Per Wiki there's 5 phrases that can be said:
- "Blast off!" (start of a round)
- "Alert! Alert!" (enemies approaching)
- "Battle stations!" (formation attack)
- "Spy ship sighted!" (Spy ship advancing)
- "Condition red!" (enemy attacks become more aggressive; occurs when the player takes too long to clear a round, or misses the spy ship)
Preliminary samples are in place, and currently take up 7107 bytes of ROM. Ironically "Alert! Alert!" takes up the most space:
1979 alertalert.pds1335 battlestations.pds1070 blastoff.pds1240 conditionred.pds1383 spyship.pds
So I should be able to save quite a bit of space by adding logic to say "Alert!" twice
Menu - Left Difficulty controls display of (A) diagnostic values of SYSTEM and TIMER, or (B) START
A random sample will be played on the game screen (still showing a rainbow)
For Harmony on a 2600 or Stella-5.0.0-pre7 or newer.
draconian_20170504.bin
Test builds for 7800:
drac_7800test5.bin
drac_7800test6.bin
- 5
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