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Super work on Superfly


atari2600land

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I spent the majority of the day working on Insecticide. I got in Superfly and composed some music for him as well, his theme. I hope I didn't go a little overboard with the Superfly's arena. I put in everything a kitchen should have except a dishwasher. Let's just pretend it's out of the viewing range. The music was hard to program though, I kept having problems with it, timing issues mainly, but I think I got those ironed out and everything should be working fine. Only three more songs to write, and three more fighters to design, then the hard part comes. Ugh. Artificial Intelligence. I guess what I'll do is play a few fighting games and figure out what to do. I have some in my collection I got just because I felt the need to own as many titles for that particular system as possible. So I have Mortal Kombat on game.com, Ultimate Mortal Kombat 3 for the Saturn, and Killer Instinct for the Game Boy. I think I'll go the Game Boy route and try to find some more fighting games for it since Game Boy is the closest to Virtual Boy. I could just look at Hyper Fighting, but that would be cheating. I dug up issue 75 of Nintendo Power (the VB launch issue) that I had since it was new. It's so sad that they expected the VB to take off like a rocket, but ultimately it landed with a thud and the plans to relaunch it were scrapped. Oh well, such is life.

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