Opry99er Posted February 26, 2011 Share Posted February 26, 2011 Suggestion (I did this with the original Honeycomb Rapture demo)--- put your key-check in a GOSUB.. not in the main game loop--- then branch to it 3 or 4 times in your game loop instead of just once... Immediate response improvement. At least for my application. . With compiled speed, it shouldn't cost you anything. Quote Link to comment Share on other sites More sharing options...
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