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8-Bit Software: A Preservation Effort


SoulBuster

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Billiards (1981)(Creative Computing)(US)[cassette]

 

Contributed by: Allan
Recorded by: SoulBuster

 

Autoload without BASIC.

 

After several tries for a clean recording, I had to fix this one.  I copied block 26 and block 35 from side 1 to replace the same blocks on the side 2 recording.  The original WAVs for side 1 and 2 are included.

 

Billiards (1981)(Creative Computing)(US)[cassette].zip

 

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Labyrinth (1982)(Broderbund Software)(US)[cassette]

 

Contributed by: Allan
Recorded by: SoulBuster

 

Tape has been "eaten" a couple of times by a recorder (not mine).  After several attempts, I give up.
Last recordings included.

 

Labyrinth (1982)(Broderbund Software)(US)[cassette].zip

 

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Juice! (1983)(Tronix Software)(US)[cassette]

 

Contributed by: Allan
Recorded by: SoulBuster

 

Several attempts and only 1 good program out of 4.  This system is very finicky, but I finally got side 2 program 2 to load properly.  The CAS has both programs of side 2 in it but only #2 works.  I tried to isolate it, but it does not work after isolation.

 

Juice! (1983)(Tronix Software)(US)[cassette].zip

 

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Haunted House (1980)(Creative Computing)(US)[BASIC][cassette]

 

Contributed by: Allan
Recorded by: SoulBuster

 

After Several attempts, I am giving up.  Failed WAVs included.

 

Haunted House (1980)(Creative Computing)(US)[BASIC][cassette] - Set #2.zip

Haunted House Inlay.pdf

 

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Success with Math: Addition and Subtraction (1984)(CBS Software)(US)[BASIC][cassette]

 

Contributed by: Allan
Recorded by: SoulBuster

 

Side 1 is a good recording.  Side 2, program one always fails on the same block.  Side 2 program 2 works.

 

Note: There are two programs on each side.  The first program on side 1 is the second program on side 2.  The second program on Side 1 is the first program on side 2.

 

To fix side 2, I copied the 10th block from the end of the second program of side 1 to the same block of the first program on side 2.  The WAV is repaired and a CAS was made from that repair.  The original WAV is included.

 

Success with Math Addition and Subtraction (1984)(CBS Software)(US)[BASIC][cassette].zip

 

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On 4/26/2023 at 5:12 PM, SoulBuster said:

Tricky Tutorial #04: Basics of Animation (1982)(Educational Software)(US)[BASIC][cassette] - Set #1

 

Contributed by: Allan
Recorded by: SoulBuster

 

CLOAD, then RUN.
 

Tricky Tutorial #04 Basics of Animation (1982)(Educational Software)(US)[BASIC][cassette].zip 460.21 MB · 8 downloads

 

 

This ZIP is bad.

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1 hour ago, DjayBee said:

Does this mean "this exact tape" or "another tape of the same title"?

It means A8SP has a copy of this exact tape.  Not just  another tape of the same title.

59 minutes ago, DjayBee said:

This ZIP is bad.

Zip has been fixed for

 

Tricky Tutorial #04: Basics of Animation (1982)(Educational Software)(US)[BASIC][cassette] - Set #1

 

Thanks DjayBee

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On 4/24/2023 at 6:42 PM, TZJB said:

Astrobiograms (Barbara Naylor)(1986)(BASIC)(RespeQt CHIP)(Disk)

Disk is protected with blank tracks.

Yep, without any check for them. Track 39 contains a needed sector and the directory has been moved to sector 504.

The protection depends on sector copiers which stop when they encounter a read error.

 

On 4/24/2023 at 7:04 PM, _The Doctor__ said:

@DjayBee Copy Systems Stuttgart, Germany is the path I'd take.

Nothing to do for me.

... except correcting you: It is Copy Service Stuttgart. ;)

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SoulBuster, thank you for all your work on dumping this treasure. 👍🥂

I enjoy searching through all the stuff already uploaded. I can also now update my site database with more accurate information about products.

 

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Peripheral Vision (1984)(Futurehouse)(US)[Disk] - Including untested C64 files. 

 

Boot without BASIC.

 

Also includes ATR's of a data disk that was with the package labeled "Light Pen Attempt".

 

Peripheral Vision (1984)(Futurehouse)(US)[Disk] - Including untested C64 files.zip

Edumate Lightpen Manual.PDF

Peripheral Vision Manual Atari.pdf

Peripheral Vision Manual C64.pdf

Peripheral Vision Documentation Update.pdf

 

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In Altirra I created a light pen as follows. I expected to use the LMB to trigger using the light pen (for selecting and drawing), but it did not. By chance I discovered I must use the spacebar to trigger using the light pen.

 

Create Light Pen:
Click Input > Input Mappings > Add > enter "Mouse -> Light Pen"
Click Edit > Game controller: Any
Click Add Controller > Select Light Pen (CX70/CX75) > OK

 

Edit Input Mappings:
Double Click Axis 1 -> Mouse Pos X (light pen)
Double Click Axis 2 -> Mouse Pos Y (light pen)
Double Click Pen tip switch -> Source: Mouse LMB > Mode: Inverted
Double Click On-screen -> Source: Mouse RMB > Mode: Toggle

 

Any idea if Peripheral Vision requires the spacebar to be held instead of using the LMB, or have I configured the light pen wrong?

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