classicgamer_27330 Posted March 25, 2011 Share Posted March 25, 2011 Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle Quote Link to comment Share on other sites More sharing options...
Gorfy Posted March 25, 2011 Share Posted March 25, 2011 Bonusville! --- 103,350 Sharp shootin! I tries to roll me score, arrr... but lost at 540ks I got the drawbridge blues. Thanks. Yeah, you got to make a pretty good time commitment to get beyond your high at this point Quote Link to comment Share on other sites More sharing options...
Gorfy Posted March 26, 2011 Share Posted March 26, 2011 improvement: 122,450 Quote Link to comment Share on other sites More sharing options...
Frostbite76 Posted March 26, 2011 Share Posted March 26, 2011 Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle That would be padding, IMO. Anybody can roll the score if they just keep playing the desert and cave levels over and over. Quote Link to comment Share on other sites More sharing options...
zylon Posted March 26, 2011 Share Posted March 26, 2011 crap 27,450 Quote Link to comment Share on other sites More sharing options...
Miss 2600 Posted March 26, 2011 Share Posted March 26, 2011 I was looking forward to playing this game with it's nice graphics and adventure theme. It's turned in to more of a pain in the butt, though, as I'm having lots of difficulty aiming that little square. I may try this some more Sunday after my super long work shifts the last few days. 21,350 Quote Link to comment Share on other sites More sharing options...
classicgamer_27330 Posted March 26, 2011 Share Posted March 26, 2011 A SPECIAL NOTE FOR STELLA EMULATOR USERS (Version 3.1.2) ABOUT THE GAME "CROSSBOW": The Left Difficulty switch works inversely: "A" position means Slower Crossbow, and "B" means Faster Crossbow. The manual says that the Left Difficulty Settings are: "B" position for Slower Shot, and "A" position for Faster Shot. ATTENTION!! The game mode changes each time you move your Joystick before starting the gameplay. So, be careful!!! If this is the case then this is my high Quote Link to comment Share on other sites More sharing options...
classicgamer_27330 Posted March 26, 2011 Share Posted March 26, 2011 Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle That would be padding, IMO. Anybody can roll the score if they just keep playing the desert and cave levels over and over. You've seen my scores, not me Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted March 26, 2011 Share Posted March 26, 2011 Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle My recommendation is: MAKE AN ATTEMPT AT GETTING TO THE CASTLE BECAUSE OF 10,000-POINT BONUS! Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted March 26, 2011 Share Posted March 26, 2011 171,300 Quote Link to comment Share on other sites More sharing options...
pis Posted March 26, 2011 Share Posted March 26, 2011 102150 The bridge: You cross over a bridge and for some strange reason there are bouncing rocks coming at you! You will have to shoot the rocks before they crush you. In the sky shitbirds are flying around dropping birdshit everywere. You have to stay away from the shit or you will die (from suffication i guess?). You can shoot both the shitbirds and the birdshit. Shooting the shitbirds and the rocks scores you 100points, shooting birdshit scores you 50points. 2 Quote Link to comment Share on other sites More sharing options...
classicgamer_27330 Posted March 26, 2011 Share Posted March 26, 2011 Quote Link to comment Share on other sites More sharing options...
Gorfy Posted March 26, 2011 Share Posted March 26, 2011 102150 The bridge: You cross over a bridge and for some strange reason there are bouncing rocks coming at you! You will have to shoot the rocks before they crush you. In the sky shitbirds are flying around dropping birdshit everywere. You have to stay away from the shit or you will die (from suffication i guess?). You can shoot both the shitbirds and the birdshit. Shooting the shitbirds and the rocks scores you 100points, shooting birdshit scores you 50points. nice canvas! 1 Quote Link to comment Share on other sites More sharing options...
Gorfy Posted March 26, 2011 Share Posted March 26, 2011 (edited) new score: [b]147,450[/b] Edited March 26, 2011 by Gorfy Quote Link to comment Share on other sites More sharing options...
pis Posted March 26, 2011 Share Posted March 26, 2011 Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle I don´t think this tactic is to cheat and i dont think it is an easier tactic. But this tactic makes the game boring. The only real challenge is the coconuts thrown by those darn monkeys. The Castle Hall is by far the easiest level (IMO) and it is the only way to get an extra friend + 10.000 bonuspoints. So i dont understand why someone would prefer to hopp between just two levels? Oyamafamilys tactic of avoiding the monkeys and playing the rest of the levels is probably the easiest way to score high. 1 Quote Link to comment Share on other sites More sharing options...
Gorfy Posted March 26, 2011 Share Posted March 26, 2011 In the level I created, our guys have a bad case of the munchies from all their adventures in previous levels. They must make it to White Castle and scarf down some sliders in order to restore their health and move on to the next level. However, you must help each guy past two sinister obstacles. Black clouds appear, and suddenly a razor-sharp pendulum descends from a cloud and threatens to decapitate your man. You must shoot the rope holding the pendulum right where the rope's end attaches to the base of the pendulum. But that's not all you have to do before your guy gets to enter the White Castle and indulge in some savory sliders from heaven.........Rabid dogs, attracted by the delectable aroma of sizzling burgers, appear on the scene. Unfortunately, these dogs are invincible, but you can shoot their fangs out to render them harmless. Once past these obstacles, shoot the doorknob and enter the wonder that is White Castle! 1 Quote Link to comment Share on other sites More sharing options...
Gorfy Posted March 26, 2011 Share Posted March 26, 2011 Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle I don´t think this tactic is to cheat and i dont think it is an easier tactic. But this tactic makes the game boring. The only real challenge is the coconuts thrown by those darn monkeys. The Castle Hall is by far the easiest level (IMO) and it is the only way to get an extra friend + 10.000 bonuspoints. So i dont understand why someone would prefer to hopp between just two levels? Oyamafamilys tactic of avoiding the monkeys and playing the rest of the levels is probably the easiest way to score high. I agree that the game would get boring without the monkeys! I like to hit every level at least once and then do Jacob's red-blue-red-red sequence the rest of the time. Quote Link to comment Share on other sites More sharing options...
classicgamer_27330 Posted March 26, 2011 Share Posted March 26, 2011 inching up to that bonus Quote Link to comment Share on other sites More sharing options...
Frostbite76 Posted March 26, 2011 Share Posted March 26, 2011 I have the most problems with the valcano level. I play it once then skip it after that. Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted March 26, 2011 Share Posted March 26, 2011 19,350 It doesn't really matter, for my game, whether I go green red green, green red blue, or green red aquamarine. This just ain't my game. Quote Link to comment Share on other sites More sharing options...
Scrabbler15 Posted March 26, 2011 Share Posted March 26, 2011 Here is my bonus level. It's tennis, but to hit the ball back, the ball has to be shot by the crossbow. Once you win this level, you get to play the Wimbledon level, where you shoot strawberries being thrown from the crowd.. Quote Link to comment Share on other sites More sharing options...
pis Posted March 26, 2011 Share Posted March 26, 2011 249000 Quote Link to comment Share on other sites More sharing options...
JacobZu7zu7 Posted March 26, 2011 Share Posted March 26, 2011 Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle I don´t think this tactic is to cheat and i dont think it is an easier tactic. But this tactic makes the game boring. The only real challenge is the coconuts thrown by those darn monkeys. The Castle Hall is by far the easiest level (IMO) and it is the only way to get an extra friend + 10.000 bonuspoints. So i dont understand why someone would prefer to hopp between just two levels? Oyamafamilys tactic of avoiding the monkeys and playing the rest of the levels is probably the easiest way to score high. I agree that the game would get boring without the monkeys! I like to hit every level at least once and then do Jacob's red-blue-red-red sequence the rest of the time. I have a good way to clear the Monkey Zone in my tips section, there's a bonus guy waiting after that level too. So what I do, is go for the Monkeys early in the game (after practicing the level), and when I get around 100ks.. I take the cave path, and leave the monkeys alone. heheh. I got a nice map waiting for beginner players. The quicker you play through to the castle the quicker you will finish with 10ks extra! Since most of the points are at the Drawbridge and Castle/Treasure zones... why waste time going to and from desert/cave or lava? Plus, if you only have 2 men left, you could die once at the lava, and desert and eventually run out of men! Better to try to collect 'em at the end of the treasure room. I got all 4 men back once and 3 men at least twice Which also means bigger score! Quote Link to comment Share on other sites More sharing options...
JacobZu7zu7 Posted March 26, 2011 Share Posted March 26, 2011 Question: Can we go back and forth in between 2 areas since we risk getting killed by anything in any area. This I don't think could be padding. Or do we have to make an attempt at getting to the castle I don´t think this tactic is to cheat and i dont think it is an easier tactic. But this tactic makes the game boring. The only real challenge is the coconuts thrown by those darn monkeys. The Castle Hall is by far the easiest level (IMO) and it is the only way to get an extra friend + 10.000 bonuspoints. So i dont understand why someone would prefer to hopp between just two levels? Oyamafamilys tactic of avoiding the monkeys and playing the rest of the levels is probably the easiest way to score high. I agree that the game would get boring without the monkeys! I like to hit every level at least once and then do Jacob's red-blue-red-red sequence the rest of the time. Ahh the risky Monkey route, but, ...it's also the quickest route to the drawbridge. Thus, a quick 10ks. I like that route too, untill I hit around 200ks, then I don't wanna risk a Monkey mistake. Then the drawbridge kicks in on my tired hands lol... Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted March 26, 2011 Share Posted March 26, 2011 332,650 Quote Link to comment Share on other sites More sharing options...
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