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HSC Season 4 Week 34: Pitfall


Ze_ro

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Important Note: This weeks competition is over, and no further scores will be accepted.

 

Picture this! You are deep in the recesses of a forbidden jungle--an unforgiving place few explorers ever survive. But you've got courage, because you're with Pitfall Harry, the world famous jungle explorer and fortune hunter extraordinaire. The lure of hidden treasure draws you and Harry deeper and deeper into the bush....

 

Note: If you manage to get a perfect score in this game, make sure to post your time as well as the score! Faster times will be ranked higher!

 

Game Information

  • Game Name: Pitfall
  • Released By: Activision, 1982
  • Left Difficulty: N/A
  • Right Difficulty: N/A
  • Game Mode: Game 1
  • Chosen By: super_dos_man

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Thursday, December 28th at 1:30 AM (CST).

 

If you want to suggest a game for future weeks, please send me a private message and let me know! I will add your game to the list. One one game per person will be kept on the list, so you will not be able to suggest a game until your first game is played!

 

Anyone can play! Just post a score and I'll add you to the list! Please read the Rules & Information if you haven't already done so!

 

Current High Scores

  1. 112,970 (Rom Hunter) [+11]
  2. 109,522 (Zoyx) [+10]
  3. 104,727 (Christophero Sly) [+9]
  4. 87,865 (RJ) [+8]
  5. 66,081 (rheffera) [+7]
  6. 58,902 (shadow460) [+6]
  7. 28,976 (Goochman) [+5]
  8. 7829 (SpiceWare) [+4]

Best Tips

  • None submitted!

Bounties and Challenges

  • Patch Challenge - Pitfall Harry's Explorer's Club - Score 20,000 points or more, and you'll get 1 bonus point!
    • Rom Hunter, Zoyx, Christophero Sly, RJ, rheffera, shadow460, Goochman [+1]

TwinGalaxies Top 3


    (Game 1, Difficulty B)
  1. 114,000 1:42 Remaining (Rodrigo Lopes, Douglas C Korekach)
  2. 114,000 1:28 Remaining (Daniel Vignes)
  3. 114,000 1:01 Remaining (Todd Rogers)

Current Standings

  1. Rom Hunter [347]
  2. SpiceWare [249]
  3. Deteacher [190]
  4. keilbaca [175]
  5. vdub_bobby [135]
  6. LarcenTyler [131]
  7. rheffera [85]
  8. the 5th ghost [79]
  9. BrianC [78]
  10. shawnb [71]
  11. scogey [69]
  12. Malc74 [63]
  13. atari2600land [61]
  14. shadow460 [57]
  15. JacobZu7zu7 [55]
  16. Cybergoth [53]
  17. Goochman [46]
  18. Christophero Sly [40]
  19. theKLT [37]
  20. SeaGtGruff [36]
  21. 128bytes [34]
  • Nathan Strum [30]
  • Jred [26]
  • doctorclu [22]
  • phaxda [21]
  • Lord Helmet [19]
  • Recycled [19]
  • mojofltr [17]
  • Random Terrain [15]
  • Lord Thag [15]
  • Zoyx [13]
  • rjchamp3 [11]
  • ResOGlas [11]
  • Thomas Jentzsch [11]
  • Gabriel [8]
  • Hiryu [7]
  • supercat [5]
  • Biter [2]
  • Omegamatrix [1]
  • Dan Iacovelli [1]
  • ewing92 [1]

Scoring Points in Pitfall

  • You start each adventure with 2000 points
  • Some misfortunes will cause a deduction of points. Should you fall down a hole by accident, you will lose 100 points. Rolling logs will also cause point loss depending on how long contact is made with them.
  • Diamond Ring - 5000 points
  • Gold Bar - 4000 points
  • Silver Bar - 3000 points
  • Money Bag - 2000 points
  • There are eight of each type of treasure in the entire game, 32 in all, for a total of 112,000 points. A perfect score is 114,000 points.

Hints and Tips

As always, you really should read the manual. In case you don't have the manual, AtariAge has both a scanned version and a typed version online for your reading pleasure! Here are some hints from David Crane himself:

 

- As you set off on your first adventure with Harry, you'll notice two important features: that the logs always roll from right to left, and that the "replacement" Harrys (after Harry loses a life) drop from the trees on the left side of the screen. So, to minimize the number of rolling logs to be jumped and the catastrophic hazards to be re-tried, simply run to the left.

 

- Pitfall Harry's trip must be made through a maze of surface and underground passages through the jungle. To capture all 32 treasures in under twenty minutes, Harry will have to use some of the underground passages. I'd suggest that you make a map of the terrain each time you play. Knowing the jungle and planning the best route to all treasures is the only way to insure success time after time.

 

- Until you get really skilled at making Harry jump from croc to croc, you might wait until the crocodiles' jaws are closed, jump to the top of the first croc's head, then wait for the laws to open and close again before jumping to the next one. Soon you'll be skipping across crocs like they were stepping stones in a stream.

AtariAge also has a map of Pitfall in the archives, which you might want to check out!

 

--Ze_ro

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AtariAge also has a map of Pitfall in the archives, which you might want to check out!

 

 

 

wouldn't that be cheating if we used a map?

For a purest, yes. Since it can't be enforced in a contest like this, making it allowable makes sense.

 

I made a map back in the day (long since lost). I am glad I don't have to recreate the map for this week long contest. In order to get a top score, you need to do it without a map anyway.

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Just realized I don't have a copy of Pitfall. Over 100 games and no Pitfall... weird. I must of borrowed a neighbors when I played it as a kid.

 

PM me your addy. ;)

 

Just realized I don't have a copy of HALLOWEEN. Over 100 games and no Halloween... weird. I must of borrowed a neighbors when I played it as a kid.

 

:rolling:

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Just realized I don't have a copy of Pitfall. Over 100 games and no Pitfall... weird. I must of borrowed a neighbors when I played it as a kid.

 

PM me your addy. ;)

 

Just realized I don't have a copy of HALLOWEEN. Over 100 games and no Halloween... weird. I must of borrowed a neighbors when I played it as a kid.

 

:rolling:

:lol:

 

I don't have it either. :ponder:

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AtariAge also has a map of Pitfall in the archives, which you might want to check out!
wouldn't that be cheating if we used a map?

You still have to jump those barrels and time your moves and such, so there's still plenty of skill involved even with a map.

 

Besides, the map is hosted here at AtariAge, and I'm sure a bunch of you already knew about it... might as well let everyone know about it so no one gets an unfair advantage.

 

--Zero

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AtariAge also has a map of Pitfall in the archives, which you might want to check out!
wouldn't that be cheating if we used a map?

You still have to jump those barrels and time your moves and such, so there's still plenty of skill involved even with a map.

 

 

Where are there any "barrels" in Pitfall!? I swear, I've seen every screen in the game. :ponder:

 

Just Kidding, we called the logs barrels too.

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AtariAge also has a map of Pitfall in the archives, which you might want to check out!
wouldn't that be cheating if we used a map?

You still have to jump those barrels and time your moves and such, so there's still plenty of skill involved even with a map.

 

 

Where are there any "barrels" in Pitfall!? I swear, I've seen every screen in the game. :ponder:

 

Just Kidding, we called the logs barrels too.

 

ahhhh...you don't know about the "secret scene" do you? You have to find the hammer and break through one of the brick walls in the underground passages (I forget which one, it's been awhile.) Anyway, smash through it and it takes you to a secret scene, where Donkey Kong jumps out of one of the trees and throws barrels at you. You can only stop him if you have the magic banana, though....oh wait, that's only on the PAL version. Sorry. :D

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ahhhh...you don't know about the "secret scene" do you? You have to find the hammer and break through one of the brick walls in the underground passages (I forget which one, it's been awhile.) Anyway, smash through it and it takes you to a secret scene, where Donkey Kong jumps out of one of the trees and throws barrels at you. You can only stop him if you have the magic banana, though....oh wait, that's only on the PAL version. Sorry. :D

 

 

Magic Bananna? Hmmmm...... :ponder: :-o :rolling:

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89,642 No time remaining

You better use the underground passages then.

 

I am. :sad: :lol: I'm following that map exactly.

 

Pitfall! has never really appealed to me and I haven't spent much time playing it before now. However, now that I understand the object of the game better, I see that it's my type of game and I really like it.

 

I'm surprised by how difficult it is just to gather all the treasures before time runs out, let alone with any time remaining. ghost's perfect run is even more impressive to me now.

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Never was that fond of Pitfall 1 or 2, although I love II's music.

 

I'll play once, though.

 

Wow! I did find that secret hammer! I went to the 112 screens left, pushed the joystick up, up, down, left, went back and jumped the flame twice, went underground and jumped three scorpions, then finally I pushed down, down, right, right, left and the secret hammer appreared!

 

(just kidding)

post-7210-1167092765_thumb.jpg

Edited by shadow460
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