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What have you PLAYED weekly tracker 2024 (ALL GENERATIONS)


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My times:

 

Intellivision:

Flapee Bird - 1 min.
Frog Bog - 24 min.
Horse Racing - 10 min.
Pitfall - 32 min.
Stampede - 15 min.
Stonix - 26 min.
Thin Ice - 18 min.
 

Jakks Plug & Play TV Games Disney 5 in 1:
Lilo & Stitch: Stitch's Search for Paradise - 1 min.

Simba and the Tree of Trials - 75 min.

 

Some of this is time from 2 weeks ago that I neglected to report -- wrote it down on a slip of paper, but that got misplaced when a certain diminutive individual decided it shouldn't be on the coffee table anymore...

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Just a few games for me this week, though I did do a full playthrough of Metroid II which was a lotta fun! :)

 

20240603065612_IMG_57002.thumb.JPG.fb9dcb56eac46b56e76dea2e8c9c4fef.JPG

 

 

Game Boy

Metroid II: Return of Samus - 324 minutes

 

PC-DOS

The Ultimate Doom - 108 minutes

 

PlayStation

Legacy of Kain: Soul Reaver - 131 minutes

 

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Week 22 Summary

 

For the week May 27 - June 2, we logged 4596 minutes of gaming, playing 88 games (of which 12 new) on a total of 24 systems.

 

Individual Top 20

 

1. Metroid II: Return of Samus (Game Boy) - 324 min.
2. Overlord (Xbox 360) - 309 min.
3. Super Mario Bros: Level-Headed (NES/Famicom) - 257 min.
4. Mappy (NES/Famicom) - 225 min.
5. Mario Bros. (Atari 2600) - 217 min. (#8)
6. Bomberman (NEC PC Engine/TG-16) - 152 min.
7. Zelda Randomizer (NES/Famicom) - 134 min.
8. Legacy of Kain: Soul Reaver (PlayStation) - 131 min.
9. Mr. Run and Jump (Atari 2600) - 128 min.
10. Ultimate Doom, The (PC DOS) - 108 min.
11. Millipede (Atari 2600) - 101 min.
12. Pac-Man Museum+ (Switch) - 98 min.
13. Asteroids (Atari 2600) - 93 min.
14. X-Men Legends II: Rise of Apocalypse (PC Modern) - 85 min. (#1)
15. H.E.R.O. II (Atari 2600) - 79 min.
16. Dino Land (Genesis) - 75 min.
16. Hockey (Atari Lynx) - 75 min.
16. Lion King: Simba and the Tree of Trials (Jakks Pacific TV Games) - 75 min.
16. Pac-Man Museum + (PC Modern) - 75 min.
16. Ynxa: Treasure Quest (Atari Lynx) - 75 min.

 

Pre-NES Top 10

 

1. Mario Bros. (Atari 2600) - 217 min. (PN#2)
2. Mr. Run and Jump (Atari 2600) - 128 min.
3. Millipede (Atari 2600) - 101 min.
4. Asteroids (Atari 2600) - 93 min.
5. H.E.R.O. II (Atari 2600) - 79 min.
6. Solar Fox (Atari 2600) - 73 min. (PN#3)
7. Yars' Return (Atari 2600) - 70 min.
8. Galaga (Arcade) - 60 min.
9. Circus Convoy (Atari 2600) - 51 min.
10. New Rally X (Arcade) - 43 min.

 

Systems Top 20

 

1. Atari 2600 (15 games) - 904 min. (#2)
2. NES/Famicom (16 games) - 896 min. (#3)
3. Atari Lynx (10 games) - 330 min. (#19)
4. PC Modern (6 games) - 329 min. (#1)
5. Game Boy (1 game) - 324 min.
6. Xbox 360 (1 game) - 309 min.
7. Arcade (9 games) - 227 min. (#6)
8. Switch (2 games) - 158 min. (#5)
9. NEC PC Engine/TG-16 (1 game) - 152 min.
10. PlayStation (1 game) - 131 min.
11. Intellivision (7 games) - 126 min. (#16)
12. PC DOS (1 game) - 108 min.
13. Sega Master System (2 games) - 106 min. (#14)
14. Android (2 games) - 95 min. (#9)
15. Jakks Pacific TV Games (2 games) - 76 min.
16. Genesis (1 game) - 75 min. (#8)
17. SNES (1 game) - 60 min. (#7)
18. Commodore 64 (3 games) - 43 min. (#12)
19. Fairchild Channel F (1 game) - 39 min.
20. Apple iOS (2 games) - 38 min. (#15)

 

This was an unusually even week where the top game Metroid II "only" contributes 7% of the total times. The 2600 HSC game Mario Bros tops the other list, and together with another 14 games just edges out the NES on the systems list. An observation is that Super Mario Bros: Level-Headed now is past Super Mario Bros 1 on the NES, and on its way to overtake Super Mario Bros 3 as well.

 

No changes to the 1000, 5000, 10000 Minute Clubs.

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8 hours ago, carlsson said:

An observation is that Super Mario Bros: Level-Headed now is past Super Mario Bros 1 on the NES, and on its way to overtake Super Mario Bros 3 as well.

 

No changes to the 1000, 5000, 10000 Minute Clubs.

I guess there is nothing more re-playable than a great Mario game except for endlessly altered versions of that great Mario game.

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On 6/4/2024 at 11:28 AM, jgkspsx said:

What are you mostly spending time on in Pac Man Museum+? I tracked the emulated games separately from the native ports.

Well, it depends.  I know that I spent a notable amount of time Pac-Attack the other night trying to accomplish more of the in-game challenges.  But, honestly, I am doing good just trying to note the times I am playing the "game", or collection as it were.  I know that sounds lame as hell, but it is what it is.

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For that matter, I did log all incarnations of Pac-Man Museum+ as one entry each, not trying to split it into different "events". In particular not as there was a lot of minutes already tracked on the combined title. I suppose multi-games and multi-event games always will be a matter of how detailed we want to be, and to which extent everyone realize some games have been split up while others haven't.

 

(It is always easier to add up partial sums than dividing a big number)

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5 hours ago, carlsson said:

I suppose multi-games and multi-event games always will be a matter of how detailed we want to be, and to which extent everyone realize some games have been split up while others haven't.

 

(It is always easier to add up partial sums than dividing a big number)

What’s the worse inception scenario?

 

Playing a Dreamcast emulator,

of a SNES emulation disc,

of Super Mario All Stars+Super Mario World

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Oh no, I can do better than that. Playing a virtual Linux instance running an Android simulator of the EKA Nokia emulator of the N-Gage Atari Masterpieces II emulator of the Atari 2600 Video Checkers.

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13 hours ago, jgkspsx said:

Yep, it's just that I split out the emulated games from the native games on it and @Hwlngmad didn't. One way or another it's a whole lotta Pac-Man.

Indeed!  I think our combined times on Pac-Man Museum+ would have been in the top 10, if not top 5 for the week.

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1 hour ago, Hwlngmad said:

Indeed!  I think our combined times on Pac-Man Museum+ would have been in the top 10, if not top 5 for the week.

jgkspsx posted both his total and partial times, so I used his total for this game.

 

Since before, there are four Pac related entries on the Switch:

 

Pac-Man 99 - 495 min.
Pac-Man Championship Edition 2 Plus - 49 min.
Pac-Man Museum+ - 3098 min.
Pac-Man Vs. [Namco Museum Arcade Pac] - 15 min.

 

I don't know how many of those are sold separately or if they all come from the museum collection. In that case perhaps at least one or two of them just as well could get merged.

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10 minutes ago, carlsson said:

jgkspsx posted both his total and partial times, so I used his total for this game.

 

Since before, there are four Pac related entries on the Switch:

 

Pac-Man 99 - 495 min.
Pac-Man Championship Edition 2 Plus - 49 min.
Pac-Man Museum+ - 3098 min.
Pac-Man Vs. [Namco Museum Arcade Pac] - 15 min.

 

I don't know how many of those are sold separately or if they all come from the museum collection. In that case perhaps at least one or two of them just as well could get merged.

I believe all of those games are indeed separate from the Pac-Man Museum+ set.

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I'll chime in and say that I have played Pac Museum (on Xbox).  I believe I tracked time for the individual games unless there was something specific that the museum offered (but it usually doesn't).  The game operates as a virtual arcade where you walk around and select a Pac-Man title.  It then starts an emulator and runs whatever title you picked.  In the case where that game is natively available for the platform, it runs some type of launcher that lets you return to the arcade whenever you are ready.

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Posted (edited)

Here are my times for this past week (June 3rd through 9th)...

 

It's been another week without gaming. I'm still concentrating on my choose-your-story game "The Grindy Adventure", where I'm now at chapter 352 out of 398. However, the last chapters are more tricky in that I have to change quite a few things. You see, when writing this on paper back in the 1980's, I couldn't find an end... some branches branch to additional books which never have been written, and toward the end (from chapter 305 on) there are branches to additional chapters 399-483 which haven't been written as well. Chapter 398 also ends abruptly without giving any options what to do next. So I have to get creative there and either alter those chapters so that they don't need the additional links or write some of those unwritten chapters. I let MS Copilot write a few of them at least in parts. With others, I just deleted the links that would be too complicated, however I have to find a way to make it all well-rounded without too many options that make no sense. For instance, it probably doesn't come over well if in the story, a NPC invites you to come along with him, but the only option you have is to decline because the other option hasn't been written. ;-)

 

As a bit of a teaser. here is the title song of the game.

Edited by Kurt_Woloch
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2 minutes ago, Kurt_Woloch said:

It's been another week without gaming.

Same here. Mostly work, work, National day, birthday celebration etc. Hopefully I'll get back into the gaming mode next week.

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This week I loaded all of the Evercade cartridges I hadn't used for a while on the EXP to mark them as owned in the new system library feature, and also to make sure they still worked, since some people have reported problems with old carts. As far as I can tell everything is still good.

 

Arcade:

Devil World - 7 min

IMG_1834.jpeg

Diver Boy - 10 min

IMG_1835.jpeg

Legendary Wings - 24 min

IMG_1908.jpeg

Lightning Swords - 8 min

IMG_1832.jpeg\

Sky Diver - 20 min

IMG_1825.jpeg

Squash - 25 min

IMG_1830.jpeg

 

Atari 7800:

Planet Smashers - 18 min

IMG_1861.jpeg

 

Commodore Amiga:

 

Tanks Furry - 20 min

Tanks but no tanks. I can play real Tank Force or Battle City.

 

Mattel Intellivision:

Frogs'n'Flies - 5 min

IMG_1870.jpeg

 

Nintendo Entertainment System:

Donkey Kong - 7 min

IMG_2121.thumb.jpeg.3d55b0b065abbc13be2871e35ba03976.jpeg

Dreamworld Pogie - 10 min

IMG_1848.jpeg

Galaga: Demons of Death - 5 min

IMG_1863.jpeg

Mappy - 67 min

 

Nintendo Game Boy:

Chain Break - 9 min

IMG_1867.jpeg

 

Nintendo Game Boy Color:

Nyghtmare: The Ninth King - 35 min

IMG_1813.jpeg

Originally published by @Fadest for Game Boy Color, it's the Evercade's Game of the Month this month. Quite a fun game. Some people on the Evercade Discord are down on it, but while the jumping is wonky I still really enjoy this game.

 

Nintendo Game Boy Advance:

Duke Nukem Advance - 20 min

 

Nintendo Super Nintendo Entertainment System:

Claymates - 25 min

Incantation - 11 min

IMG_1855.jpeg

Iron Commando - 31 min

IMG_1809.jpeg

Libble Rabble - 21 min

Magical Drop 2 - 7 min

IMG_1837.jpeg

Return of Double Dragon - 25 min

IMG_1842.jpeg

 

Nintendo Switch:

Tetris 99 - 15 min

 

Sega Genesis:

The Curse of Illmore Bay - 35 min

IMG_1802.jpeg

This was terrible on Antstream due to lag, but it's much better on Evercade. I really enjoyed being able to play it decently.

 

Tanglewood - 75 min

IMG_1902.jpeg

Fabulous game, really happy to revisit it. I was trying to get all of the fireflies this time but already missed some and figure I might as well finish it again before I try to 100% it.

 

Xenocrisis - 45 min

IMG_1490.jpeg

This game is widely beloved but it is just not fun for me. Maybe other versions are better, but on Genesis it is just too awkward.

 

Sony PlayStation:

Duke Nukem: Time to Kill - 15 min

duke nukem pig cop norman rockwell self portrait

Duke Raider Part 1

 

Duke Nukem: Land of the Babes - 20 min

Duke Raider Part 2

 

TomyTronic 3D:

 

Got a neat new view light from @ClockworkRobot that really makes these great games a joy to play.

 

Planet Xeon - 5 min

IMG_1892.jpeg

Sky Attack - 20 min

IMG_1879.jpeg

 

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