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Possible Train game port - keypad controls questions


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On 6/26/2023 at 7:44 AM, baktra said:

Yes, the start button works.

Proto 2 plays wonderful, can now play a great and enjoyable game.

Thank you, for getting this game to work and adjusted.

 

 

Baking...

image.png.763d91fbbf7b0422a687d4a8fa7b9c19.png

I think now you can sprinkle on the same sugar, and pull the rest of these out of the oven. 

Edited by RB5200

Well, the cake is out of the oven now.

https://github.com/baktragh/train_5200_ose/releases/tag/v1.2

 

I would like to thank all of you for your suggestions and feedback. All that helped to make the game better.

  • Like 3
  • 6 months later...
8 hours ago, Udderdude said:

Wish I had known about this game sooner. 99% of snake clones are the exact same "One level with no actual design to it and random objects thrown about". A snake clone with actual level design and multiple levels is pretty unique.

Thanks.

The credit for that concept should go to the author of the original game for PC.

We, in BAHA Software, took the game and ported it to the 8-bit Atari and 5200, including the layout of the screens. The graphics are different, because the original game was written for IBM PCs with VGA (320x200x256) and it doesn't translate that great to ANTIC+GTIA.

TRAIN 2 and TRAIN 3 have original levels, meticulously designed by @HardCore(BAHA).

 

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