Saving "Save the Puppies"
I was working on a homebrew Game Boy game called "Save the Puppies!" It involved going around trying to collect puppies in a maze without touching a giant tarantula which popped up every few seconds.
I stopped because I discovered that the old development kit was old and there was a new one that I had to switch to and it wasn't working well for me. I decided to pick it up where I left off and I think I used the rand function good here. So I am back to working on this, taking a break from the much harder to work on Odyssey².
Right now the game has three levels. I am planning to add a lot more levels to the game because the game's main "engine" is done and I have a lot of room left.
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