Nukey Shay Posted February 23, 2011 Share Posted February 23, 2011 Just tested it...do this just before loading the Bat's state in the first part: ;existing line... bne MoveDragon_6 ;2 Branch if not roaming ;bugfix asl ;2 Roll back 1 bit left (and get rid of bit0) sta $04,x ;5 ...And update ;continue with new lines (lda BatR+4, etc)... That will give you nice, clean animation @ 2 frames when the dragon is marching around Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2217451 Share on other sites More sharing options...
keithbk Posted February 23, 2011 Author Share Posted February 23, 2011 (edited) Just tested it...do this just before loading the Bat's state in the first part: That will give you nice, clean animation @ 2 frames when the dragon is marching around Hmmm, the body disappears in quite a few frames, including when the dragon swallows (similar to how the bat only uses the top 5 bytes or so in the first half of the animation). Edited February 23, 2011 by keithbk Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2217505 Share on other sites More sharing options...
Nukey Shay Posted February 23, 2011 Share Posted February 23, 2011 Double-check the edits...it works fine here. Also, make sure that your GFX for any object is not using the delimiter bit pattern defined up top. That pattern has to be unused to signal the end of a bitmap instead of using zeros. Try picking something else. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2217604 Share on other sites More sharing options...
keithbk Posted February 23, 2011 Author Share Posted February 23, 2011 (edited) Got it. Edited February 23, 2011 by keithbk Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2217614 Share on other sites More sharing options...
keithbk Posted February 23, 2011 Author Share Posted February 23, 2011 Double-check the edits...it works fine here. Also, make sure that your GFX for any object is not using the delimiter bit pattern defined up top. That pattern has to be unused to signal the end of a bitmap instead of using zeros. Try picking something else. I'm going through it, but so far I've not found the error. Here's the file, just in case I missed something... Oh, wait...I found a "BD" in the graphics which corresponds to the delimiter bit pattern. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2217627 Share on other sites More sharing options...
keithbk Posted February 23, 2011 Author Share Posted February 23, 2011 (edited) Okay, I have created an animated dragon. I would like some input to see if people think this dragon is better than the non-animated version I had previously, or do you prefer the first dragon and want it animated? Currently, the attacking dragon graphic has not changed. anotheradventure2.bin Edited February 23, 2011 by keithbk 1 Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2217658 Share on other sites More sharing options...
accousticguitar Posted February 23, 2011 Share Posted February 23, 2011 I don't care for this one because it doesn't look like a dragon until it bites. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2217869 Share on other sites More sharing options...
keithbk Posted February 24, 2011 Author Share Posted February 24, 2011 I don't care for this one because it doesn't look like a dragon until it bites. Agreed, looks more like a salamander. Okay, I have updated the original dragon I did to animate it between the two frames (kinda gives it a "flapping wings" effect). See original post to download the updated file. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2217944 Share on other sites More sharing options...
keithbk Posted February 24, 2011 Author Share Posted February 24, 2011 Added some "cartridge labels" to the original post. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2218005 Share on other sites More sharing options...
keithbk Posted February 24, 2011 Author Share Posted February 24, 2011 I'm calling this project completed. I've uploaded the latest bin file for download (see first post) and it SHOULD be the last (assuming I don't find any real error(s) in the game). I'll have it put on cart for those who are really interested; just give me some time Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2218641 Share on other sites More sharing options...
keithbk Posted February 27, 2011 Author Share Posted February 27, 2011 A couple of fine tuning tweaks and a new label cover on the first post. This is the final form now. Working on a cartridge next Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2220293 Share on other sites More sharing options...
accousticguitar Posted February 27, 2011 Share Posted February 27, 2011 What were the tweaks? Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2220331 Share on other sites More sharing options...
keithbk Posted February 27, 2011 Author Share Posted February 27, 2011 (edited) What were the tweaks? Corrected a screen jitter in the game selection screen, some other errors in the code (including one affecting the bat's flight), and a couple of color changes. Edited February 27, 2011 by keithbk Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2220335 Share on other sites More sharing options...
accousticguitar Posted February 27, 2011 Share Posted February 27, 2011 What were the tweaks? Corrected a screen jitter in the game selection screen, some other errors in the code (including one affecting the bat's flight), and a couple of color changes. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2220347 Share on other sites More sharing options...
TrekMD Posted February 27, 2011 Share Posted February 27, 2011 This came out fantastic! Are there plans to release in cart? Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2220350 Share on other sites More sharing options...
keithbk Posted February 27, 2011 Author Share Posted February 27, 2011 This came out fantastic! Are there plans to release in cart? Yep, working on it. I've been doing boxart today, along with the manual. Plus I finally came up with a cartridge design I liked. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2220352 Share on other sites More sharing options...
TrekMD Posted February 27, 2011 Share Posted February 27, 2011 Very cool. You can count me in for one. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2220355 Share on other sites More sharing options...
keithbk Posted February 27, 2011 Author Share Posted February 27, 2011 Box art completed and included in first post. I will post the manual eventually upon completion (several days out, probably). Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2220389 Share on other sites More sharing options...
keithbk Posted February 28, 2011 Author Share Posted February 28, 2011 These are images of the manual that will be included with the cartridge. Please note that the pages are in collated layout format according to how they will fold in the pamphlet. 2 Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2221602 Share on other sites More sharing options...
Nukey Shay Posted February 28, 2011 Share Posted February 28, 2011 Looks good Tho I still wonder who the "evil magician" is. W.R.?? Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2221619 Share on other sites More sharing options...
keithbk Posted February 28, 2011 Author Share Posted February 28, 2011 lol So, anyone know how to record video from the Stella emulation? I'd like to make a YouTube video of the gameplay. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2221650 Share on other sites More sharing options...
purduecrum Posted March 1, 2011 Share Posted March 1, 2011 Keep a no-box option (cart only, or cart/manual combo) available for those of us who haven't gone the boxed route yet. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2222368 Share on other sites More sharing options...
UberArcade Posted March 1, 2011 Share Posted March 1, 2011 (edited) Put me down for a cart with box, manual, maps, or whatever other cool stuff you put in there. Thanks Edited March 1, 2011 by UberArcade Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2222398 Share on other sites More sharing options...
Ransom Posted March 1, 2011 Share Posted March 1, 2011 Just so there's no confusion, I'd definitely be interested in a cart with box and manual. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2222421 Share on other sites More sharing options...
TrekMD Posted March 1, 2011 Share Posted March 1, 2011 I'm with Ransom. To avoid confusion, I want the CIB version of this game. Quote Link to comment https://forums.atariage.com/topic/177363-another-adventure-yep/page/3/#findComment-2222439 Share on other sites More sharing options...
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