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What have you actually PLAYED tracker for 2022 (Season 15)


carlsson

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This might be my biggest week for arcade games (on the tracker) ever and I didn't even leave my house. Well, to play games, at least.

 

Arcade:

Avalanche - 15 minutes

 

AF3CCD1A-3C66-450F-93FA-51F4C6D588B5.thumb.jpeg.d696850d690aec2285d80c28a448c302.jpeg

 

Centipede - 25 minutes

unlocked the achievement for eliminating all of the mushrooms completely. Easier said than done!

Discs of Tron - 10 minutes

Gravitar - 15 minutes

Maze Invaders - 25 minutes

 

B0D0C5ED-C8D0-4BDA-B142-980B3A33FCF5.thumb.jpeg.1a6c58671e0e13a01af0ebb218bd2bbd.jpeg

 

Space Duel - 25 minutes

Super Bug - 10 minutes

Tron - 20 minutes

 

Atari 2600:

Combat Two - 5 minutes

Holey Moley - 15 minutes

I became determined to become competent at this game that is unplayable without the keypad on the PSVita that has a really useless virtual keypad. I did not become competent.

Midnight Madness - 15 minutes

Not as good as INTV pinball and I'm not sure if it's as fun as Video Pinball, but it's pretty fun anyway.

 

Klax - 90 minutes

 

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Road Runner - 10 minutes

Xenophobe - 45 minutes.

 

A38AB310-09AF-4B87-A468-8A0D440785F4.thumb.jpeg.38a0de5e0391248668a225a655b8be2a.jpeg

 

I did not put up much of a fight in my last round in the HSC. I played Klax the most but didn't stand a chance in any of the games against the competent people I was competing against.

 

Atari 5200:

Asteroids - 15 minutes

on Vita. Nice version.

 

96A4A6EC-C2F6-4A6D-AB6C-D0095186219B.thumb.jpeg.378eaaa55035e92dca60337886fd512e.jpeg

 

Atari 7800:

Evidently forgotten even though I played all the 2600 games on it :(

 

Fairchild Channel F:

Videocart 23: Galactic Space Wars - 45 minutes / Lunar Lander - 20 minutes

Not sure if those should be combined?

Videocard 26: Alien Invasion - 60 minutes

 

Posted videos of some of the better attempts:

 

 

LCD:

I don’t remember how we tracked these before, so here are combined and distinct:


GCE Arcade Time - 135 minutes

GCE Chase-n-Counter - 35 minutes

GCE Game Time - 55 minutes

Alien Assault (GCE Game Time watch) - 15 minutes

Blast Away (GCE Game Time watch) - 15 minutes

Chomp ‘n’ Chase (GCE Chase n Counter) - 10 minutes

Cosmic Clash (GCE Arcade Time watch) - 30 minutes

Firing Squad (GCE Game Time watch) - 15 minutes

Galaxy Gunner (GCE Arcade Time watch) - 25 minutes

Hyperblast (GCE Arcade Time watch) - 20 minutes

 

DB602C8F-AD74-4051-B5D1-30D6E22F4914.thumb.jpeg.436008fc39336b2dfb496bca4dfacc5c.jpeg

 

Missile Strike (GCE Game Time watch): 10 minutes

Planet Raiders (GCE Arcade Time watch): 60 minutes

Treasure Trek (GCE Chase n Counter): 25 minutes

 

2984D82E-2F6C-474B-B35F-2E38105EE59A.thumb.jpeg.086e00bb1b7726320d37b2df9b2ddd73.jpeg

 

These games are all very interesting and clever, and it was really nice to revisit them. I'm not sure watching these is any fun, but here are videos of the watches in action:

 

 

Mattel Intellivision:

Astroblast - 25 minutes on Evercade for a Facebook high score challenge.

Pinball - 25 minutes

I don't know if there are any truly great video pinball games that really play like pinball before this, but man is this a truly great video pinball game.

 

Milton Bradley Microvision:

Star Trek Phaser Strike/Shooting Star - 30 minutes

 

 

MSX:

Gradius II - 20 minutes

played on Salamander Collection on PSP

 

Neo Geo:

Last Resort - 15 minutes

played on SNK Arcade Classics 1 on PSP

 

Nintendo Game Boy Color:

Hollywood Pinball - 15 minutes

 

Sega Master System:

Alex Kidd in Shinobi World - 20 minutes

 

I guess that's it for now.

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16 hours ago, jgkspsx said:

Fairchild Channel F:

Videocart 23: Galactic Space Wars - 45 minutes / Lunar Lander - 20 minutes

Not sure if those should be combined?

Videocard 26: Alien Invasion - 60 minutes

 

LCD:

I don’t remember how we tracked these before, so here are combined and distinct:


GCE Arcade Time - 135 minutes

GCE Chase-n-Counter - 35 minutes

GCE Game Time - 55 minutes

As it turns out, the Channel F is a mess. Some Videocarts have been logged as combinations of all games included, while other Videocarts have been split up on the individual games. Since Galactic Space Wars already was listed, I added Lunar Lander separately.

 

Regarding the Handheld/Tabletop category, previously you had reported each games separately so I'm keeping that format. Also grouping on series is almost like grouping arcade games on which hardware platform they run on, which is rather useless.

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Here's the summary for Week 20, running from May 16 - 22. We logged 3485 minutes of eligible play, playing 104 games on a total of 23 systems.

 

Top 10:

 

1. Super Mario World 2: Yoshi's Island (SNES) - 240 min. (#4)
2. HR2 (NEC PC-9801) - 183 min.
3. Super Mario Bros: Level-Headed v0.3.8 (NES/Famicom) - 156 min. (#10)
4. Wizard of Wor (Atari 2600) - 155 min.
5. Miner 2019er (Commodore 64) - 150 min.
6. Dig Dug (Atari 7800) - 120 min.
6. Food Fight (Atari 7800) - 120 min.
6. Ms. Pac-Man (Atari 7800) - 120 min.
9. Q*Bert (Arcade) - 105 min.
10. Pokemon Red Version (Game Boy) - 100 min. (#8)

 

Pre-NES top 10:

 

1. Wizard of Wor (Atari 2600) - 155 min. (PN#6)
2. Miner 2019er (Commodore 64) - 150 min.
3. Dig Dug (Atari 7800) - 120 min.
3. Food Fight (Atari 7800) - 120 min.
3. Ms. Pac-Man (Atari 7800) - 120 min.
6. Q*Bert (Arcade) - 105 min.
7. Klax (Atari 2600) - 90 min. (PN#4)
8. Solar Fox (Atari 2600) - 81 min. (PN#2)
9. Pac-Man Collection (Atari 7800) - 70 min. (PN#5)
10. Alpha (TRS-80 Model I/III) - 65 min.

 

Top 10 systems:

 

1. Atari 2600 - 620 min. (#2)
2. Arcade - 575 min. (#4)
3. Atari 7800 - 430 min. (#9)
4. NES/Famicom - 280 min. (#7)
5. NEC PC-9801 - 253 min.
6. SNES - 240 min. (#1)
7. Handheld/Tabletop - 225 min.
8. Commodore 64 - 165 min.
9. Fairchild Channel F - 125 min.
10. Game Boy - 107 min. (#8)
 

Super Mario has a strong week at overall #1 (perhaps thanks to Yoshi) and #3, with the tower building game HR2 inbetween. Just behind Mario are the pre-NES games Wizard of Wor and the brand new prequel Miner 2019er. System wise, the SNES can't maintain its top position from last week, giving room for the Atari 2600 to retake that position.

 

Dig Dug (Atari 7800) becomes member #491 in the 1000 Minute Club with a total of 1036 minutes. It is the 19th game for the Atari 7800 to reach 1000 minutes. In total there are 148 games for the 7800 so about 1/8 games have entered the club. One day when I've got a lot of free time on my hands, I'll compile a statistic how many percent of each system's library (the part that is tracked here) has entered the 1000 Minute Club.

 

The total number of games increased by 17 to 10770, and perhaps more importantly, the tracker exceeded 2600 kilominutes (that is 2.6 million minutes). We reached 2.5 million already in January but I forgot to mention it. This year we've played 1138 of 10770 games = 10.5%.

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Atari 8-bit:
Shadow World - 17 min.
Twerps - 14 min.

 

Two different shooters in the HSC. Both with their own merits, reasonably unlike other games in their genre. Hopefully I will have some spare time next weekend to play them again.

 

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All I played this week were Atari 2600 games for the end of season tournament in the High Score Club, but I put a good 2 or 3 hours into each of them since I'm trying really hard to make it to the Top 3 podium at the end! I don't know if I'm good enough to pull it off, but I'm giving it my all :)

 

Atari 2600
Aardvark - 155 minutes
Asteroids - 185 minutes
Space Invaders - 184 minutes

 

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Hahaha...three day weekends...thinking this was Sunday all day.

Arcade (via MiSTer)

Konek Gorbunok - 15 minutes

Pengo - 12 minutes

 

Arcade (real cabs)

Burgertime - 12 minutes

Jungle King - 10 minutes

Pole Position II - 8 minutes

 

Atari 800

Miner 2049er - 150 minutes

 

ColecoVision 

PitStop - 40 minutes

 

Gameboy

Qix - 45 minutes

 

NES

Rollerball - 37 minutes

 

TRS-80 Color Computer 2

Gray Lady - 35 minutes

 

TRS-80 Model I

Alpha - 20 minutes



 

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Boy do I know that feeling… how am I going to remember what I played today a whole week from now?

 

Oh gosh, where do I begin… I guess the beguine. I got long awaited big parcels o fun from @Songbird, @Albert, and @e5frog all in the last week. I couldn’t even play it all but I tried my best.

 

Arcade:

Discs of Tron - 35 minutes. Set a new personal high score!

 

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Tron - 20 minutes. No improvement this week, but I am maybe getting better in ways that aren’t reflected in scores.

 

Atari 2600:

 

On the tail end of the alphabet…


Strip Off! - 30 minutes

 

I am so bad at this game and not really improving. 
 

 

This Planet Sucks! - 25 minutes

 

Super fun but my score was cut off on my CRT so I didn’t bother recording it. If you like Taito’s Lunar Rescue and Gravitar, it’s a fun variation on concepts from both. Highly recommended!
 

Zarkstars I: A Space Saga - 20 minutes.

 

Half of which is captured here:

 


Atari 7800:

 

Armor Attack II - 45 minutes

 

A truly fantastic update of my sometimes favorite Vectrex game by @PacManPlus. If you own a 7800 you really ought to have a copy.

 


Atari Jaguar:

 

Another World - 75 minutes

 

The much sought-after port by @odie_one’s RGC Association, finally where it belongs, in my Jag. I think I died a hundred times in this 75 minutes.

 

Asteroite - 65 minutes

 

This new Metroidvania is a polished, fun, and very accessible game for the ol’ Jag and deserves to be in everyone’s library.

 

 

Gravitic Mines - 45 minutes
 

The equally essential new game from Reboot, GM is reminiscent of Gravitar and its descendants but it’s its own thing.

 

Pinball Fantasies - 25 minutes

 

Some valiant but failing attempts to do well on Party Land for the HSC.
 

And finally all of the @DrTypo Collection, a set of amazing games across many genres:

 

Gem Race - 60 minutes

 

A simple game of driving and collecting that you don’t seem to be able to lose, the very Jag-appropriate visual design and fun controls kept me racing for more than 50 stages. In the future I may limit myself to 10 or 25.

 

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Fallen Angels - 45 minutes.

 

This Rescue on Fractalus-inspired game was going so well until somebody I stopped to pick up turned out to be a Gorn. I must have been asleep at the wheel to not notice the difference in sounds. As the old ballad goes, “every doze has its Gorn” or something like that.

 

Rings - 10 minutes.

 

This voxel shooter seems fun but I wasn’t playing well.

 

Tube 2020 - 25 minutes

 

This 3D flying through a tube SIM is graphically impressive and not a little addictive.

 

Tube SE - 25 minutes

 

One of the Jag’s best homebrews, I already had this on cartridge but I am happy to have it over again. Tried to unlock all the levels but the last challenge course is still a little too hard for me.

 

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Fairchild Channel F:

 

Videocart 21/18 Bowling - 20 minutes

 

Very simple yet undeniably addictive. I played the EU release with a different cart number but the same binary.

 

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All the games from Trimerous, a trio of homebrew games by @atari2600land.


Golf - 40 minutes

 

Several rounds of the 18 hole course, all so I could tell my less game-oriented colleagues that I went golfing this weekend. Seriously, its

 

 

Kevin vs Tomatoes - 30 minutes

 

It is a very simple game, without any of the usual convoluting factors of Snake games, and yet I kept coming back to it… partly because I kept screwing up video recordings of it, admittedly.

 

 

And the best and most frustrating:


Killer Heads of Lettuce - 45 minutes.

 

The best shooter on Channel F I’ve played so far.

 

 

Videocart 27: Pac-Man - 45 minutes

 

Possibly my favorite version of Pac-Man ever, because I do not feel rushed and frantic, this is by far the most compliments I’ve gotten on a Channel F video.

 


LCD:

 

Elektronika Spaceflight / Kosmicheskiy Polyet - 15 minutes

 

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Elektronika Asteroid Attack / Ataka Asteroidov - 25 minutes

 

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(essentially the exact same game with slightly different art)

 

Elektronika Space Bridge / Kosmicheskiy Most - 20 minutes

 

AD49CC39-25DF-416E-AFAB-3098D803D8E5.thumb.jpeg.e7d9937ecd6e3030b6b55ed050cc4f22.jpeg

 

The most fun of the three and one of Elektronika’s few games that is not a clone of their first game, a copy of Nintendo’s Mickey Mouse G&W.

 

MGA Pen Arcade: Blockade - Blockade - 10 minutes
 

CB29041D-621A-4149-9C4C-ADA6D9852599.thumb.jpeg.ec53bceddfc1339c10658ae4553fdf51.jpeg
 

Tiger Electronic Pinball - 25 minutes

 

Surprisingly fun game and the missing link between real pinball and the Microvision game called Pinball.

 

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NEC PC Engine CD:

 

Ginga Fukei Densetsu Sapphire - 25 minutes. Played on the weird PSP collection with two adventure games and one shmup. Yep, I’m still bad at it.

 

AF560317-940F-4697-8EFE-50951C023C90.thumb.jpeg.6136f5b47762b9e3b298cf11a5df10e9.jpeg


Nintendo Game Boy:

 

The Getaway: High Speed II - 60 minutes

 

More pinball. Discovered I was quite good at this.

 

088C1598-53C2-4E06-8415-5136FE2BD9C1.thumb.jpeg.e363131cedda56745b4548139594d46e.jpeg

 

Nintendo Super Nintendo:


Spectre - 35 minutes for a FB HSC.

 

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Nintendo Virtual Boy:

 

3D Tetris - 150 minutes

 

Started playing, discovered that it was eminently rollable. Pulled the plug at level 99 and 643000 points.

 


VM Labs Nuon:

 

I can’t remember if this goes here or modern, so I’ll do it in both.

 

Ballistic - 25 minutes

 

Several games using the infrared remote control, including an improbably good one, while I was waiting to start playing a movie.

 

 

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This week I played:

 

Beyond the Beyond for Playstation - 747 minutes

Super Mario Bros.: Level-Headed v0.3.8 - 59 minutes

 

Progress:

Beyond the Beyond - finished the game with a team with this formation: Finn (lv14), Percy (lv11), Samson (lv14), Annie (lv14), Edward (lv9). (Levels are of advanced class, most people advanced at level 22 or so) I didn't do any purely grinding sessions this time through. Instead I used the technique of holding right while mashing the button to pull off frequent critical and gold colored rush attacks. With lots of mage potions on hand, bosses are a lot easier when you heal a lot and cast the attack spell to increase your fighters' damage to the enemies. I had a very close call with the final boss Akkadias though. Everyone except for Finn died at least once. Some of them twice. He was the only one faster than Akkadias' first turn. He had to heal Annie one more time just before she was about to die so she could survive 1 Soul Blast spell then cast Resurrect on Percy who was holding a revive herb. She died in the second Soul Blast attack then was revived by Percy and given more MP by other group members holding mage potions, so she in turn could revive them a second time, allowing Finn to keep hitting Akkadias and eventually deal the final blow. If you want an easier time with the final boss, I'd level up more than I did if I were you. I've played and replayed this game for about 23 years and this was probably my lowest level completion to date. Also probably the fastest. The total play time recorded for this playthrough was 22 hours and 57 minutes. That seems pretty short for an RPG but I knew exactly where I was going.

 

Super Mario Bros. Level Headed - tried to play through 3 more of my generated hacks.

 

 

Edited by TheGameCollector
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Here's the summary for Week 21, running from May 23 - 29. We logged 4175 minutes of eligible play, playing 72 games on a total of 18 systems.

 

Top 10:

 

1. Beyond the Beyond (PlayStation) - 747 min.
2. Super Breakout (Atari 2600) - 266 min.
3. Asteroids (Atari 2600) - 185 min.
4. Space Invaders (Atari 2600) - 184 min.
5. Beggar Prince, The (Genesis) - 180 min.
6. Ms. Pac-Man (SNES) - 160 min.
7. Aardvark (Atari 2600) - 155 min.
8. 3D Tetris (Virtual Boy) - 150 min.
8. Miner 2049er (Atari 8-bit) - 150 min.
10. Another World (Atari Jaguar) - 75 min.

 

None of the games on last week's top 10 made it this week!

 

Pre-NES top 10:

 

1. Super Breakout (Atari 2600) - 266 min.
2. Asteroids (Atari 2600) - 185 min.
3. Space Invaders (Atari 2600) - 184 min.
4. Aardvark (Atari 2600) - 155 min.
5. Miner 2049er (Atari 8-bit) - 150 min.
6. Skiing (Atari 2600) - 54 min.
6. Solar Fox (Atari 2600) - 54 min. (PN#8)
8. Armor Attack 2 (Atari 7800) - 45 min.
8. Killer Heads of Lettuce (Fairchild Channel F) - 45 min.
8. Pac-Man (Fairchild Channel F) - 45 min.

 

Top 10 systems:

 

1. Atari 2600 - 1013 min. (#1)
2. PlayStation - 747 min.
3. Atari Jaguar - 375 min.
4. NES/Famicom - 282 min. (#4)
5. Arcade - 273 min. (#2)
6. Genesis - 269 min.
7. SNES - 235 min. (#6)
8. Atari 8-bit - 181 min.
9. Fairchild Channel F - 180 min. (#9)
10. Virtual Boy - 150 min.

 

On the overall list, we have 10 "new" entries of which Beyond the Beyond on the PlayStation is way beyond the others. The second most played game Super Breakout also is the pre-NES #1, and leads the Atari 2600 to remain as the most played system. None of the 72 games breaks the 1000/5000/10000 minute levels.

 

(And yes, the Nuon was released in 2000 and since it isn't an arcade game, it by definition goes into the modern tracker even if it is one of the earliest systems to do so)

Edited by carlsson
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Arcade only. Everything on PCB in a real arcade except Out Run.

 

Arcade
Battle Garegga - 5
Dogyuun!! - 5
Out Run - 5
R-Type Leo (Japan) - 10
Sennou Game Teki-Paki - 15
Tatsujin Ou - 10
V-V - 5

 

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

 

I FOUND R-TYPE LEO!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Pic_0605_022.thumb.jpg.0c5b86ee772b357afe05cf7542d85094.jpg

 

This game is actually quite rare from what I understand.

 

Also played Teki-Paki on PCB for the first time and got a new personal best.

 

Pic_0605_027.thumb.jpg.861608a3093a953f4898ec93784fe184.jpg

Edited by Steven Pendleton
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Here are my times:

 

NES:

Arkanoid- 5 minutes

B-wings- 8 minutes

Baby Boomer (unlicensed)- 6 1/2 minutes

Double Dragon: 9 minutes

Caesar's Palace- 11 minutes

Fantasy Zone (unlicensed)- 8 minutes

Megaman 1- 12 minutes

Probotector- 2 minutes

Wheel of Fortune- 3 minutes

 

Game Boy:

Megaman: Dr. Wily's Revenge- 18 minutes

 

Colecovision:

Bump N' Jump- 2 1/2 minutes

Defender- 9 minutes

Centipede- 11 minutes 

Donkey Kong- 3 minutes

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