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Best Atari Basic games.


javiero

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It attached - though unfort there is a bug which I cannot fix :( -

 

The autorun.sys used to load to CHR sets into memory and the basic file would alternate between them to give them motion. Either I cant find my final version or something went whacky - it doesnt work :( - I have to manually run the program to load 1 chr set in and then run the game.

It only works in 800 mode. my friend who wrote the few ASM routines around the chr set flipping did something XL/XE OS doesnt like..................

 

Its a 32K basic program so hopefully you can learn something from it - maybe not :)

 

The Break key is disabled but you can hit Reset and load in the files manually.

 

I loved the Ultima series so I wrote a game in basic as best I could 20 years ago :)

 

Well, I simply don't know what to do. How can I run your game?

 

F.

 

Ok it seems I have some missing items!

 

All from Basic

 

You need to load the file LOAD2.FNT

on line 20 it sets up to load 2 font files - FOR and FOR2.FNT, for some reason FOR is not on the disk - I must be missing one of the font files that I need to dig for.

 

Change FOR to FOR2.FNT and run

 

it will error on LINE 90 for some reason - I dont know why - been a long time

 

You can now run one of the following:

 

DEMO (gives some instructions)

FOREST (the game itself)

 

You should be able to see/do everything - just the font doesnt change.

 

It only runs under OS-B

 

Another missing file "BEG" is required on line 150...

 

F.

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My favorite J.D. Casten game is Biffdrop. Of course that means it is my favorite Atari BASIC game.

 

You can play a flash version of Biffdrop at Casten's web site. Yes, he is alive and well but not desiging games anymore.

 

http://www.jdcasten.info/

 

Very interesting bio to read:

 

http://www.jdcasten.info/Personal/Bio-Time...o-time_line.htm

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It attached - though unfort there is a bug which I cannot fix :( -

 

The autorun.sys used to load to CHR sets into memory and the basic file would alternate between them to give them motion. Either I cant find my final version or something went whacky - it doesnt work :( - I have to manually run the program to load 1 chr set in and then run the game.

It only works in 800 mode. my friend who wrote the few ASM routines around the chr set flipping did something XL/XE OS doesnt like..................

 

Its a 32K basic program so hopefully you can learn something from it - maybe not :)

 

The Break key is disabled but you can hit Reset and load in the files manually.

 

I loved the Ultima series so I wrote a game in basic as best I could 20 years ago :)

 

Well, I simply don't know what to do. How can I run your game?

 

F.

 

Ok it seems I have some missing items!

 

All from Basic

 

You need to load the file LOAD2.FNT

on line 20 it sets up to load 2 font files - FOR and FOR2.FNT, for some reason FOR is not on the disk - I must be missing one of the font files that I need to dig for.

 

Change FOR to FOR2.FNT and run

 

it will error on LINE 90 for some reason - I dont know why - been a long time

 

You can now run one of the following:

 

DEMO (gives some instructions)

FOREST (the game itself)

 

You should be able to see/do everything - just the font doesnt change.

 

It only runs under OS-B

 

Another missing file "BEG" is required on line 150...

 

F.

 

Hmmmmmmmm - that seems like garbage now that I look at it - the user should be prompted to run the demo or the game.

 

I mustve copied a work in progress - hopefully I can find another disk with more files! Funny the names and mistakes a 14 year old could do back then :)

 

Ill see what I can dig up - thanks for looking!

Edited by Goochman
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Fandal,

 

I found my 'production' version! - It works on an original 800 (tested OS-B) but it does not work on the Atari800emu

 

The file chr.asm seems to crash it - which also crashes it under XL/XE OS. IIRC that is used to alternate between the chr sets automatically (my friend wrote it).

 

I also found a working copy of my next title Sea Quest :) - Not sure if OS-B is required but for some reason it gets stuck running - if you hit break in time you can just hit Run and all is well - I think I forgot to do a GR.0 to change screens once the game loads :) - Anyhow, this was a nice artifact CHRSET I created - I made alot of progress on this game however some BASIC bug lost alot of my work (including bad disk saves :( ) so I stopped working on it.

 

There is brown, blue, green and yellow created through the artifacting I did on this one.

 

Oh well - hopefully you BASIC folks can get some use out of this.

zuled_seaquest.zip

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Fixed. I only made some changes in LOAD2.FNT file. Moreover I cleaned the disk, only really used files are now there.

 

And Sea Quest just needs one change in LOAD file on line 5000: RUN "D:SEA" instead of LOAD "D:SEA".

 

F.

Fandal,

 

I can thank you enough! I spent almost a year on this game (not to mention the 2 years prior figuring out how to do stuff) and was so disappointed I could never play on an XE :( - The first disk I loaded was a cut version with the chr set rotation taken out so I could play on the XE. Its nothing special in regards to 800 gaming but means alot to me - thanks for fixing!

 

The one thing I didnt balance in this game was the casino - too easy to make money :)

 

I fixed the Sea Quest image and have attached for the basic fans here - It is a joystick demo, though I had big plans :)

seaquest_06.zip

seaquest800.JPG

Edited by Goochman
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Hi,

 

I went and looked in the loft, first found just the box for Chopper Rescue, but then after further checking found a box with the tape and instructions in!!

 

So I've wav2cas'd it (a bit of effort - hint - split parts into separate wav files, convert and then splice back the cas data into one file) and so here is the CAS file for the game. Loading instructions are simply attached the file to the emulator, boot to basic, type 'CLOAD' and enter/return, then after the 'READY' prompt, type 'RUN' and enter. The game will then auto load and run the second file.

 

(Although its in basic - a case of early obfuscation if you try listing it)

 

I'll see if find someone at work to scan the box and instructions for me and then forward those onto Atarimania.

 

Enjoy,

Mark

microprose_chopper_rescue.zip

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  • 13 years later...

Temple of Apshai is a classic as are the other games using the same engine: Rescue at Rigel, Star Warrior and (especially) Crush Crumble and Chomp. Several of the Avalon Hill titles are pretty fun, I always liked Nukewar.

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Back in the day I used to play Galactic Trader, as it's in BASIC, it's only natural to list it, go snooping and change some of the code in my favour.  That was always the best part about playing BASIC games, changing them.  Also the plus when I typed in a BASIC listing it was guaranteed to be my kind of game afterwards.

 

http://www.atarimania.com/game-atari-400-800-xl-xe-galactic-trader_6862.html

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