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WIP Satan Claus for 32x, Genesis and MD


SegaTim

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  • 5 months later...
  • 3 months later...
On 5/21/2022 at 7:55 PM, Gemintronic said:

 

I read a translastion of your topic on romhacking.  Are you still having problems with the Sega 32x version?  What was the problem?

Also, what sound driver are you using?  I've used an early version of the z80 XGM driver in my games but it isn't very compatible :(

The problem is that the subroutine is called with the instruction bsr asm - and such bsr only performs a 16 bits jump, meaning that it only can jump roughly 32K back or forward. If the code where you call the subroutine with parameters (which originates a bsr) is more than 32K ahead of where align heap is located, bsr cannot reach it so the assembler fails.

XGM sound driver.

 

 

 

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  • 1 year later...
On 5/11/2024 at 4:22 PM, SegaTim said:

The game is 100% ready. I am looking for a publisher or private buyer.

Do you have any gameplay footage that demonstrates the game in its full form (i.e., music, sound effects, level transitions, etc.), rather than just a trailer as posted above? The concept looks fun but I am always curious how attentive to certain details a dev is when they plan on selling the game.

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