bretthorror Posted November 27, 2015 Share Posted November 27, 2015 I was exactly the right age for the NES, and my childhood experiences in the arcade were of the " begging for quarters variety" as mentioned by Stardust. What I think we really missed was the competitive experience of the arcade. I was drawn to games that let me explore and play on my own. Nintendo didn't invent this, they just kept working on it while others dropped out. The industry also had to learn how to sell a gaming experience outside of the arcade and many of the early experiences didn't seem to inspire many spinoffs (Superman, Adventure). My point is that usually a NES gamer looks at Asteroids and wonders "where's the rest of the game". That's because NES games were meant as a contained experience. "The rest of the game" for Asteroids was trying to beat your brother sister or dad - something that kids my age just didn't want to look for. All that being said, I love the 2600, and after having really dug into both libraries I have had a lot more frustrations with NES titles. Yes there are bad games on both, but even some good NES games are confounding. Quick example - I can tell Legacy of the Wizard is a great game, but I'm never going to take on the built in difficulty added by required repetition needed to actually finish the game. My realization of this as I'm playing really takes away from the experience. I could have more fun with Beamrider in as much time as it takes me to search for a LoW walkthrough. Good points, I can distinctively remember rarely playing arcade style titles on the NES because they were hard and without an ending. The modern game experience, you can actually watch your friend play and give them tips and experience the game almost like you were beating it yourself. Or even collectively taking turns was more fun than trying to get a high score at something. It also could come down to what you had, despite rarely playing the arcade titles on NES, I did play the arcade style games on my Vic-20 until it broke. If you judge Atari by its cover, it's not too thrilling, but if you put half an hour into Freeway, you find yourself coming back. I love the game, everyone had it, but who really played Duck Hunt on the NES? It just didn't fit the mold of the contained experience you mentioned that the system evolved into. Lest we forget that hardcore NES fans generally also skip or pay no attention to the Sega Master System, a console with the exact same types of 8-bit games, so it's not like a lot of these people make sense to begin with. 1 Quote Link to comment Share on other sites More sharing options...
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