tschak909 Posted October 9, 2022 Share Posted October 9, 2022 In #FujiNet master, a new feature has been added, to allow for a temporary READ/WRITE switch on disk sectors that hold high score tables. This could possibly be the start of thinking of how to get this feature onto more games. More info here, which also includes link to implementation information. It's literally just a three byte change in an ATR header to specify where the high score table is, and how many sectors it takes up. -Thom 2 Quote Link to comment Share on other sites More sharing options...
tschak909 Posted October 10, 2022 Author Share Posted October 10, 2022 @16kRAM and I tried playing a few rounds., looks like everything working. 2 Quote Link to comment Share on other sites More sharing options...
tschak909 Posted October 10, 2022 Author Share Posted October 10, 2022 The current crop of high score save enabled games: -Thom 3 Quote Link to comment Share on other sites More sharing options...
Kenshi Posted October 17, 2022 Share Posted October 17, 2022 This is really cool. I have my initials on one of the games now, but I'm just getting warmed up. "All the players in the top ten, allow me to bump thee." 1 Quote Link to comment Share on other sites More sharing options...
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