Pacfan97 Posted January 10, 2010 Share Posted January 10, 2010 Nice work Nukey! Quote Link to comment Share on other sites More sharing options...
nonner242 Posted January 10, 2010 Share Posted January 10, 2010 Nukey how did I miss this? Cant wait to try iy out....sounds GREAT! Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted August 23, 2010 Share Posted August 23, 2010 I've also added bombers and satellites...though they don't have any offensive capability. Couldn't they drop cruise missiles? That's the "smart" missile without the vapor trail behind it. Quote Link to comment Share on other sites More sharing options...
Tangentg Posted June 1, 2016 Share Posted June 1, 2016 (edited) This is excellent! Tremendous version of Missile Command! Though there seems to be a bug where only the centre pixels of the explosions count and if only the side pixels hit the enemy missiles or bombers, they don't hit them... I haven't seen the smartbombs yet but I'm sure they'll be pretty accurate too! Oh and is there any reason the crosshair looks asymmetrical instead of just an x? I reached a bit further now and a thing that bugs me is how the last bomber and your own missile disappear as soon as the last missile's gone so my missile can't hit the bomber to get that bonus. I'd kinda prefer the original yellowish arcade colourings if the colours won't change but I see you chose to go with the original 2600 colouring. Edited June 1, 2016 by Tangentg Quote Link to comment Share on other sites More sharing options...
SoundGammon Posted June 1, 2016 Share Posted June 1, 2016 I started level 13 and waited...didn't see your initials pop up! Gotta put them in there before you make carts! Quote Link to comment Share on other sites More sharing options...
doctorclu Posted December 10, 2017 Share Posted December 10, 2017 Wow this is great. I have a friend seriously addicted to Missile Command on the Flashback Portable. We even have a contest going on right now between her, myself, and others in our group of friends. So Nukey, here is a question for you: Is it possible to configure the firing of the silos to other buttons on the flashback portable like the left and right difficulty switches and other unassigned buttons? 1 Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted December 12, 2017 Author Share Posted December 12, 2017 All buttons are assigned (the difficulty switch makes your missiles slower). But since the 2nd player is not usable and the AFP has a pause function built-in, I could remap the triggers. I think I'd use the T, A, and R buttons...a close little group. If only it wasn't for those stupid onscreen captions 1 Quote Link to comment Share on other sites More sharing options...
Keatah Posted December 12, 2017 Share Posted December 12, 2017 This is really nice. It's like a "version 2". Ohh it's the same Missile Command game we all know and love alright. But it's like an official upgrade. I read this thread years ago and put it on my list. And first now I'm getting around to playing. It's the 1970's all over again. It's freezing cold and snowy out and we're all cozied up doing hobby stuff today. A free-for-all lazy do-nothing day! 1 Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted December 14, 2017 Author Share Posted December 14, 2017 Portable version: needs some more tweaks (such as the bottom of the display cut off, etc). This was just to get the T A and R buttons to correspond to the proper bases. Missile_command_arcade(portable_v1).bin 3 Quote Link to comment Share on other sites More sharing options...
doctorclu Posted December 15, 2017 Share Posted December 15, 2017 Sweet! Have to try this out. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted December 15, 2017 Author Share Posted December 15, 2017 Weird...the portable does not like VBLANK being removed here (that's how the display got cut short). Original code restored. Crosshair and Left cache positioning "fixed" (according to the portable's goofy rules). Scanline bounce during tally screen corrected. 2-player games are playable...but both players use the left difficulty switch for missile speed. Think I ought to move the side missile cache displays toward the center of the screen so those captions don't cover them? Missile_command_arcade(portable_v2).bin Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted December 16, 2017 Share Posted December 16, 2017 * WOW * I was not aware of this hack. The 2600 version is awesome. Haven't tried the portable yet. Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted December 16, 2017 Author Share Posted December 16, 2017 Here's the caches moved more to the center (enemy missiles still need to hit the actual hilltops to wipe out a cache). The removal of game pause and palette switch code (irrelevant to AFP) provided enough space to remove the cache flicker too. There's a shake that sometimes appears when a bomber is onscreen, tho. Not sure where it's coming from, but I may leave it in Missile_command_arcade(portable_v3).bin 1 Quote Link to comment Share on other sites More sharing options...
Swami Posted March 9, 2018 Share Posted March 9, 2018 I wonder if anyone would be willing to do the trackball hack on the left controller, like they did with the other trackball games for the 2600 (centipede, missile command, star wars arcade, etc.)? That would be even more awesome. Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted March 9, 2018 Share Posted March 9, 2018 Here's the caches moved more to the center (enemy missiles still need to hit the actual hilltops to wipe out a cache). The removal of game pause and palette switch code (irrelevant to AFP) provided enough space to remove the cache flicker too. There's a shake that sometimes appears when a bomber is onscreen, tho. Not sure where it's coming from, but I may leave it in This is badass! Love playing this on the FBP. Thanks Nukey 2 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted June 15, 2018 Share Posted June 15, 2018 The best way to play Missile Command Arcade Thanks again for this most wonderful hack Nukey! 4 Quote Link to comment Share on other sites More sharing options...
KEWROCK Posted May 14, 2021 Share Posted May 14, 2021 Hey guys. Is there a functional final version of this for Stella? When I download the main link in the first post, I get a non-functional version of the original game. If I download the portable version, it looks great. But only the middle cannon works. Thanks. Quote Link to comment Share on other sites More sharing options...
+Al_Nafuur Posted September 22, 2021 Share Posted September 22, 2021 On 5/14/2021 at 7:26 PM, KEWROCK said: Hey guys. Is there a functional final version of this for Stella? When I download the main link in the first post, I get a non-functional version of the original game. If I download the portable version, it looks great. But only the middle cannon works. Thanks. did you use the first link: Quote Edit: click here for latest version. I compiled the source code and it looks like the non Track & Field version (TF = 0 ) doesn't work correctly. I can't fire from the right base (tested on stella and on my 2600 PAL hardware with PlusCart) Quote Link to comment Share on other sites More sharing options...
alex_79 Posted September 22, 2021 Share Posted September 22, 2021 4 hours ago, Al_Nafuur said: I compiled the source code and it looks like the non Track & Field version (TF = 0 ) doesn't work correctly. I can't fire from the right base (tested on stella and on my 2600 PAL hardware with PlusCart) I guess it went unnoticed as the TF version also works with a joystick and so the non-TF version didn't get much testing. Remove the "lsr" at line 716, and replace the value #$07 with #$0e in the 2 following instructions. lda SWCHA ;4 ; lsr ;2 removed and #$0e ;2 was "and #$07" eor #$0e ;2 was "eor #$07" bne LF270 ;2³ 1 Quote Link to comment Share on other sites More sharing options...
+Al_Nafuur Posted September 24, 2021 Share Posted September 24, 2021 On 9/22/2021 at 5:54 PM, alex_79 said: Remove the "lsr" at line 716, and replace the value #$07 with #$0e in the 2 following instructions. lda SWCHA ;4 ; lsr ;2 removed and #$0e ;2 was "and #$07" eor #$0e ;2 was "eor #$07" bne LF270 ;2³ I had copied the TF branch and removed the "rol INPT5" then I realized that the remaining "lsr" and "rol" are not necessary and I ended up with this code for the non TF version: lda SWCHA ;4 and #$0F ;2 eor #$0F ;2 bne LF270 ;2³ this version seems to work too. Using #$0F instead of #$0E means up and down of the right joystick will fire from the middle base.. On 9/22/2021 at 5:54 PM, alex_79 said: I guess it went unnoticed as the TF version also works with a joystick and so the non-TF version didn't get much testing. Yes, I think the non-TF version is not necessary (or only if you really need these 4 bytes for a new feature). @alex_79 I can share the ROMs with you via the PlusStore, so you can test on your PlusCart. Just send me a PM if you like to. Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted September 27, 2021 Share Posted September 27, 2021 ZeroPage Homebrew is broadcasting a tribute stream to the legacy of Nukey Shay / Kurt Howe and playing Missile Command Arcade and more of his amazing hacks on tomorrow's (Tue Sep 28, 2021) stream LIVE on Twitch at 6PM PT | 9PM ET | 1AM GMT+1Day. I hope you'll be able to join us in remembering Kurt and his incredible contributions to the homebrew community! ZPH Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: Missile Command Arcade (2006 Hack) by Kurt Howe @Nukey Shay Pac-Man Arcade Enhanced (2011 Hack) by Kurt Howe @Nukey Shay River Raid 3 (2017 Hack) by Kurt Howe @Nukey Shay Another Adventure (2011 Hack) by Keith C Bradbury @keithbk and Kurt Howe @Nukey Shay Galaxian Arcade Expanded (2010 Hack) by Kurt Howe @Nukey Shay and Kevin Mosley @KevinMos3 (WATCH AT 1080P60 FOR FULL QUALITY) 1 Quote Link to comment Share on other sites More sharing options...
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