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47


atari2600land

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Long-time readers of my blog know the fascination I have with the number 47. Well, one of my projects and 47 collided. I finished level 47 of Ugly Uppity Umpire. Nothing special though,

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I had this idea and at first I couldn't pass it (a requirement for my levels being done. If I can't even pass it, who else would be able to?!) A change of making the squares kitty corner from the teleports be open so you could get away from the underwear really quickly after using them.

 

So anyway, now I have three more levels left to design. The current code can support only 48. But I have enough room in bank 0 to up the level count and enough room in bank 4 for three more levels' worth of data.

 

I have two completely empty banks left to put more things in. I can put a really complex Super Game Boy border in one and a really complex ending in the other which can only be seen after beating level 50. Perhaps I'll even give it its own password. But what the ending consists of I'm not sure yet. The backstory is the evil Ursula stole the ugly uppity umpire Ulysses' umbrellas. She sent an army of underwear to try to keep Ulysses from getting his umbrellas back. Since I wrote that, I added in two more types of enemies: a ghost which can move through walls, and a snail which moves super slow. But I'll save that for a later date. First I have to design three more levels. And the closed block design for the final two levels.

 

I fixed a bug pertaining to dying from invisible underwear.

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