+frankodragon Posted June 9, 2015 Author Share Posted June 9, 2015 Updated again for more bug fixes. Newest version 1 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 17, 2015 Author Share Posted June 17, 2015 Went through various fixes and other updates to the game. Updated here. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 20, 2015 Author Share Posted June 20, 2015 I've made some label art if the game were able to be on cartridge: Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted June 20, 2015 Share Posted June 20, 2015 AA has all the needed parts to make this happen, aside from the required EPROM's, I think. Even if Al doesn't have any more MegaCart boards, I have a bunch left, not gonna be an issue. @frankodragon: I came up with something pretty wicked (on paper), in terms of a 512K devkit, but it would be more like a re-flashable cart, that uses 512K bankswitching. External device cart programmer required and it would need custom software (trivial). Restrictions are due to boards and components I already have. Take a peek at what a 512K NVRAM chip runs for. I bought too many of them. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 20, 2015 Author Share Posted June 20, 2015 Take a peek at what a 512K NVRAM chip runs for. I bought too many of them. Is it from the Mouser site? http://www.mouser.com/Semiconductors/Memory/NVRAM/_/N-488zw?P=1yzay1n Quote Link to comment Share on other sites More sharing options...
gambler172 Posted June 20, 2015 Share Posted June 20, 2015 AA has all the needed parts to make this happen, aside from the required EPROM's, I think. Even if Al doesn't have any more MegaCart boards, I have a bunch left, not gonna be an issue. @frankodragon: I came up with something pretty wicked (on paper), in terms of a 512K devkit, but it would be more like a re-flashable cart, that uses 512K bankswitching. External device cart programmer required and it would need custom software (trivial). Restrictions are due to boards and components I already have. Take a peek at what a 512K NVRAM chip runs for. I bought too many of them. Hi CPUWIZhow much is such a cart programmer? Which one must i buy? 512k dev kit sounds great....possible with Pokey? greetings Walter Quote Link to comment Share on other sites More sharing options...
Albert Posted June 20, 2015 Share Posted June 20, 2015 AA has all the needed parts to make this happen, aside from the required EPROM's, I think. Even if Al doesn't have any more MegaCart boards, I have a bunch left, not gonna be an issue. And I do have plenty of them right now. ..Al Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted June 20, 2015 Share Posted June 20, 2015 Is it from the Mouser site? http://www.mouser.com/Semiconductors/Memory/NVRAM/_/N-488zw?P=1yzay1n No, that is a 3V device that talks over SPI. I am talking about a 5V parallel device. http://www.mouser.com/ProductDetail/Maxim-Integrated/DS1251Y-70+/?qs=0Y9aZN%252bMVCW438iJXY%252byyw%3D%3D&kpid=358995252&gclid=CO37t9HynsYCFRSIfgodYIEAEQ I am sure someone is gonna pull up an ebay link for much less, but you can never guarantee they are new parts. As soon as you apply power to these chips for the first time, the battery is activated. Hi CPUWIZ how much is such a cart programmer? Which one must i buy? 512k dev kit sounds great....possible with Pokey? greetings Walter It isn't a cart programmer, it is an idea I had. EDIT: Yes, it could technically do POKEY, 512K and 16K of extra RAM. 1 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 21, 2015 Author Share Posted June 21, 2015 Yeah, eBay isn't much help and neither is Amazon right now. All they have are the 1244-1245 real time clock models. Quote Link to comment Share on other sites More sharing options...
CPUWIZ Posted June 21, 2015 Share Posted June 21, 2015 Well, either way, the chip is not an issue, it is just what I have to work with. I bought 125 of them last year. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 22, 2015 Author Share Posted June 22, 2015 Another update: Had to change the maps a bit in some dungeons as there were a few unwanted dead-ends. Newest version Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 22, 2015 Author Share Posted June 22, 2015 Updated again. Made the first cave you enter a little less slower than before. http://atariage.com/forums/topic/229946-working-title-draker-quest/?p=3242901 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 28, 2015 Author Share Posted June 28, 2015 Updated today with more map fixes and a gate problem in Overworld Three. Newest version Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 28, 2015 Author Share Posted June 28, 2015 EDIT: Just found out a few minor problems in Tower Four and fixed those. Link is above ^ ^ Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 30, 2015 Author Share Posted June 30, 2015 Still there has been issues with the Master Key code in Overworld Three. I don't know if 7800Basic is skipping the code but I'll try again with some "specific" code including room data. Also cleared up a few issues of sudden dead-ends in Water World. http://atariage.com/forums/topic/229946-working-title-draker-quest/?p=3242901 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted June 30, 2015 Author Share Posted June 30, 2015 Updated again today. http://atariage.com/forums/topic/229946-working-title-draker-quest/?p=3242901 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted July 3, 2015 Author Share Posted July 3, 2015 Finally got the code to work with the Overworld gates. http://atariage.com/forums/topic/229946-working-title-draker-quest/?p=3242901 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted July 5, 2015 Author Share Posted July 5, 2015 Updated again here. 1 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted July 24, 2015 Author Share Posted July 24, 2015 Draker Quest will be demoed at the Classic Game Fest in Austin, Texas. While I won't be able to attend, those who will be, please let me know your thoughts, comments, etc. about it. In other words, give it a try. This is the very first game I've made that will get some public exposure at a convention. And I'm curious how it'll play on a real 7800 as I don't have the means (yet) except on MESS. 1 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted July 27, 2015 Author Share Posted July 27, 2015 (edited) In this build, you can start the game with the left trigger button. You could also use a standard Atari 2600 joystick. Edit: I also added code to reset the game. test_beta4.bas.bin test_beta4.bas.a78 Edited July 28, 2015 by frankodragon 1 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted July 28, 2015 Author Share Posted July 28, 2015 I should of done this a long time ago. Here's a video preview of Draker Quest: BTW, that humming noise isn't from the game but a cooling fan under the laptop. 1 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted July 29, 2015 Share Posted July 29, 2015 Hi Clark a really cool game.....cannot wait to see it on cart It was a pleasure for me to test it greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted July 29, 2015 Author Share Posted July 29, 2015 Hi Clark a really cool game.....cannot wait to see it on cart It was a pleasure for me to test it greetings Walter Thank you. It was tested on a cart at the Classic Game Fest last weekend and it did work but I had to add code so it could be started with either the left or right trigger. You probably could use a standard 2600 controller as well. Quote Link to comment Share on other sites More sharing options...
FireTiger Posted August 24, 2015 Share Posted August 24, 2015 *boggled mind* 1 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted August 25, 2015 Author Share Posted August 25, 2015 *boggled mind* Could you elborate? Is there something that's glitched or needs to be fixed in the game? Quote Link to comment Share on other sites More sharing options...
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