DracIsBack Posted January 2, 2015 Share Posted January 2, 2015 Anyone have a Wii and Wii U on the same tv? Do you disconnect and reconnect the sensor bar? Quote Link to comment Share on other sites More sharing options...
boog Posted January 2, 2015 Share Posted January 2, 2015 I have both Wii and Wii U connected to the same TV. I just stacked the sensor bars like a staircase and taped the top bar onto the lower sensor bar. I offset the top sensor bar backwards, behind the clear plastic of the lower bar, to be sure the lower bar's sensors had access to light or receiving angles on top. I only use one console at a time. 2 Quote Link to comment Share on other sites More sharing options...
Jimmer Posted January 3, 2015 Share Posted January 3, 2015 I have both Wii and Wii U connected to the same TV. I just stacked the sensor bars like a staircase and taped the top bar onto the lower sensor bar. I offset the top sensor bar backwards, behind the clear plastic of the lower bar, to be sure the lower bar's sensors had access to light or receiving angles on top. I only use one console at a time. I did something similar (but more lazy) - I just placed the Wii-U bar on top of the Wii bar. Both work fine. Quote Link to comment Share on other sites More sharing options...
cimerians Posted January 3, 2015 Share Posted January 3, 2015 Same here, I stack the bars on top of each other. Quote Link to comment Share on other sites More sharing options...
Jinks Posted January 3, 2015 Share Posted January 3, 2015 I stack em as well. 360 sensor under wii wiiu stacked on top. No tape or nothing.. Quote Link to comment Share on other sites More sharing options...
Rex Dart Posted January 3, 2015 Share Posted January 3, 2015 You could use a single sensor bar and make sure whichever system it's connected to is powered when you play. Or use a single battery-powered one. Quote Link to comment Share on other sites More sharing options...
Atariboy Posted January 3, 2015 Share Posted January 3, 2015 (edited) Or wire it up to a power source that's always on. There's probably 3rd party examples that could do this so they didn't have to be tethered to the console or depend on a battery, but if not, modding one appears to be simple. A quick search reveals quite a few that have done this, including some that have wired it up for USB and connected it to a USB port on their cable box or tv so that it's always on. Edited January 3, 2015 by Atariboy Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted January 3, 2015 Author Share Posted January 3, 2015 You could use a single sensor bar and make sure whichever system it's connected to is powered when you play. Or use a single battery-powered one. Are the battery powered sensor bars bluetooth or do they require a dongle connected to the base console? Quote Link to comment Share on other sites More sharing options...
Atariboy Posted January 3, 2015 Share Posted January 3, 2015 (edited) The Wii/Wii U sensor bar is just an array of IR lights. The cable running to the console is merely for powering the lights. No actual communications occur between the sensor bar and the console or the sensor bar and the Wii remote. Edited January 3, 2015 by Atariboy Quote Link to comment Share on other sites More sharing options...
TheGreatPW Posted January 3, 2015 Share Posted January 3, 2015 (edited) Anyone have a Wii and Wii U on the same tv? Do you disconnect and reconnect the sensor bar? For us (when using Wii games), the Wii U system is actually preferred over the Wii system due to the graphics looking better via HDMI so the Wii U sensor bar is always in the direct center of the television (resting on the top). We use the Wii system strictly as the "picture in picture" system for whenever there are lots of kids over and the Wii system has to be used at the same time along with the Wii U. Sometimes kids just don't want to all play the same game. The Wii sensor bar is positioned on the top right side of the television however centered perfectly for the Wii games when it is being displayed as the second picture. So neither sensor bars ever need to be disconnected. Edited January 3, 2015 by TheGreatPW Quote Link to comment Share on other sites More sharing options...
Atariboy Posted January 3, 2015 Share Posted January 3, 2015 I'm surprised that two sensor bars in close proximity to each other aren't throwing things off by confusing your Wii remotes. For us (when using Wii games), the Wii U system is actually preferred over the Wii system due to the graphics looking better via HDMI They probably look better because the Wii U is doing the upscaling for you, rather than leaving it for the television to do. Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 5, 2015 Share Posted January 5, 2015 You could use a single sensor bar and make sure whichever system it's connected to is powered when you play. Or use a single battery-powered one. The wireless one is a good solution. It will synch to whatever Wii you are using at the time. I ran this setup for a while before packing up my Wii Quote Link to comment Share on other sites More sharing options...
maibock Posted January 5, 2015 Share Posted January 5, 2015 I'm curious why wouldn't you just play the Wii games on the Wii U? Homebrew channel? Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 6, 2015 Share Posted January 6, 2015 Here's what I eventually did. Play everything Wii and Wii U related on my Wii U, bit the bullet and bought a component cable for my Gamecube. The Gamecube looks AWESOME in Pro-Scan 480p... 1 Quote Link to comment Share on other sites More sharing options...
Jinks Posted January 10, 2015 Share Posted January 10, 2015 I'm curious why wouldn't you just play the Wii games on the Wii U? Homebrew channel?Wii u not GCN compatable and I find wii games look better to me on the wii than the U. The screen gets cut I think but for sure the picture is just not as sharp. But I know everyone believes the upscale story and whatnot but me and the kids almost never wii mode the wii U. If the wii u was gcn compatable I would just use the U and deal with the picture quality. Quote Link to comment Share on other sites More sharing options...
MIKE5200 Posted January 11, 2015 Share Posted January 11, 2015 Why not just play the Wii games on the Wii U? Quote Link to comment Share on other sites More sharing options...
Jinks Posted January 12, 2015 Share Posted January 12, 2015 Why not just play the Wii games on the Wii U? I think the display issue of brightness makes it look bad.. Switch back and forth and find out for yourself.. Quote Link to comment Share on other sites More sharing options...
maibock Posted January 12, 2015 Share Posted January 12, 2015 Wii u not GCN compatable and I find wii games look better to me on the wii than the U. The screen gets cut I think but for sure the picture is just not as sharp. But I know everyone believes the upscale story and whatnot but me and the kids almost never wii mode the wii U. If the wii u was gcn compatable I would just use the U and deal with the picture quality. Fair enough - though we've not really noticed any differences. Quote Link to comment Share on other sites More sharing options...
MIKE5200 Posted January 12, 2015 Share Posted January 12, 2015 I think the display issue of brightness makes it look bad.. Switch back and forth and find out for yourself.. I haven't noticed much differences accept for screen size. Played COD and Wii Sports. Btw what are you playing? Quote Link to comment Share on other sites More sharing options...
Jinks Posted January 13, 2015 Share Posted January 13, 2015 cod mw3. re4 wii, cabelas dangerous hunts etc... The screen size sucks too.. I cant remember it cuts off some stuff?? Quote Link to comment Share on other sites More sharing options...
Gredler Posted January 13, 2015 Share Posted January 13, 2015 I've been playing Skyward Sword on the Wii U and really enjoy it. I have component cables, so maybe I'll do a comparison as suggested, but I had assumed the video output of the Wii was significantly worse, color range and upscaling. I didn't notice any screen cutoff, but now I want to look into it myself. I also played skyward sword on the gamepad, leaving the sensor bar in place and aligning myself with it on my couch, so my girlfriend could watch a show, and it worked fine. For the first time I used that wii u pad stand, hahaha Quote Link to comment Share on other sites More sharing options...
Atariboy Posted January 13, 2015 Share Posted January 13, 2015 (edited) Wii U doesn't cut anything off. If he's missing anything on a HDTV, it's his tv or receiver's fault for overscanning. Wii software tended to underscan anyways with a small black border around the picture in many 16:9 enabled releases, so he must have a ton of overscan if picture is cut off on his HDTV. The only cropping issue occurs with Wii U and standard definition (And perhaps 480p), which it doesn't properly support. A good bit of the sides of the picture will be missing from its letterboxed output, which is compounded by the overscanning that most CRT's have. And even there, that's only for the Wii U side (And doesn't apply to the Virtual Console, which does seem to output a proper picture). Jump into Wii mode and it's fine. Edited January 13, 2015 by Atariboy Quote Link to comment Share on other sites More sharing options...
Jinks Posted January 14, 2015 Share Posted January 14, 2015 I am using hdmi on the U and the component cables of the wii. Using 1080p plasma 16:9 resolution and reciever that basically works as a pass thru. Quote Link to comment Share on other sites More sharing options...
Jinks Posted January 14, 2015 Share Posted January 14, 2015 No no Your Analog!! Quote Link to comment Share on other sites More sharing options...
Nutsy Doodleheimer Posted May 27, 2015 Share Posted May 27, 2015 The bars are stacked on top of each other. I have 2 wii controllers. One for the Wii and the other for the Wii U. I have the composite cables for Wii and HDMI for the U. Quote Link to comment Share on other sites More sharing options...
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