+skr Posted December 13, 2023 Share Posted December 13, 2023 On 12/11/2023 at 11:13 PM, Mq. said: @FeinDad I will send you message in a moment. To anyone interested in purchasing the game: shipping costs have increased since December. Now it costs $9. I don´t care and want one, even if I´m late to the party (or already ordered and forgot it again 😇 ) 1 Quote Link to comment Share on other sites More sharing options...
Mq. Posted December 13, 2023 Author Share Posted December 13, 2023 @skr no, you didn't order yet. I just sent you a message. The copies of Scorch are still available, so if someone else want it, he can buy the physical game release. 1 Quote Link to comment Share on other sites More sharing options...
pirx Posted December 14, 2023 Share Posted December 14, 2023 The cart version is now fully released to our github repo! 78 files changed, 16955 insertions(+), 8100 deletions(-) 😮 ->link<- Version 1.43 2023-12-07 Physical release version. We are extremely pleased to inform you that our humble game was released on physical media by Mq (Atari 8-bit version) and 5200 atariage.com. Scorch physical release The most important changes: * Massive code and data optimizations make this dense mo********er of a code even denser. Circa 1KiB gained and reused for fixes and improvements listed below. * New weapon - "Punch". Push the enemies to their oblivion! * Black Hole option! Tanks can fall out of the screen. Press TAB when in the "Walls" main menu section to activate this option, indicated by "↓". * A second fire in Joy 2B+ standard is fully supported. Different joystick types can be used simultaneously. * New option - random mountain heights for each round! Press TAB when in the "Mountain" section of the main menu, indicated by "?". * Meteors cross the night sky! * English and Polish language executable manuals for use in a cart. * Significant acceleration of mountain draw. * Default tank names are based on their AI levels. * MaxForce fix (starts from 990 as it should). * Hovercraft landing fix. * Speedup of the main menu display. * "Stomp" weapon radius depends on Force. * Super fast dirt fall with SFX, available by pressing [START] or in the main menu by the "Gravity" option. * Speed-up of screen clearing, text operations, "Napalm" and "Diggers". * Unnecessary clearing of offensive texts removed. * Flicker in inventory and store eliminated. * Cyborg and Spoiler aim better, added barrel animation and sound to AI aiming. * The ancient "Digger" bug was fixed. * Revamp of the status bar, multiple fixes. additional and faster updates. * Faster plot and point operations with some generated tables. * Faster circle drawing, faster draw routine. * Cyborg's battery optimization and SFX, other AI defensives SFX added. * Fix of Autodefense bug, SFX added. * Tank names sometimes disappear when using Lazy Darwin - fixed. * Better "Laser" visualization in Lazy Darwin. * Cart startup menu with a hidden easter egg. * Turbo mode added to 5200 version (press and hold [START] key for a speed up). * "Visual debug" mode is available in 5200 as well (long press of [#] toggles this mode). * AI searches for the weakest link much faster now. * Improved attack tactic of Poolshark, Tosser, and Shooter. * Miraculous powers of "Long Schlong"!!! * Exit from AI aiming bug fixed. * Chooser, Spoiler, and Cyborg better calculate distances from explosions. 5 2 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted December 15, 2023 Share Posted December 15, 2023 (edited) On 12/14/2023 at 3:01 AM, pirx said: The cart version is now fully released to our github repo! 78 files changed, 16955 insertions(+), 8100 deletions(-) 😮 ->link<- Version 1.43 2023-12-07 Physical release version. We are extremely pleased to inform you that our humble game was released on physical media by Mq (Atari 8-bit version) and 5200 atariage.com. Scorch physical release The most important changes: * Massive code and data optimizations make this dense mo********er of a code even denser. Circa 1KiB gained and reused for fixes and improvements listed below. * New weapon - "Punch". Push the enemies to their oblivion! * Black Hole option! Tanks can fall out of the screen. Press TAB when in the "Walls" main menu section to activate this option, indicated by "↓". * A second fire in Joy 2B+ standard is fully supported. Different joystick types can be used simultaneously. * New option - random mountain heights for each round! Press TAB when in the "Mountain" section of the main menu, indicated by "?". * Meteors cross the night sky! * English and Polish language executable manuals for use in a cart. * Significant acceleration of mountain draw. * Default tank names are based on their AI levels. * MaxForce fix (starts from 990 as it should). * Hovercraft landing fix. * Speedup of the main menu display. * "Stomp" weapon radius depends on Force. * Super fast dirt fall with SFX, available by pressing [START] or in the main menu by the "Gravity" option. * Speed-up of screen clearing, text operations, "Napalm" and "Diggers". * Unnecessary clearing of offensive texts removed. * Flicker in inventory and store eliminated. * Cyborg and Spoiler aim better, added barrel animation and sound to AI aiming. * The ancient "Digger" bug was fixed. * Revamp of the status bar, multiple fixes. additional and faster updates. * Faster plot and point operations with some generated tables. * Faster circle drawing, faster draw routine. * Cyborg's battery optimization and SFX, other AI defensives SFX added. * Fix of Autodefense bug, SFX added. * Tank names sometimes disappear when using Lazy Darwin - fixed. * Better "Laser" visualization in Lazy Darwin. * Cart startup menu with a hidden easter egg. * Turbo mode added to 5200 version (press and hold [START] key for a speed up). * "Visual debug" mode is available in 5200 as well (long press of [#] toggles this mode). * AI searches for the weakest link much faster now. * Improved attack tactic of Poolshark, Tosser, and Shooter. * Miraculous powers of "Long Schlong"!!! * Exit from AI aiming bug fixed. * Chooser, Spoiler, and Cyborg better calculate distances from explosions. Gonna set some time over Christmas to really give this game a good run. Just quickly booted up the Car release in Altirra....man I love the hoovercraft and also bouncy castle defensive modes! The thought, humour and execution of this game is fantastic and this will become an a8 classic. Thanks again for all the hard work. Edited December 15, 2023 by Beeblebrox 2 2 Quote Link to comment Share on other sites More sharing options...
SledgeHammerD Posted January 29 Share Posted January 29 Are there any physical copies still available? Interested in a copy. thanks 1 Quote Link to comment Share on other sites More sharing options...
Mq. Posted January 29 Author Share Posted January 29 @SledgeHammerD Yes, it is available. I just sent you a message. Quote Link to comment Share on other sites More sharing options...
Mi1ez Posted May 12 Share Posted May 12 (edited) Found footage photo... 😉 Edited May 12 by Mi1ez Quote Link to comment Share on other sites More sharing options...
CAVOKER Posted May 28 Share Posted May 28 I'd like a physical version of the game 1 Quote Link to comment Share on other sites More sharing options...
Mq. Posted May 28 Author Share Posted May 28 @CAVOKER I just sent you a message. Quote Link to comment Share on other sites More sharing options...
fellersmtc Posted June 24 Share Posted June 24 I would like one! Quote Link to comment Share on other sites More sharing options...
Mq. Posted June 25 Author Share Posted June 25 @fellersmtc I just sent you a message. Quote Link to comment Share on other sites More sharing options...
Kuscomax Posted July 12 Share Posted July 12 G'day, is it still possible to get the cart? Quote Link to comment Share on other sites More sharing options...
Mq. Posted July 14 Author Share Posted July 14 @Kuscomax I just sent you a message. Yes, Scorch is still available. Quote Link to comment Share on other sites More sharing options...
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