menu is finished
though I might end up redoing it in 6507 code as I think it'll take less ROM space and processing time is not an issue when displaying the menu.
- Up/Down to select option to change.
- Left/Right/Fire to change an option.
- Only Fire works on the Start option, and it starts the game when Fire is released.
The options are:
- Maze Type (berzerk style on the left, frenzy style on the right)
- Homing - tank robots shoot homing missiles (frenzy only)
- Wall Flicker - controls how the reflective walls are drawn (frenzy only). The frenzy maze at the top of the menu will flicker at the select rate as well.
- Robot Shots - maximum shots the robots can shoot at 1 time.
- Stealth - invisible robots
- Lives - 1/3/5 lives
- Bonus Life - when bonus lives are awarded. X/1K/2K/5K
- Continue - lets you continue the game on the last level you played with score reset to 0.
With the exception of Homing and Continue, all menu options should have an affect on the game. Let me know if something doesn't work correctly.
ROM
ROM with ghosting fix & timing change for menu
ROM with darker disabled options/selected flash
Source
This shows the tradeoff of the 2-color 48 pixel graphic kernel. The VBLANK on/off is noticeable if the display's brightness adjustment is set to high.
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