NostAlgae37 Posted February 11, 2019 Share Posted February 11, 2019 Nice, but where are the airships? j/k 1 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted February 25, 2019 Author Share Posted February 25, 2019 Confirming airships in the current latest build (v201) I'll be posting a new test rom in a few days 4 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted February 25, 2019 Share Posted February 25, 2019 Confirming airships in the current latest build (v201) I'll be posting a new test rom in a few days Wait...what?! Quote Link to comment Share on other sites More sharing options...
+Karl G Posted February 25, 2019 Share Posted February 25, 2019 Wait...what?! Actually, nevermind - I was thinking this was the Tyre Trax topic when I posted that. 1 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted March 10, 2019 Author Share Posted March 10, 2019 (edited) An idea for weather on the higher levels that i've been playing with. I took the idea from the starfield thread as that effect was just perfect for rain. It's causing a few cycle problems so it may not get in the final release but I wanted to just share this update and the WIP airship sprite. I'm not 100% happy with it yet, but it's in Edited March 10, 2019 by Muddyfunster 6 Quote Link to comment Share on other sites More sharing options...
NostAlgae37 Posted March 11, 2019 Share Posted March 11, 2019 The video with the weather effect looks extremely cool, but I get more of a snow effect from it than a rain effect (which might be a bit incongruous with the tropical island setting it appears in). Still, it would look really superb in a stage that took place in the alps or some such setting. I do agree that the airship sprite could use some refining. If you get stuck, let me know if you would like any assistance with it. 1 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted April 7, 2019 Author Share Posted April 7, 2019 (edited) Title tune is in, courtesy of the superb musical talents of RushJet1 Edited April 7, 2019 by Muddyfunster 5 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted April 7, 2019 Share Posted April 7, 2019 That sounds great! 1 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted April 7, 2019 Author Share Posted April 7, 2019 That sounds great! The capture from emulation doesn't do it justice. On my real 2600JR blaring out from the TV it sounds brilliant. 2 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted April 7, 2019 Share Posted April 7, 2019 Looking forward to the next ROM. Whether or not the title tune is included. 2 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted April 7, 2019 Author Share Posted April 7, 2019 Looking forward to the next ROM. Whether or not the title tune is included. soon 1 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted April 7, 2019 Share Posted April 7, 2019 Rushjet1 making some great tunes! So glad we could get the TIATracker mod going for bB. Looking forward to your next release Muddy ? 2 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted April 8, 2019 Author Share Posted April 8, 2019 (edited) Rushjet1 making some great tunes! So glad we could get the TIATracker mod going for bB. Looking forward to your next release Muddy Appreciate your efforts in getting it working in Bb mate The "credits and thankyou" page for the manuals for my games is going to be huge It means I can collaborate easily with folks who are much more musically literate than I am Edited April 8, 2019 by Muddyfunster 3 Quote Link to comment Share on other sites More sharing options...
RushJet1 Posted April 14, 2019 Share Posted April 14, 2019 I've since made better drums so I updated this track with drums now. Also, is it possible to play a track during gameplay? float2.bin 2 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted April 16, 2019 Author Share Posted April 16, 2019 Love the new drums, this version is now in the WIP. Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted May 7, 2019 Author Share Posted May 7, 2019 Wanted to give a quick update on this project. Slowly edging towards completion, page 1 updated. Currently wrestling with overcycle issues and making some gameplay balance changes (some levels can be unfair at the start if the wind is against you). I don't mind killing the player when they screw up, but the game shouldn't be fundamentally unfair. I will be releasing a new test ROM this week. 4 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted August 22, 2019 Author Share Posted August 22, 2019 So I've been quietly working on this and it's now complete. All that remains is someplay testing to iron out a few gameplay issues to smooth out the difficulty curve and a couple of tweaks to crush a bit of overcycle in a couple of places. I'll upload a test rom in a day or two for folks to try.. 6 Quote Link to comment Share on other sites More sharing options...
+TrekMD Posted August 22, 2019 Share Posted August 22, 2019 Awesome! Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted August 26, 2019 Author Share Posted August 26, 2019 Looking for a few volunteers to test the latest version, it's basically complete, PM me if you are interested. Appreciate any help! 1 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted August 26, 2019 Author Share Posted August 26, 2019 (edited) Some footage from Level 4 showing some gameplay and some of the pickups (invulnerability) and some of the death screens. Edited August 26, 2019 by Muddyfunster 6 Quote Link to comment Share on other sites More sharing options...
KevKelley Posted August 26, 2019 Share Posted August 26, 2019 I like how the levels are introduced. Very whimsical but practical. 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted August 26, 2019 Share Posted August 26, 2019 i'd be happy to take a look at the current version. ? You might also see if @ZeroPage Homebrew might want to play the current version. I've found this kind of feedback to be useful myself. 3 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted August 26, 2019 Author Share Posted August 26, 2019 Thanks Karl, I'll shoot you the bin over when I get home (and ofc James over at ZPH & ArenaFoot). Agree on the feedback cycle, I find sometimes you can't see the wood for the trees 2 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted August 27, 2019 Author Share Posted August 27, 2019 i've sent the binary out to those folks that expressed an interest in testing, thanks guys, appreciate it and look forward to feedback! 2 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted August 31, 2019 Author Share Posted August 31, 2019 Great feedback from @ZeroPage Homebrew @Arenafoot @KevinMos3 @Karl G - thanks guys, new version should be in your inbox. 3 Quote Link to comment Share on other sites More sharing options...
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