Improvements
I've worked on Uncle Hairy's Nosehair a lot since Saturday (sounds disgusting, I know. But unfortunately, nosehairs are a fact of life). I spent most of my waking hours the past few days on this game, fixing stuff and trying to make the game better. I added the music back in. If the nosehair demon gets the box, 10 points will be subtracted from the score. The demon no longer zigzags when he's walking towards you or the box.
That last thing took some work to get right. And I still didn't get it the way I wanted because I ran out of room. Right now, the demon's head is what is keeping track of its movement. If I had more room, I'd change it to the middle of the demon, its body. So I guess it really wants to eat the box. Remember that old programming saying "If you can't fix it, make it a feature"? At least the demon is aiming more towards the center of the pair of scissors. And when I got all done with that, I had to work on the unpleasant task of making the scanline count steady. Fortunately, I didn't have to spend very much time on it today (so far).
I don't like the screengrab feature result of the latest Stella version. It's all fuzzy colored. I wish I could go back to the 4.x version I had before I rebooted the computer's hard drive. For example, this is what I got when I took a screenshot of the game:
The edges of the things are all fuzzy looking. It didn't do that before. And why does the picture need to be really huge? An ideal size would be half smaller.
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