sharing options...
MattG/Snyper2099 Posted March 20, 2003 Share Posted March 20, 2003 Track and Field, Marble Craze, Edtris? MattG. Quote Link to comment Share on other sites More sharing options...
mos6507 Posted March 21, 2003 Share Posted March 21, 2003 RAM is the only real extra overhead involved in split-screen. Some extra VBLANK/Overscan time is necessary to update the object positions too, but that's normally not a huge problem with 2600 games. Split screen is pretty easy to do with the 2600 because basically you just write one kernel and run through it twice. It's quite efficient vs. split screen on other platforms. Quote Link to comment Share on other sites More sharing options...
D.Yancey Posted March 25, 2003 Share Posted March 25, 2003 Double Dragon uses a split screen for simultaneous 2 player action(game 2). I think it is even more difficult in 2 player mode because it limits your ability to move around the screen and outrun the bad guys to get better angles of attack! Dragster(as mentioned above) is also more difficult in 2 player because I rely largly on the sound to play. With the sound of 2 dragsters accelerating, it is difficult to differentiate between them and know when to shift your own! Quote Link to comment Share on other sites More sharing options...
MegaManFan Posted March 25, 2003 Share Posted March 25, 2003 Track and Field, Marble Craze, Edtris? Funny, I was thinking the same thing when I played Track & Field today. You know, even with the actual "arcade controller" designed to play the game, it's still hard as #%! What am I doing wrong that I can't beat the computer in a simple dash to the finish line? Quote Link to comment Share on other sites More sharing options...
tiggerthehun Posted March 25, 2003 Share Posted March 25, 2003 What about Sneak n' Peak? I haven't played that monstrosity in a long long time, but I vaguely remember it having a split screen... I think?... Quote Link to comment Share on other sites More sharing options...
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