+Nathan Strum Posted February 24, 2005 Share Posted February 24, 2005 Thanks. I had the right idea about part two at one point, but I must have mistyped it. (And this didn't help, either. ) I'm up to part five now. Quote Link to comment Share on other sites More sharing options...
Christophero Sly Posted February 24, 2005 Share Posted February 24, 2005 How about a hint for #7? I've been staring at it for a week now. I see some patterns and have a few ideas, but I don't know where to begin. Is anyone past #7? Quote Link to comment Share on other sites More sharing options...
aimeric Posted February 24, 2005 Share Posted February 24, 2005 How about a hint for #7? I've been staring at it for a week now. I see some patterns and have a few ideas, but I don't know where to begin. Is anyone past #7? Not me. Still tilting at windmills Quote Link to comment Share on other sites More sharing options...
A.J. Franzman Posted February 24, 2005 Share Posted February 24, 2005 PART FIVE Think carefully about the manufacturer of each game. See a pattern? Not exactly a pattern, but a small number of brand names, and a few games with special properties. If there's an actual pattern there, it doesn't reveal itself or have meaning to me. Then think again about the two clues I provided with the puzzle: HINT #1 Atari games did not exist when Gertrude Stein uttered, "A rose is a rose is a rose." How does this apply to Atari games? I don't see that it does. HINT #2 Z26 What to make of this? A clue: It has nothing to do with the emulator (or the car). Perhaps consider... Z = 26. Rather obvious, but my every attempt to apply it has failed. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted February 24, 2005 Share Posted February 24, 2005 I've got all of the games figured out in #5. Still trying to figure out how to apply the clues. Makes my brain hurt. Good contest though. The ones that can be solved in five seconds are no fun. I'm surprised this one is still going. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted February 25, 2005 Author Share Posted February 25, 2005 PART FIVE Think carefully about the manufacturer of each game. See a pattern? Not exactly a pattern, but a small number of brand names, and a few games with special properties. If there's an actual pattern there, it doesn't reveal itself or have meaning to me. Sorry... I didn't actually mean a PATTERN. Rather, a distinguishing characteristic. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted February 27, 2005 Author Share Posted February 27, 2005 Wow... 48 hours of silence. Has everyone given up? Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted February 27, 2005 Share Posted February 27, 2005 Yep, sorry to say. I got stuck on part 5, and I tried a bunch of different things, but nothing worked. After awhile, it ceased being fun trying to figure it out. Maybe I'll come back to it at some point. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted February 27, 2005 Author Share Posted February 27, 2005 Hmmm.... Well, I hate to do this, but part 5 seems to be a killer, perhaps the hardest of all. So here are a few more direct hints. A rose is a rose is a rose. Are all Atari games given only one title? Z26 I've already given this away as a code. But what do you do with the numbers once you've translated the letters into digits? Think back to the first challenge. Quote Link to comment Share on other sites More sharing options...
Christophero Sly Posted February 27, 2005 Share Posted February 27, 2005 part 5 seems to be a killer, perhaps the hardest of all. Harder than #7? No way. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted February 27, 2005 Author Share Posted February 27, 2005 part 5 seems to be a killer, perhaps the hardest of all. Harder than #7? No way. (But few people are there yet... ) Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted February 28, 2005 Share Posted February 28, 2005 But what do you do with the numbers once you've translated the letters into digits? Think back to the first challenge. Yeah, I'd already gotten both of those general ideas. But the problem of what to do with the numbers is that the numbers I get are too high to use in the manner of the first challenge. No matter what I do to get those numbers, some of them exceed the number of letters in any of the words I try to apply them to. 19, for example, keeps coming up. So I'm not getting the numbers in the right way, apparently. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted February 28, 2005 Author Share Posted February 28, 2005 The numbers do not represent the number of letters in a game title. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted March 3, 2005 Author Share Posted March 3, 2005 I'm sad to do this, but since the contest seems to be dying off, here's a guide to #5. I didn't test the difficulty of these challenges before throwing them out there, and this one just seems to be too obscure. You still need to figure out the games. The games are titles made by both Atari and Sears. When possible, I used the Sears artwork. But the trick is, you need to use the ATARI titles of the games (even if it's the Sears art) to work out the key: Match up each of those games to a letter of the alphabet via the CX2600 number of the game. So for instance, if the game in the picture were Miniature Golf (CX2626), the letter you'd need to enter for the solution would be Z (the 26th letter of the alphabet). Good luck! I'm eager to see how you all fare on the later challenges! Quote Link to comment Share on other sites More sharing options...
Keir Posted March 3, 2005 Share Posted March 3, 2005 Agh! The one piece I was missing was to use the CX numbers. Damn that's clever. You wouldn't believe some of the crazy things I tried to get the answer. I'm sorry that you finally had to give it away, but thank you. Now on to part 7. Oh boy! Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted March 3, 2005 Share Posted March 3, 2005 I'd thought of using the CX numbers, but I didn't think a couple of them had CX numbers, so I didn't go try it until you said that was the way to go. Then I found them. Some small additional hint about Miniature Golf would've helped, rather than just the Z26 clue. (Coincidentally, aimeric made a reference to tilting at windmills in an earlier post.) Anyway, thanks for the help. On to part seven. Quote Link to comment Share on other sites More sharing options...
aimeric Posted March 3, 2005 Share Posted March 3, 2005 I'd thought of using the CX numbers, but I didn't think a couple of them had CX numbers, so I didn't go try it until you said that was the way to go. Then I found them. Some small additional hint about Miniature Golf would've helped, rather than just the Z26 clue. (Coincidentally, aimeric made a reference to tilting at windmills in an earlier post.) Anyway, thanks for the help. On to part seven. Heh, unintentional Actually, I was thinking that really, the Z26 hint was the only one that was needed...you could take it two ways: Use z26 (the sears games in the Atariage archives still link to the Atari rom versions, so that tells you to use the Atari names) Z=26 (the CX numbers) Quote Link to comment Share on other sites More sharing options...
Room 34 Posted March 5, 2005 Author Share Posted March 5, 2005 Use z26 (the sears games in the Atariage archives still link to the Atari rom versions, so that tells you to use the Atari names) Wow... I didn't even intend that, but nice thinking! Z=26 (the CX numbers) Yes, that's how I intended that clue to be interpreted! Quote Link to comment Share on other sites More sharing options...
Room 34 Posted March 13, 2005 Author Share Posted March 13, 2005 Anyone still with me? Quote Link to comment Share on other sites More sharing options...
Christophero Sly Posted March 13, 2005 Share Posted March 13, 2005 Anyone still with me? Sort of... I'm stuck on #7. Quote Link to comment Share on other sites More sharing options...
A.J. Franzman Posted March 13, 2005 Share Posted March 13, 2005 Anyone still with me? No. Er, uh.... I mean, ditto what Chris said. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted March 13, 2005 Share Posted March 13, 2005 Me too. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted March 13, 2005 Author Share Posted March 13, 2005 Cool. Well, perhaps another clue is in order... Quote Link to comment Share on other sites More sharing options...
Keir Posted March 14, 2005 Share Posted March 14, 2005 Yeah, sorry. I kind of gave up on part 7 and was waiting, hoping for some kind of clue. Quote Link to comment Share on other sites More sharing options...
Room 34 Posted March 14, 2005 Author Share Posted March 14, 2005 There is order in what you see in part 7, but also chaos. Create order from the chaos, chaos from the order, and you may find a solution. Quote Link to comment Share on other sites More sharing options...
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