Jinroh Posted July 28, 2015 Share Posted July 28, 2015 Ok! All 4 characters are now fully implemented and selectable in any combination. And the wizard now has his own special ability--he starts with a full load of potions. gauntlet728.bin I couldn't figure out a way to add extra animation tables, so I had to drop one enemy and share the player wizard and enemy wizard sprites. Small price to pay though for four working players, I think. Other changes: * Level counter now implemented with 2 number digits. Should be able to count to 99 now. * All games now start on Level 1 * Bug fixed on 2-player games: all character combinations now work correctly * Changed the potion use sound * Potions no longer take out generators or bones (too easy!) Any interest in having this on a cart? I'm thinking a silver label 30th Anniversary edition with the C64/Atari computer artwork: GauntletC64cover.jpg Sweet! Gonna have to try with the new changes. I'd be down for a cart release, always good to have more good Co-Op games for the VCS. 1 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.