+CyranoJ Posted November 25, 2015 Share Posted November 25, 2015 (edited) Well, this doesn't do much else at the moment, but I got it this far. At least all the system calls are working (I'm not posting a binary because proof that this is working will ruin the illusion that it's possible) Edited November 25, 2015 by CyranoJ 24 Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted November 25, 2015 Share Posted November 25, 2015 You are the man! :thumbsup: 1 Quote Link to comment Share on other sites More sharing options...
+doctorclu Posted November 25, 2015 Share Posted November 25, 2015 Another game that I have logged many hours on many systems (Arcade, Atari 800, 2600, Gameboy, Gameboy Advance, Dreamcast and Intellivision!) Would like to say I logged time on the ST version, but mostly had a TT030 and most games on that was broken (being a 68030 instead of a 68000 and all.) Quote Link to comment Share on other sites More sharing options...
82-T/A Posted November 25, 2015 Share Posted November 25, 2015 This was, by far, one of my favorite games on the Atari 2600 when I was growing up. Thanks!!! Quote Link to comment Share on other sites More sharing options...
+save2600 Posted November 25, 2015 Share Posted November 25, 2015 Digging the Williams trend here! Joust and Moon Patrol now. 1 Quote Link to comment Share on other sites More sharing options...
Gaztee Posted November 25, 2015 Share Posted November 25, 2015 I effing love moon patrol you're a megastar 1 Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted November 25, 2015 Share Posted November 25, 2015 (edited) Atari should had did this with the Jag to start with just a cart full of their Arcade Classics. Edited November 25, 2015 by walter_J64bit 5 Quote Link to comment Share on other sites More sharing options...
racerx Posted November 28, 2015 Share Posted November 28, 2015 Atari should had did this with the Jag to start with just a cart full of their Arcade Classics. Well...I mean, this one was Williams by way of Irem. Even so, in the swinging 90s I'm not sure how well an 80s arcade compilation would have done. Everyone was caught up in the Bit Wars. I'm not sure there would've been enough nostalgia built up yet for an Atari arcade collection to have made much of a splash. Quote Link to comment Share on other sites More sharing options...
PhoenixMoonPatrol Posted November 28, 2015 Share Posted November 28, 2015 Please consider putting this on a cart when finished. Please? 1 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted November 28, 2015 Author Share Posted November 28, 2015 Please consider putting this on a cart when finished. Please? Someone is eager, lol. Quote Link to comment Share on other sites More sharing options...
PhoenixMoonPatrol Posted November 28, 2015 Share Posted November 28, 2015 Someone is eager, lol. Well the game looks great in that screen shot. And I don't own a Jag CD. So yeah a cart would be heavenly Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted November 28, 2015 Author Share Posted November 28, 2015 Well the game looks great in that screen shot. That's a title screen. Quote Link to comment Share on other sites More sharing options...
Goochman Posted November 28, 2015 Share Posted November 28, 2015 That's a title screen. Better frame rate than Supercross 3D 6 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted November 28, 2015 Author Share Posted November 28, 2015 Better frame rate than Supercross 3D Don't forget we'll all be playing Road Rash tonight.... 5 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted December 5, 2015 Author Share Posted December 5, 2015 (edited) Sorry for not posting micro update after micro update, but as you know I like to deliver something rather than talk about it endlessly. Plus I lost countless months of development time sulking on another forum where nobody was there to stroke my ego, arguing with trolls in another thread having fun playing Guild Wars 2. Oh, and here's a binary. Something you can try yourself on real H/W. That thing that runs slower than VJ. All I had to do was merely hook system calls from one platform to another. It's so simple you'd think loads of people would be doing it. Oh well. MPATROL.ABS Now, back to Guild Wars before the sub 16 bit 5fps incorrect math 3D troll turns up. Enjoy, or don't. Naturally, I'm a high DPS, backstabbing Thief in Berserker armor...... Maybe I should port Xevious next, I hear the ST version is the best so far (hehe, can't wait for Shamus' version to be released, it plays great!) Edited December 5, 2015 by CyranoJ 15 Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted December 5, 2015 Share Posted December 5, 2015 I need some more CDR's Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted December 5, 2015 Author Share Posted December 5, 2015 I need some more CDR's Wouldn't bother yet, it's still very buggy. Not spent much time on it. Quote Link to comment Share on other sites More sharing options...
+doctorclu Posted December 5, 2015 Share Posted December 5, 2015 Not a bad start though. 1 Quote Link to comment Share on other sites More sharing options...
+doctorclu Posted December 5, 2015 Share Posted December 5, 2015 (edited) Played a few hours of this and the arcade version (on the Dreamcast). Took me a bit to get used to the jumping ability but after I played the Atari 800 version and then the Arcade version I realized this version was actually closer. The arcade was very floaty while jumping though not quite this floaty. But a beautiful version. I managed to get up to level U or V. I learned that when you jump over the mines around level K or L you need to get right up to the mines at the slowest speeds and hit the D-pad up and left. This backs the buggy backwards and over. Strange but worked. In this version if you fire the ground missile before a jump it will travel with you and forward quite a ways. Not like the arcade version but handy. Also if you keep hitting the button you have a more rapid fire as you get closer to objects. You can practically have the front wheel on top of a tank but if you are firing fast enough you will kill that tank. This is unlike the arcade where the rate of fire and recharge are a set time and no matter how fast you hit the button you'd be screwed. Again beautiful graphics, and arcade like in the floatiness with a few unique traits that you have to get used to but can be used to your advantage. Edited December 5, 2015 by doctorclu 3 Quote Link to comment Share on other sites More sharing options...
+doctorclu Posted December 9, 2015 Share Posted December 9, 2015 Made it to the next set of stages (Challenger level C). Starting to get the hang of this version. Thought the mine field would be a pain with this version but honestly one of the more predictable levels now. 1 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted December 9, 2015 Author Share Posted December 9, 2015 Haven't had time or motivation this week, but I will get back to this and add at the very least the music. 2 Quote Link to comment Share on other sites More sharing options...
Trooper Galactus Posted December 22, 2015 Share Posted December 22, 2015 Good god, I had about forgotten about this classic! Make it happen! I should find the 2600 version while I'm at it...conspicuously absent from my collection! 1 Quote Link to comment Share on other sites More sharing options...
+doctorclu Posted December 30, 2015 Share Posted December 30, 2015 I made a sound set from the Atari 8-bit version using Altirra. I'm attaching it here for easy reference. MP Sounds 8-bit.zip 1 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 1, 2016 Author Share Posted January 1, 2016 Happy new year everyone: Splash screens added 1/2/4 select options on title screen (3 disabled because, lol, no mouse!) Partial sound effects Thanks to Dr Clu for the SFX used. I've still not got the hooks for some of them, but most are in now Download / Video in the giga-thread of portedness. 4 Quote Link to comment Share on other sites More sharing options...
+doctorclu Posted January 1, 2016 Share Posted January 1, 2016 Not bad. Played it this morning. Nice if nothing else to get a response in the game when you jump, fire, and blow up. All check point dings and music are in place. 1 Quote Link to comment Share on other sites More sharing options...
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