Songbird Posted January 5, 2006 Share Posted January 5, 2006 I'm considering selling my actual Amiga/Howard dev kit which does include the ability to build and test Lynx game ROMs. I haven't powered it up in a year or two since moving the bulk of my development to an Amiga emulator and the Lynx flash cart, but it is a fantastic and fully-functional kit. Also included is the complete source and rights to Mechtiles, which is an unfinished game I purchased from Beyond Games a number of years ago, and have no plans to ever complete myself. The game is not very far along, but the basic 3D engine (the same one from BW and CyberVirus) is functional. It could be a great hobby project for someone with more free time than I have. I would consider offers of $800 or more for this package, plus shipping. My preference would be to ship to a USA address, but feel free to contact me if you're overseas and we can discuss. Please contact me via PM or email if interested. Thanks! Quote Link to comment Share on other sites More sharing options...
Harry_Dodgson Posted January 5, 2006 Share Posted January 5, 2006 Is the Mechtiles source as poorly commented as the UV source? Quote Link to comment Share on other sites More sharing options...
Tempest Posted January 5, 2006 Share Posted January 5, 2006 What is the game like? I've always been curious about this one since the title really doesn't explain much. Tempest Quote Link to comment Share on other sites More sharing options...
Songbird Posted January 5, 2006 Author Share Posted January 5, 2006 Re: Harry's comment - I think you can count on that. But at least the game engine does build as-is, so if someone is willing to spend the time to learn the code (like I did with CyberVirus), they'd at least have something to start with and could focus on implementing the gameplay elements instead of the engine itself. Definitely not for the novice programmer, though! I can grab a couple screen shots and add them to this thread, but really there's not much of a game there so that's why it's never been described in detail. There is no story, no missions, etc. From the few graphics included in the game, it looks like a "giant mechs fight cybernetic dinos" game. Quote Link to comment Share on other sites More sharing options...
doctorclu Posted January 5, 2006 Share Posted January 5, 2006 Re: Harry's comment - I think you can count on that. But at least the game engine does build as-is, so if someone is willing to spend the time to learn the code (like I did with CyberVirus), they'd at least have something to start with and could focus on implementing the gameplay elements instead of the engine itself. Definitely not for the novice programmer, though! I can grab a couple screen shots and add them to this thread, but really there's not much of a game there so that's why it's never been described in detail. There is no story, no missions, etc. From the few graphics included in the game, it looks like a "giant mechs fight cybernetic dinos" game. 994545[/snapback] That sounds like it had potential. I would consider this from the Amiga standpoint, but really, me developing for the Lynx... LOL... Quote Link to comment Share on other sites More sharing options...
SwedenLynxer Posted January 8, 2006 Share Posted January 8, 2006 I can grab a couple screen shots and add them to this thread, but really there's not much of a game there so that's why it's never been described in detail. There is no story, no missions, etc. From the few graphics included in the game, it looks like a "giant mechs fight cybernetic dinos" game. 994545[/snapback] Yes! It would be very cool if you could post a couple screen shots here! Quote Link to comment Share on other sites More sharing options...
Isgoed Posted January 8, 2006 Share Posted January 8, 2006 Yes, I'll second that! Now there's two of us "screenshotwatchers", so don't let us down Carl! Quote Link to comment Share on other sites More sharing options...
Songbird Posted January 8, 2006 Author Share Posted January 8, 2006 OK, here are a couple of screen shots from Mechtiles. One interesting note is that the cloud in the background is its own sprite layer, so it scrolls separately from the horizon. Kind of cool! 3 Quote Link to comment Share on other sites More sharing options...
The_Laird Posted January 8, 2006 Share Posted January 8, 2006 (edited) That looks very nice indeed. I always figured Mech Tiles was a puzzle game as i've never seen any screens and there arn't any on the AA database either. At least these can be added now. I really hope somebody picks this project up (PLEASE!). I would do it myself if I knew Lynx programming better. Edited January 8, 2006 by mr.kizza 1 Quote Link to comment Share on other sites More sharing options...
Isgoed Posted January 9, 2006 Share Posted January 9, 2006 Cool! I also thought that it would be a puzzlegame, I think that the magic word is "tiles" Quote Link to comment Share on other sites More sharing options...
Songbird Posted January 9, 2006 Author Share Posted January 9, 2006 I did not receive much in the way of design notes / game summary on Mechtiles, so I'm guessing "Mechtile" was their name for a mech or giant robot ala Robotech. Quote Link to comment Share on other sites More sharing options...
TailChao Posted January 9, 2006 Share Posted January 9, 2006 Mech + Reptile =P The game actually looks really neat, although the dev kit is the real prize. I'll have to see if i can scrape up enough funds for it (I never should have built that new PC =P ). Quote Link to comment Share on other sites More sharing options...
LordKraken Posted January 19 Share Posted January 19 Bringing that from the dead because I was parsing the list of unreleased game and the "mechtile" title popped up (yeah I like mech games). What happens to the game in the end @Songbird? Still yours? Would be nice to see a quick video of the game running! Quote Link to comment Share on other sites More sharing options...
WesleyrpgAust Posted January 19 Share Posted January 19 I'm also curious about this title! Maybe @GadgetUK can finish this one as his superb work on that Alien game he was working on? Source code still available? Quote Link to comment Share on other sites More sharing options...
Songbird Posted January 20 Author Share Posted January 20 Yes, I still have Mechtiles including the complete 6502 assembly source. It's another variation of the Battlewheels 3D engine on the Lynx but maybe only 10% done. It's also probably 26th on my list of "things to do"; higher on the list would be Microvaders, Ultra Vortek (which is already 75% done), and proper sequels to Remnant and CyberVirus. Plus a few unannounced projects. But hey, if an aspiring assembly programmer wants to help out on some of these, I'm open to discussion. 1 Quote Link to comment Share on other sites More sharing options...
LordKraken Posted January 20 Share Posted January 20 I imagine if only 10% of the game was completed, it would probably make more sense to take the assets that exist and recreate the game from scratch. In your memory, was there more enemy than the dinorobot in the screenshot? Quote Link to comment Share on other sites More sharing options...
Songbird Posted January 21 Author Share Posted January 21 Very little. One "Mechtile" (dino robot) including art for all viewing angles, but that's the only new enemy. The other assets are all sky, clouds, ground, trees, etc. plus the cockpit overlay. There are however some unused art assets from CyberVirus which I think would work well in a future sequel... Quote Link to comment Share on other sites More sharing options...
LordKraken Posted January 21 Share Posted January 21 I never get the chance to play Cybervirus, nor mechtiles obs., but I imagine this is the same engine than battle wheels. Probably not too difficult to redo from scratch although if only few graphical assets were produced it makes the idea a bit dumb Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted January 22 Share Posted January 22 On 1/20/2023 at 10:03 AM, Songbird said: Yes, I still have Mechtiles including the complete 6502 assembly source. It's another variation of the Battlewheels 3D engine on the Lynx but maybe only 10% done. It's also probably 26th on my list of "things to do"; higher on the list would be Microvaders, Ultra Vortek (which is already 75% done), and proper sequels to Remnant and CyberVirus. Plus a few unannounced projects. But hey, if an aspiring assembly programmer wants to help out on some of these, I'm open to discussion. So, Songbird does plan to release Ultra Vortex for the Lynx in the far future? 1 Quote Link to comment Share on other sites More sharing options...
sirlynxalot Posted January 22 Share Posted January 22 I think Carl mentioned awhile ago in a separate topic that he's working on it now. 2 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted January 23 Share Posted January 23 8 hours ago, sirlynxalot said: I think Carl mentioned awhile ago in a separate topic that he's working on it now. Excellent! Looking foward to the final version 1 Quote Link to comment Share on other sites More sharing options...
Songbird Posted January 26 Author Share Posted January 26 On 1/22/2023 at 9:54 AM, KidGameR186496 said: So, Songbird does plan to release Ultra Vortex for the Lynx in the far future? Yes. It just has to get to the top of the list. It's maybe position 5 or 6 in the queue right now. I would say I hope it's "near future," but it's already been 20+ years so I won't do that. 2 Quote Link to comment Share on other sites More sharing options...
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