tschak909 Posted July 10, 2023 Share Posted July 10, 2023 This post is a reminder that We've added the ability to mark sectors in disk images as writable, even though the disk image would be mounted read-only. The purpose of this is to facilitate the storage of high scores onto a disk image, that can be viewed by others, both in-game, and via scrapers which render HTML pages for public viewing. It also adds the advantage that adding such functionality is NOT dependent on having a FujiNet because it can be used locally, and the fact that you can deploy high-score scrapers locally to handle parties, etc. It's a win, for everyone! This is accomplished by two pieces: (1) modifying the ATR header to mark a range of sectors as legally writable, more information here:https://github.com/FujiNetWIFI/fujinet-platformio/wiki/High-Score-storage-for-Legacy-Games (2a) modifying the game to either save the high score table that's in game:https://github.com/FujiNetWIFI/fujinet-high-scores/blob/main/atari-game-ports/baja-buggies/write.asm or (2b) adding a high score table to a game:https://github.com/FujiNetWIFI/fujinet-high-scores/blob/main/atari-game-ports/pac-man/HISCORE.ASM I hope that the examples shown here would be enough to get people interested in adding high-score support to all our favorite games, over time. Let's do it! -Thom Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.