+TheBF Posted May 8 Share Posted May 8 My meager attempt at a game. A variation on the old Atari classic. I posted it in Camel Forth for the code curious, but here is the proper place for a game. Somebody might find it amusing. For me it's harder to play than I thought it would be but I suck at these things. Needs the E/A Cartridge, disk, Expansion memory and Joystick or joystick emulation. Place both files on your preferred disk. To start select E/A menu option 5 Program is: DSKx.BREAKOUT (don't tell anybody) There is a "feature" (wink wink) that lets the ball drift above the rainbow un-expectedly and it might descend the same way. If any users would like changes let me know. I still have a little hair left on my head to pull out. Edit May 12, Ver 3 Newest versions will be posted here: Changes 1. Better ball ricochet Ball. Ball does not get trapped in my test. 2. Restart bug did not re-occur. BREAKOUT BREAKOUU 11 1 Quote Link to comment Share on other sites More sharing options...
tmop69 Posted May 8 Share Posted May 8 13 hours ago, TheBF said: My meager attempt at a game. A variation on the old Atari classic. I posted it in Camel Forth for the code curious, but here is the proper place for a game. Somebody might find it amusing. For me it's harder to play than I thought it would be but I suck at these things. Needs the E/A Cartridge, disk, Expansion memory and Joystick or joystick emulation. Place both files on your preferred disk. To start select E/A menu option 5 Program is: DSKx.BREAKOUT (don't tell anybody) There is a "feature" (wink wink) that lets the ball drift above the rainbow un-expectedly and it might descend the same way. If any users would like changes let me know. I still have a little hair left on my head to pull out. BREAKOUT 8.13 kB · 8 downloads BREAKOUU 6.88 kB · 8 downloads I've converted it in cart format for the FG99, etc. One suggestion: is it possible at the end of the game to just press fire, instead of having to type "GO" for a new game? If you play it on the couch with a big TV it's not easy... Rainbow Buster (2023)(Brian Fox)_8.bin 2 1 Quote Link to comment Share on other sites More sharing options...
Asmusr Posted May 8 Share Posted May 8 It would be easier if the paddle didn't move quite as fast. 🙂 2 Quote Link to comment Share on other sites More sharing options...
sometimes99er Posted May 8 Share Posted May 8 Very nice. 👍 1 Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted May 8 Share Posted May 8 1 hour ago, Asmusr said: It would be easier if the paddle didn't move quite as fast. 🙂 or used the tipi mouse Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 8 Author Share Posted May 8 2 hours ago, Asmusr said: It would be easier if the paddle didn't move quite as fast. 🙂 Ok. I can look into that. Thanks for the feedback. Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 8 Author Share Posted May 8 2 hours ago, tmop69 said: I've converted it in cart format for the FG99, etc. One suggestion: is it possible at the end of the game to just press fire, instead of having to type "GO" for a new game? If you play it on the couch with a big TV it's not easy... Rainbow Buster (2023)(Brian Fox)_8.bin 32 kB · 5 downloads Another good suggestion. That's doable to. Thanks. Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 8 Author Share Posted May 8 Requested changes are made. Updates are posted in first post of this thread. @Asmusr was right on with the paddle speed. It's much better now. I was moving 3 pixels per loop, now it's 2. 4 Quote Link to comment Share on other sites More sharing options...
tmop69 Posted May 9 Share Posted May 9 12 hours ago, TheBF said: Requested changes are made. Updates are posted in first post of this thread. @Asmusr was right on with the paddle speed. It's much better now. I was moving 3 pixels per loop, now it's 2. Thanks. The update cart is in attachment. Is it normal that sometime, after just hitting a block in the first lower row, the ball jumps to the top of the screen? Rainbow Buster V2 (2023)(Brian Fox)_8.bin 4 Quote Link to comment Share on other sites More sharing options...
InfernalKeith Posted May 9 Share Posted May 9 Not getting any response after title screen. What am I doing wrong? Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 9 Author Share Posted May 9 1 hour ago, InfernalKeith said: Not getting any response after title screen. What am I doing wrong? The game only reads the joystick at the moment. In Classic99 press tab for fire and use arrow keys for left and right movement. 1 Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 9 Author Share Posted May 9 3 hours ago, tmop69 said: Thanks. The update cart is in attachment. Is it normal that sometime, after just hitting a block in the first lower row, the ball jumps to the top of the screen? Rainbow Buster V2 (2023)(Brian Fox)_8.bin 32 kB · 6 downloads Very cool. Thanks. Well ,,, once upon a time there was a bug and the bug made life interesting so its life was spared. It was renamed "feature" If people really hate it I am sure there is a can of Raid around here somewhere. 3 Quote Link to comment Share on other sites More sharing options...
InfernalKeith Posted May 9 Share Posted May 9 13 minutes ago, TheBF said: The game only reads the joystick at the moment. In Classic99 press tab for fire and use arrow keys for left and right movement. Tab! I think I hit every key BUT that. My bad. Nice work! Gonna put some time in with this today. 2 Quote Link to comment Share on other sites More sharing options...
jrhodes Posted May 9 Share Posted May 9 Other than that "feature" 😉 this looks pretty good 👍 1 Quote Link to comment Share on other sites More sharing options...
+Vorticon Posted May 10 Share Posted May 10 22 hours ago, TheBF said: Very cool. Thanks. Well ,,, once upon a time there was a bug and the bug made life interesting so its life was spared. It was renamed "feature" If people really hate it I am sure there is a can of Raid around here somewhere. It can be disconcerting. Perhaps eradicating that "feature" would be best... Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 10 Author Share Posted May 10 39 minutes ago, Vorticon said: It can be disconcerting. Perhaps eradicating that "feature" would be best... Und how long have you had these feelings... ? Ok. I will work on it. 2 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted May 10 Share Posted May 10 3 hours ago, TheBF said: Und how long have you had these feelings... ? Is this "feature" in the room with us, now? 2 Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 11 Author Share Posted May 11 New version (3) at top of this thread. I have taken the appropriate action and removed the special "feature". In exchange I added a 3 level skill menu. I can win at beginner level, but beyond that I am toast. 3 Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 11 Author Share Posted May 11 For those with extra time on their hands, source is here. CAMEL99-ITC/BREAKOUT.FTH at master · bfox9900/CAMEL99-ITC · GitHub 3 Quote Link to comment Share on other sites More sharing options...
tmop69 Posted May 12 Share Posted May 12 16 hours ago, TheBF said: New version (3) at top of this thread. I have taken the appropriate action and removed the special "feature". In exchange I added a 3 level skill menu. I can win at beginner level, but beyond that I am toast. Update cart for the new V3 update. 🙂 Rainbow Buster V3 (2023)(Brian Fox)_8.bin 4 Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted May 12 Share Posted May 12 I have tried the game and I like. I also like to play this thinking you developed in forth and we haven't so much games developed in that language There are two things I would want bumb. Anyway I have tested it only on Classic99 an no others and no real machine. Once finished the level, pressing FIRE it don't start again? someone other had the same problem? another situation it happens that the ball gets stuck between the lines that make up the racket, and it also happens that it gets into it by passing through it--is this intentional just as a "feature"? Quote Link to comment Share on other sites More sharing options...
HOME AUTOMATION Posted May 12 Share Posted May 12 Calling someone a bumb, may not be the best way to garner favor! 1 Quote Link to comment Share on other sites More sharing options...
ti99iuc Posted May 12 Share Posted May 12 (edited) ops, I am sorry, that was not the word I wanted to write, but the autocorrect did the rest :p now I can no longer use the EDIT function to correct but I hope, however, that you still understood what I meant. Edited May 12 by ti99iuc Quote Link to comment Share on other sites More sharing options...
HOME AUTOMATION Posted May 12 Share Posted May 12 Ops, understand all. Sorry. Quote Link to comment Share on other sites More sharing options...
+TheBF Posted May 12 Author Share Posted May 12 3 hours ago, ti99iuc said: I have tried the game and I like. I also like to play this thinking you developed in forth and we haven't so much games developed in that language There are two things I would want bumb. Anyway I have tested it only on Classic99 an no others and no real machine. Once finished the level, pressing FIRE it don't start again? someone other had the same problem? another situation it happens that the ball gets stuck between the lines that make up the racket, and it also happens that it gets into it by passing through it--is this intentional just as a "feature"? Yes I saw the ball sticking in the paddle as a something you could learn to use but I can reduce the tendency I think. I didn't see the restart problem until after posting. Sorry about that. This is fantastic feedback for me to correct these problems. Thanks 3 Quote Link to comment Share on other sites More sharing options...
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