retroshaun Posted July 19, 2012 Share Posted July 19, 2012 OK got it! Thanks Jeff By the way is the latest build number 554 or is there something newer? I was hoping to get the Use DPC+ Sprites option, which I dont have at present. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2562405 Share on other sites More sharing options...
jwierer Posted July 19, 2012 Author Share Posted July 19, 2012 I posted interim builds of vbB that work with the beta builds of bB in my blog. It has all the DPC+ tooling included. -Jeff Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2562444 Share on other sites More sharing options...
AtariSega Posted September 1, 2012 Share Posted September 1, 2012 Okay, I got everything up and running on my computer. But after I tried to run my program, it told me that it couldn't find default.bas.bin. I've tried everything that I can think of but nothing seems to work. HELP! Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2590725 Share on other sites More sharing options...
jwierer Posted September 1, 2012 Author Share Posted September 1, 2012 Okay, I got everything up and running on my computer. But after I tried to run my program, it told me that it couldn't find default.bas.bin. I've tried everything that I can think of but nothing seems to work. HELP! My guess if you have a space in the name of the path where bB is located. A good check is to always make sure you can compile from the command-line first. -Jeff Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2590771 Share on other sites More sharing options...
AtariSega Posted September 1, 2012 Share Posted September 1, 2012 How exactly do I do that? Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2590792 Share on other sites More sharing options...
jwierer Posted September 2, 2012 Author Share Posted September 2, 2012 How exactly do I do that? That being "compile at the command-line"? You just type 2600bas <name of your program>. If that doesn't work then you'll want to go back through the readme. You can find more trouble shooting tips here (http://www.randomterrain.com/atari-2600-memories-batari-basic-vbb.html#troubleshooting) BTW - You are sure about the no spaces? -Jeff Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2591018 Share on other sites More sharing options...
AtariSega Posted September 2, 2012 Share Posted September 2, 2012 You're right there were spaces, thanks a lot! Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2591030 Share on other sites More sharing options...
Rabbit 2600 Posted October 11, 2012 Share Posted October 11, 2012 Can't get the setup too work, it complains on the bB compiler path, I've set it up like this: C:\Atari2600\bB\2600basic.exe - What am I doing wrong? Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2616695 Share on other sites More sharing options...
+Random Terrain Posted October 12, 2012 Share Posted October 12, 2012 Can't get the setup too work, it complains on the bB compiler path, I've set it up like this: C:\Atari2600\bB\2600basic.exe - What am I doing wrong? Have you seen this yet: www.randomterrain.com/atari-2600-memories-batari-basic-vbb.html#install_vbb Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2616754 Share on other sites More sharing options...
iesposta Posted October 21, 2012 Share Posted October 21, 2012 Multicolour sprite option greyed out. I don't know why this is happening. I went back to edit some of my DPC multicoloured sprites and they usually default to normal sprites and then you have to click DPC button again, and then it defaults to player0 where you can select individual line colours and change them. As soon as you change it to the player number that used to be, the option to select individual line colors disappears. To work around I change of the colours when it's at the player zero and then before I save change it to player 2 or 3,4 and then save. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2622963 Share on other sites More sharing options...
jwierer Posted October 21, 2012 Author Share Posted October 21, 2012 Multicolour sprite option greyed out. I don't know why this is happening. I went back to edit some of my DPC multicoloured sprites and they usually default to normal sprites and then you have to click DPC button again, and then it defaults to player0 where you can select individual line colours and change them. As soon as you change it to the player number that used to be, the option to select individual line colors disappears. To work around I change of the colours when it's at the player zero and then before I save change it to player 2 or 3,4 and then save. You can't really determine if a sprite was created for DPC or not once saved. Unless you're using the DPC setting, it assumes you're using the multisprite kernel where sprites 2-5 are virtual and given their own virtual color and NUSIZ registers (http://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#multikernel). Bascially what you are seeing is protection against making a mistake of trying to create a multisprite kernel sprite using the normal sprite color definitions. -Jeff Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2622974 Share on other sites More sharing options...
jasonwells Posted October 31, 2012 Share Posted October 31, 2012 i need the sed.exe. it didn't come with visualbB when i downloaded it. can i get some help? thanks. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2629855 Share on other sites More sharing options...
jwierer Posted October 31, 2012 Author Share Posted October 31, 2012 Sed.exe comes with bB. Assuming you already downloaded that, go through the readme and make sure you complete the bB setup first. Then come back and see post 559. -Jeff Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2629924 Share on other sites More sharing options...
+Random Terrain Posted October 31, 2012 Share Posted October 31, 2012 I need the sed.exe. It didn't come with visualbB when I downloaded it. Can I get some help? thanks. Related links: http://www.randomter...#gettingstarted http://www.randomter...tml#install_vbb Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2629926 Share on other sites More sharing options...
jwierer Posted November 19, 2012 Author Share Posted November 19, 2012 Added a new WIP tonight from my blog. Only added two things. 1. Fixed a bug when using the titlescreen wizard with the 1.1 titlescreen kernel and DPC+ 2. Added an easy way to convert playfields into data statements. Thanks, Jeff 5 Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2641784 Share on other sites More sharing options...
iesposta Posted March 18, 2013 Share Posted March 18, 2013 Bug: Visual bB is showing warnings for COLUM0 and COLUM1 which sets the missile0 and missile1 color when they are above or below a color defined sprite. When they are horizontal to a player0, player1 or virtual player1 thru player9 missiles take the color of the player. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2717706 Share on other sites More sharing options...
jwierer Posted March 19, 2013 Author Share Posted March 19, 2013 Bug: Visual bB is showing warnings for COLUM0 and COLUM1 which sets the missile0 and missile1 color when they are above or below a color defined sprite. When they are horizontal to a player0, player1 or virtual player1 thru player9 missiles take the color of the player. Are you saying that those just missing? You can always customize the dictionary for anything that is missing in the settings tab. Are they just standard kernel registers? -Jeff Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2718318 Share on other sites More sharing options...
iesposta Posted March 19, 2013 Share Posted March 19, 2013 I didn't know you could add them. They are bB 1.1d DPC+ kernel registers. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2718321 Share on other sites More sharing options...
+Gemintronic Posted March 19, 2013 Share Posted March 19, 2013 Should be an official update since every game with DPC+ is gonna complain about it. I don't think batari would change something like that in future versions. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2718326 Share on other sites More sharing options...
jwierer Posted March 19, 2013 Author Share Posted March 19, 2013 Ah ok they are DPC+ registers. Yes I'll add them to the build. Since the language is a WIP the custom dictionary in vbB allows you to modify the IDE faster than I can recompile -Jeff Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2718476 Share on other sites More sharing options...
olivil Posted August 8, 2013 Share Posted August 8, 2013 Any hope for a good multiplatform bB IDE, or at least one under OS X? Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2806597 Share on other sites More sharing options...
+Random Terrain Posted August 8, 2013 Share Posted August 8, 2013 Any hope for a good multiplatform bB IDE, or at least one under OS X? Pretty soon you won't be able to buy anything that isn't a tablet. Good luck trying to make a game by rubbing your fingers on the screen. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2806739 Share on other sites More sharing options...
+Gemintronic Posted August 8, 2013 Share Posted August 8, 2013 Any hope for a good multiplatform bB IDE, or at least one under OS X? jwierer would have to figure out how to compile against mono. I don't think any one of us is familiar enough with that. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2806741 Share on other sites More sharing options...
olivil Posted August 8, 2013 Share Posted August 8, 2013 (edited) Pretty soon you won't be able to buy anything that isn't a tablet. Good luck trying to make a game by rubbing your fingers on the screen. This is absurd. Every manufacturers BUT Apple are flocking to this touch screen PC thing (especially with Windows 8 ). In fact Apple's computer business is doing much better than anybody else's. But let's not start this conversation. Edited August 8, 2013 by olivil Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2806857 Share on other sites More sharing options...
+Gemintronic Posted August 8, 2013 Share Posted August 8, 2013 This is absurd. Every manufacturers BUT Apple are flocking to this touch screen PC thing (especially with Windows 8 ). In fact Apple's computer business is doing much better than anybody else's. But let's not start this conversation. I personally use a tablet cover with built in wireless keyboard. Jailbroke the iPad and use DOSBOX to write QuickBASIC programs. They make tablets: I punch and bend them back until they're laptops again. Quote Link to comment https://forums.atariage.com/topic/123849-visual-bb-10-a-new-ide-for-batari-basic/page/23/#findComment-2806859 Share on other sites More sharing options...
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