+ZeroPage Homebrew Posted November 7, 2021 Share Posted November 7, 2021 2 hours ago, kenjennings said: Is anyone else having issues on real hardware or Altirra? Please report config. Just downloaded the newest version from Github (Oct 25) and it runs without issues on Altirra v 3.90 NTSC - James Quote Link to comment Share on other sites More sharing options...
kenjennings Posted November 8, 2021 Author Share Posted November 8, 2021 On 11/4/2021 at 9:23 PM, kenjennings said: Ran head-first into a brick wall. It looks like Mads may be broken due to something in the 1nvader source added in the last couple weeks. i'm getting an error from MADS when trying to assemble the 1nvader game. Compiler 'MADS' output: Runtime error 216 at $0000000000417845 $0000000000417845 This happens from command line or from eclipse/WUDSN. i thought maybe the mads which I had downloaded long ago was out of sync with current linux libraries, so did some updates, got the current source, built a new executable without issues (remarkably), and still get the same error. (At least I have a nice shiny 2.1.3 now). Then I tried the last large game I wrote (Pet Frogger V03) and it assembled just fine from eclipse/WUDSN So, it seems that there's something about the 1nvader source code that's breaking mads. ANY IDEAS? What I get out of google is that this is a memory access error. Most recently, I had been adding some strings for options menus, and commenting out declarations of unused variable. Is there any limit in Mads that I may be hitting -- like file size limit or total number of source lines? So far I've worked out that the ata_1nv_gfx.asm file is breaking mads. This is where all the screen graphics assets are declared/defined. Something in there is the problem. Quote Link to comment Share on other sites More sharing options...
kenjennings Posted November 8, 2021 Author Share Posted November 8, 2021 Back to work on this. The MADS maintainers discovered my stupid programming trick that was breaking MADS and have made some updates to mads. (Version 2.1.4 at https://github.com/tebe6502/Mad-Assembler ) 3 1 Quote Link to comment Share on other sites More sharing options...
tjlazer Posted December 4, 2021 Share Posted December 4, 2021 Great game, can't wait until it is complete with sound! 1 Quote Link to comment Share on other sites More sharing options...
Sugarland Posted February 5, 2022 Share Posted February 5, 2022 (edited) Played for the first time just now. Got about 12100. Felt like it was a great score. Wish I had taken a photo now. Fun!! Discovered your game from this stream: Edited February 5, 2022 by Sugarland 1 Quote Link to comment Share on other sites More sharing options...
kenjennings Posted March 2, 2022 Author Share Posted March 2, 2022 I've been out a while. (a couple months, actually). Everyone at home was taking turns with the virus of unspecified origins. And then I had to get shot for work and that was worse than having the virus. Starting to ramp up to working on 1nvader again. 3 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted March 2, 2022 Share Posted March 2, 2022 Glad you're now ok Ken. Vitoco finished his version of your game for Basic 10liner contest: 3 Quote Link to comment Share on other sites More sharing options...
tjlazer Posted March 2, 2022 Share Posted March 2, 2022 Anyone have the INVASOR.ATR file? Download link doesn't work. Quote Link to comment Share on other sites More sharing options...
Preppie Posted March 2, 2022 Share Posted March 2, 2022 it should all be here: https://bunsen.itch.io/1nvas0r-by-vitoco Quote Link to comment Share on other sites More sharing options...
vitoco Posted March 2, 2022 Share Posted March 2, 2022 1 hour ago, tjlazer said: Anyone have the INVASOR.ATR file? Download link doesn't work. Sorry! I was waiting for the game to be listed in the contest's page. As @Bunsen published the sources in his itch.io site, I also put the ATR in my page. 1 Quote Link to comment Share on other sites More sharing options...
tjlazer Posted March 2, 2022 Share Posted March 2, 2022 9 minutes ago, vitoco said: Sorry! I was waiting for the game to be listed in the contest's page. As @Bunsen published the sources in his itch.io site, I also put the ATR in my page. No worries! Quote Link to comment Share on other sites More sharing options...
kenjennings Posted March 3, 2022 Author Share Posted March 3, 2022 19 hours ago, Philsan said: Glad you're now ok Ken. Vitoco finished his version of your game for Basic 10liner contest: That's really nice for 10 lines of BASIC. mads says mine is at 24K lines of source. I should probably quit working on this. ? Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted March 3, 2022 Share Posted March 3, 2022 nope, keep at it Quote Link to comment Share on other sites More sharing options...
vitoco Posted March 3, 2022 Share Posted March 3, 2022 9 hours ago, kenjennings said: That's really nice for 10 lines of BASIC. mads says mine is at 24K lines of source. I should probably quit working on this. ? I used only 8 lines this time ? But seriously, your version is impressive. It just needs the sound effects to be complete. Adding a tune would be a plus. On 11/7/2021 at 3:40 PM, kenjennings said: Is anyone else having issues on real hardware or Altirra? Please report config. I just got 30850 points running latest version (from some hours ago) in a real PAL 800XL+CRT without issues. 1 Quote Link to comment Share on other sites More sharing options...
patjomki Posted June 26, 2022 Share Posted June 26, 2022 On 3/3/2022 at 5:56 AM, kenjennings said: I should probably quit working on this. ? So, did you really quit? ? Quote Link to comment Share on other sites More sharing options...
kenjennings Posted June 27, 2022 Author Share Posted June 27, 2022 7 hours ago, patjomki said: So, did you really quit? ? No, my wife's job in Orlando ended this month, so I have been busy moving her and her temporary apartment stuff back home here in South Florida. if you look at GitHub history I have been working on adding more game modes (and some of it is actually working too.) I expect to pick things up again after July 4th. 3 2 Quote Link to comment Share on other sites More sharing options...
patjomki Posted June 27, 2022 Share Posted June 27, 2022 (edited) 20 hours ago, kenjennings said: if you look at GitHub history I have been working on adding more game modes (and some of it is actually working too.) I expect to pick things up again after July 4th. Great to see that you did not abandon the game. Have to give the latest GitHub versions a try. I am really looking forward to the finished version with sound effects.? Edited June 27, 2022 by patjomki Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted August 17, 2023 Share Posted August 17, 2023 Did this get finished up, I did a quick look and don't know. Maybe I should check the git? Quote Link to comment Share on other sites More sharing options...
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