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5200 vs. CV once again.


RickHarrisMaine

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The MSX version is horrible, not unlike the Sinclair Spectrum version in many ways, I'd imagine it was done in the UK at the same codeshop that did all the Euro hardware ports. Its not smooth, not silky, not a patch on the A8/5200 game!

 

I just don't think the kinda hardware (in the MSX or Coleco) is good at this kind of display :(

 

In fact I've not seen any port of the game (aside from the 7800 version) that was any good, the C64 one is pretty godawful IMHO...

 

sTeVE

911656[/snapback]

FamiCom one's pretty bad too.

 

The game was really built around the 5200's graphical capabilities, IMO.

Most other hardware offers diffrent features, and it has to be kludged to work at all.

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The game was really built around the 5200's graphical capabilities, IMO.

Does this opinion have any basis in fact? After all, the 7800 version is superior to the 5200 version in every way.

912095[/snapback]

A. The 7800 is one of the few pieces of hardware with similar features to the 5200.

An SNES could do a nice BallBlazer too, though it'd approach it a totally diffrent way.

 

B. "Higher-res sprites" is not "superior in every way."

 

C. You're a douche.

Edited by JB
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The MSX version is horrible, not unlike the Sinclair Spectrum version in many ways, I'd imagine it was done in the UK at the same codeshop that did all the Euro hardware ports. Its not smooth, not silky, not a patch on the A8/5200 game!

 

I just don't think the kinda hardware (in the MSX or Coleco) is good at this kind of display :(

 

In fact I've not seen any port of the game (aside from the 7800 version) that was any good, the C64 one is pretty godawful IMHO...

 

sTeVE

911656[/snapback]

 

I hated the NES version too. Ugh.

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