+atari2600land Posted February 23 Author Share Posted February 23 I am the author. The Odyssey 2 has 4 sprites available. The crabs can be one, the turtles can be one. The fireball can be one. The guy is made up of two sprites, so you can only have two of the three other sprites on the screen at once. 1 Quote Link to comment Share on other sites More sharing options...
DanBoris Posted February 23 Share Posted February 23 16 hours ago, johannesmutlu said: Yes they are sprites,but since those sprites are not inside that 64 character set,i need to know from somebody how they were actually done. Sprite shapes are custom defined, they don't come from the internal character set. 1 Quote Link to comment Share on other sites More sharing options...
johannesmutlu Posted February 23 Share Posted February 23 3 hours ago, DanBoris said: Sprite shapes are custom defined, they don't come from the internal character set. WoooW if that’s true then more could be done on the O2 in terms of sprites,so instead of using that man,tree or letter or number like many O2 games do,they should from now on costumize their own sprites once making/porting games to the O2,for instance ,imagine an improved version of popeye on the O2 with all the levels along with all the costumized sprites for it because that would be great,so let a homebrewer stand up for doing this😁 Quote Link to comment Share on other sites More sharing options...
DanBoris Posted February 23 Share Posted February 23 1 hour ago, johannesmutlu said: WoooW if that’s true then more could be done on the O2 in terms of sprites,so instead of using that man,tree or letter or number like many O2 games do,they should from now on costumize their own sprites once making/porting games to the O2,for instance ,imagine an improved version of popeye on the O2 with all the levels along with all the costumized sprites for it because that would be great,so let a homebrewer stand up for doing this😁 There are only four 8x8, one color sprites. You could stretch them by reusing the down the screen, but you couldn't have more then four on a single line. Quote Link to comment Share on other sites More sharing options...
johannesmutlu Posted February 23 Share Posted February 23 1 hour ago, DanBoris said: There are only four 8x8, one color sprites. You could stretch them by reusing the down the screen, but you couldn't have more then four on a single line. Oke i do understand that that only 4 8x8 sprites can be viewed per scan line,BUT what if we could just alternate between each sprite per frame to simulate more sprites on screen,it will result in more flicker and slowdown but it’s better then nothing,i just see huge potential in the O2😁 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted February 24 Author Share Posted February 24 It's not 4 8x8 sprites per scan line, it's 4 8x8 sprites on the whole screen. 1 Quote Link to comment Share on other sites More sharing options...
DanBoris Posted February 24 Share Posted February 24 (edited) 6 hours ago, atari2600land said: It's not 4 8x8 sprites per scan line, it's 4 8x8 sprites on the whole screen. Yes, but you can re-use a sprite as you go down the screen so you can have more the 4 moving sprite objects. Edited February 24 by DanBoris Quote Link to comment Share on other sites More sharing options...
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