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Donkey Kong Remix


VectorGamer
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It's not as complete as the version in the video, and it's a little quirky, but here's the version for the COCO3.

http://users.axess.com/twilight/sock/dkremix/index.html

 

It's playable in MESS. Pretty fun. Can't jump with hammer and stuff, but it's cool.

 

That's the one I played at VCF. That rivet board took me FOREVER to figure out.

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Yeah. If you clear the top rivets in the wrong order, are you just stuck?

 

No I don't think so. I think you can always clear the board. My problem was that I didn't know you had to drop the platforms to climb on, it goes against my usual clearing pattern.

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  • 1 month later...

How impossible would it be to hack the 8-bit version of DK to support these new levels? Obviously it would take a major rewrite, but I'm curious if it's doable with the current game engine.

I wish I could hack like Playsoft and Tep. I know both of them are pretty busy.

I couldn't tell you. It would be cool.

If I could do that, I would try to add the extra level on the ramps, etc...

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I wish I could hack like Playsoft and Tep. I know both of them are pretty busy.

I couldn't tell you. It would be cool.

If I could do that, I would try to add the extra level on the ramps, etc...

 

Actually I think just adding the holes on the later ramp levels from Crazy Kong would be cool. Something that changes it up after it starts to repeat.

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