Shift838 Posted May 27 Share Posted May 27 I have coded a few adventures for use on the Ti-99/4A and Geneve 9640 computers and wanted to get them other vintage computer systems. Decided to try my hand at Infocom Style adventures. I have ported my Locked Room riddle adventure to work on other vintage computers. Below is the link to download the disk image if you want to check it out. click HERE to download the disk image for Apple2 I have quite a few in mind to code (new ones). I have permission from Scott Adams to code any sequels to his originals and I am current working on Pyramid of Doom II. 2 3 Quote Link to comment Share on other sites More sharing options...
Shift838 Posted May 28 Author Share Posted May 28 locked_apple2.dsk 1 Quote Link to comment Share on other sites More sharing options...
MarkO Posted July 29 Share Posted July 29 On 5/26/2023 at 10:21 PM, Shift838 said: I have coded a few adventures for use on the Ti-99/4A and Geneve 9640 computers and wanted to get them other vintage computer systems. Decided to try my hand at Infocom Style adventures. I have ported my Locked Room riddle adventure to work on other vintage computers. Below is the link to download the disk image if you want to check it out. click HERE to download the disk image for Apple2 I have quite a few in mind to code (new ones). I have permission from Scott Adams to code any sequels to his originals and I am current working on Pyramid of Doom II. How are you Authoring your Games and Getting the Games onto different Classic Systems?? How many other Classic Systems have you ported this game to. How many Games have you designed??? MarkO Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted July 30 Share Posted July 30 This particular game uses Infocom's Z3 interpreter version K. He's probably using something like InterL to interleave the code and combine it with the interpreter to create a disk image. It also says it was built with Inform 6.36 and the PunyInform library. 1 Quote Link to comment Share on other sites More sharing options...
Shift838 Posted July 31 Author Share Posted July 31 On 7/29/2023 at 6:40 PM, MarkO said: How are you Authoring your Games and Getting the Games onto different Classic Systems?? How many other Classic Systems have you ported this game to. How many Games have you designed??? MarkO Since I am using Inform to code it I can port it to Z3 or Z5 based on the system. So the locked room can currently run on about 30 vintage computer systems like Atari, Amiga, C64/128/Plus, TI-99/Geneve, TRS80, CoCo, MSX. Just to name a few. I have a new one that I am testing for bugs now, it's pretty big. It's called 'The Forgotten Pyramid'. You can read about it HERE Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.