opcode Posted June 15, 2020 Share Posted June 15, 2020 Hi there! As we all know, world is going through some difficult times right now. COVID-19, social unrest, unemployment, political polarization, a lot of bad things going on. Most of us are under increased stress levels, new work and family routines, etc, myself included. Due to that, I had to make some hard decisions. After 4 years of intense work, I have decided to suspend work on OMNI and SGM2 for an indefinite period of time. I don't think this is the best time to keep investing money and effort in new propositions considering the current circumstances. Instead, I have decided to go back to the basics.... Not all is lost though. As part of the OMNI/SGM2 effort, I developed new tools for porting arcade games, and those tools can now help me reduce development time of SGM1 arcade ports from months to weeks. First game using the tools is done, Moon Cresta/Eagle. It took me 3 weeks to get the game running with all graphics and all but 2 sound FX done. I am now working on those final sound FX. Game is fully playable, rock solid, and runs at 60Hz locked. It is also "arcade perfect" in terms of gameplay, where each nuance is perfectly emulated, and I am compensating for the shorter ColecoVision vertical screen resolution precisely. But that is just one of the many other game I have planned. Next I hope to do Time Pilot, hopefully get the game done in a couple of months, start to finish. Also in my short list are Lady Bug, Frogger, Popeye, and Pengo. I hope to get those done or at least started in the first half of 2021. Yes, sounds crazy, but I think the tools are up to the task from my experience so far. And finally, we have a few games long due for the SGM coming this year, namely DKA (which is now taking advantage of the new sound tools), and Pac-man DX, which has been waiting in the shelf for years now, printed boxes and all. We are also re-releasing Gradius. So for 2020 the release plan is: DKA (receiving some final sound improvements), Pac-Man DX (ready for beta, boxes printed), Gradius (re-release, boxes are printing in China), and Moon Cresta (Grazi is working on premium packaging, to go for printing soon). All but DKA are premium line games, with our deluxe packaging (the same we used for Gradius). Unfortunately DKA can only be offered as a PCB due to some recent legal issues. All of that said, we have started the process for a 5th run of the SGM. Printing is underway in China, and we are about to place orders for the assembled PCBs. We will post very soon about how to pre-order. But wait, there is more! We plan to have all our Color line games back in stock soon. Our Super Game Controller is entering alpha testing soon, and we should be able to show you a physical prototype in just a few weeks. We are getting a new cartridge tooling that is exclusive to Opcode. Conceptualized by renowned designer Ted Mayer, the new tooling will free us of 3rd party sources (since I sold my original tooling years ago) and at the same time will give us an exclusive cartridge with a distinctive look. There is one more thing to announce, but I will do that in a separate post. Hope you like the news. In the meantime, stay safe and healthy and let's play some ColecoVision! 12 3 Quote Link to comment Share on other sites More sharing options...
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